24.05.2015, 18:18
Help TextDraw:
- This is my first larval '' system '' here in samp forum chi vo post, something quite simple ..
- As the name already says is a simple command / help, which will pop up a TextDraw with help topics, and clicking on any topic will appear on the subject.
Print: http://imgur.com/IwNmCta
- This is my first larval '' system '' here in samp forum chi vo post, something quite simple ..
- As the name already says is a simple command / help, which will pop up a TextDraw with help topics, and clicking on any topic will appear on the subject.
Print: http://imgur.com/IwNmCta
PHP код:
#include <a_samp>
#include <zcmd>
new PlayerText:help[21], PlayerText:Info[4];
new Msg[200];
public OnGameModeInit()
{
print("System successfully connected help.");
return 1;
}
public OnGameModeExit()
{
print("Successfully off help system.");
return 1;
}
public OnPlayerConnect(playerid)
{
UploadHelp(playerid);
return 1;
}
CMD:help(playerid, params[])
{
for(new i = 0; i < 21; i++) PlayerTextDrawShow(playerid, help[i]);
for(new i = 0; i < 4; i++) PlayerTextDrawHide(playerid,Info[i]);
new rNome[24];
GetPlayerName(playerid, rNome, 24);
format(Msg, sizeof(Msg), "Welcome to the help panel: %s", rNome);
PlayerTextDrawSetString(playerid, PlayerText:help[19], Msg);
SelectTextDraw(playerid, 0xFF0000FF);
return 1;
}
stock UploadHelp(playerid)
{
help[0] = CreatePlayerTextDraw(playerid,543.000000, 102.000000, "_");
PlayerTextDrawBackgroundColor(playerid,help[0], 255);
PlayerTextDrawFont(playerid,help[0], 1);
PlayerTextDrawLetterSize(playerid,help[0], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,help[0], -1);
PlayerTextDrawSetOutline(playerid,help[0], 0);
PlayerTextDrawSetProportional(playerid,help[0], 1);
PlayerTextDrawSetShadow(playerid,help[0], 1);
PlayerTextDrawUseBox(playerid,help[0], 1);
PlayerTextDrawBoxColor(playerid,help[0], 65535);
PlayerTextDrawTextSize(playerid,help[0], 102.000000, 2.000000);
help[1] = CreatePlayerTextDraw(playerid,108.000000, 101.000000, "Welcome to Brazil Roleplay - Help Panel.");
PlayerTextDrawBackgroundColor(playerid,help[1], -1);
PlayerTextDrawFont(playerid,help[1], 1);
PlayerTextDrawLetterSize(playerid,help[1], 0.250000, 1.000000);
PlayerTextDrawColor(playerid,help[1], 255);
PlayerTextDrawSetOutline(playerid,help[1], 1);
PlayerTextDrawSetProportional(playerid,help[1], 1);
help[2] = CreatePlayerTextDraw(playerid,543.000000, 115.000000, "_");
PlayerTextDrawBackgroundColor(playerid,help[2], 255);
PlayerTextDrawFont(playerid,help[2], 1);
PlayerTextDrawLetterSize(playerid,help[2], 0.500000, 33.500000);
PlayerTextDrawColor(playerid,help[2], -1);
PlayerTextDrawSetOutline(playerid,help[2], 0);
PlayerTextDrawSetProportional(playerid,help[2], 1);
PlayerTextDrawSetShadow(playerid,help[2], 1);
PlayerTextDrawUseBox(playerid,help[2], 1);
PlayerTextDrawBoxColor(playerid,help[2], 51);
PlayerTextDrawTextSize(playerid,help[2], 225.000000, 2.000000);
help[3] = CreatePlayerTextDraw(playerid,106.000000, 115.000000, "_");
PlayerTextDrawBackgroundColor(playerid,help[3], 255);
PlayerTextDrawFont(playerid,help[3], 1);
PlayerTextDrawLetterSize(playerid,help[3], 0.500000, 33.499984);
PlayerTextDrawColor(playerid,help[3], -1);
PlayerTextDrawSetOutline(playerid,help[3], 0);
PlayerTextDrawSetProportional(playerid,help[3], 1);
PlayerTextDrawSetShadow(playerid,help[3], 1);
PlayerTextDrawUseBox(playerid,help[3], 1);
PlayerTextDrawBoxColor(playerid,help[3], 51);
PlayerTextDrawTextSize(playerid,help[3], 219.000000, 2.000000);
help[4] = CreatePlayerTextDraw(playerid,106.000000, 115.000000, "Selection of help:");
PlayerTextDrawBackgroundColor(playerid,help[4], -1);
PlayerTextDrawFont(playerid,help[4], 0);
PlayerTextDrawLetterSize(playerid,help[4], 0.350000, 1.000000);
PlayerTextDrawColor(playerid,help[4], 255);
PlayerTextDrawSetOutline(playerid,help[4], 1);
PlayerTextDrawSetProportional(playerid,help[4], 1);
help[5] = CreatePlayerTextDraw(playerid,106.000000, 139.000000, "- About server:");
PlayerTextDrawBackgroundColor(playerid,help[5], 255);
PlayerTextDrawFont(playerid,help[5], 3);
PlayerTextDrawLetterSize(playerid,help[5], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[5], -1);
PlayerTextDrawSetOutline(playerid,help[5], 0);
PlayerTextDrawSetProportional(playerid,help[5], 1);
PlayerTextDrawSetShadow(playerid,help[5], 1);
help[6] = CreatePlayerTextDraw(playerid,106.000000, 166.000000, "- Server Rules:");
PlayerTextDrawBackgroundColor(playerid,help[6], 255);
PlayerTextDrawFont(playerid,help[6], 3);
PlayerTextDrawLetterSize(playerid,help[6], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[6], -1);
PlayerTextDrawSetOutline(playerid,help[6], 0);
PlayerTextDrawSetProportional(playerid,help[6], 1);
PlayerTextDrawSetShadow(playerid,help[6], 1);
help[7] = CreatePlayerTextDraw(playerid,106.000000, 193.000000, "- Companies:");
PlayerTextDrawBackgroundColor(playerid,help[7], 255);
PlayerTextDrawFont(playerid,help[7], 3);
PlayerTextDrawLetterSize(playerid,help[7], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[7], -1);
PlayerTextDrawSetOutline(playerid,help[7], 0);
PlayerTextDrawSetProportional(playerid,help[7], 1);
PlayerTextDrawSetShadow(playerid,help[7], 1);
help[8] = CreatePlayerTextDraw(playerid,106.000000, 221.000000, "- Houses:");
PlayerTextDrawBackgroundColor(playerid,help[8], 255);
PlayerTextDrawFont(playerid,help[8], 3);
PlayerTextDrawLetterSize(playerid,help[8], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[8], -1);
PlayerTextDrawSetOutline(playerid,help[8], 0);
PlayerTextDrawSetProportional(playerid,help[8], 1);
PlayerTextDrawSetShadow(playerid,help[8], 1);
help[9] = CreatePlayerTextDraw(playerid,106.000000, 248.000000, "- Vehicles:");
PlayerTextDrawBackgroundColor(playerid,help[9], 255);
PlayerTextDrawFont(playerid,help[9], 3);
PlayerTextDrawLetterSize(playerid,help[9], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[9], -1);
PlayerTextDrawSetOutline(playerid,help[9], 0);
PlayerTextDrawSetProportional(playerid,help[9], 1);
PlayerTextDrawSetShadow(playerid,help[9], 1);
help[10] = CreatePlayerTextDraw(playerid,106.000000, 276.000000, "- Jobs:");
PlayerTextDrawBackgroundColor(playerid,help[10], 255);
PlayerTextDrawFont(playerid,help[10], 3);
PlayerTextDrawLetterSize(playerid,help[10], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[10], -1);
PlayerTextDrawSetOutline(playerid,help[10], 0);
PlayerTextDrawSetProportional(playerid,help[10], 1);
PlayerTextDrawSetShadow(playerid,help[10], 1);
help[11] = CreatePlayerTextDraw(playerid,106.000000, 306.000000, "- Organizations:");
PlayerTextDrawBackgroundColor(playerid,help[11], 255);
PlayerTextDrawFont(playerid,help[11], 3);
PlayerTextDrawLetterSize(playerid,help[11], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[11], -1);
PlayerTextDrawSetOutline(playerid,help[11], 0);
PlayerTextDrawSetProportional(playerid,help[11], 1);
PlayerTextDrawSetShadow(playerid,help[11], 1);
help[12] = CreatePlayerTextDraw(playerid,106.000000, 387.000000, "- Plans vip:");
PlayerTextDrawBackgroundColor(playerid,help[12], 255);
PlayerTextDrawFont(playerid,help[12], 3);
PlayerTextDrawLetterSize(playerid,help[12], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[12], -1);
PlayerTextDrawSetOutline(playerid,help[12], 0);
PlayerTextDrawSetProportional(playerid,help[12], 1);
PlayerTextDrawSetShadow(playerid,help[12], 1);
help[13] = CreatePlayerTextDraw(playerid,106.000000, 333.000000, "- Commands:");
PlayerTextDrawBackgroundColor(playerid,help[13], 255);
PlayerTextDrawFont(playerid,help[13], 3);
PlayerTextDrawLetterSize(playerid,help[13], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[13], -1);
PlayerTextDrawSetOutline(playerid,help[13], 0);
PlayerTextDrawSetProportional(playerid,help[13], 1);
PlayerTextDrawSetShadow(playerid,help[13], 1);
help[14] = CreatePlayerTextDraw(playerid,106.000000, 359.000000, "- Team");
PlayerTextDrawBackgroundColor(playerid,help[14], 255);
PlayerTextDrawFont(playerid,help[14], 3);
PlayerTextDrawLetterSize(playerid,help[14], 0.280000, 1.300000);
PlayerTextDrawColor(playerid,help[14], -1);
PlayerTextDrawSetOutline(playerid,help[14], 0);
PlayerTextDrawSetProportional(playerid,help[14], 1);
PlayerTextDrawSetShadow(playerid,help[14], 1);
help[15] = CreatePlayerTextDraw(playerid,316.000000, 115.000000, "SERVER");
PlayerTextDrawBackgroundColor(playerid,help[15], -1);
PlayerTextDrawFont(playerid,help[15], 1);
PlayerTextDrawLetterSize(playerid,help[15], 0.310000, 1.499999);
PlayerTextDrawColor(playerid,help[15], -16776961);
PlayerTextDrawSetOutline(playerid,help[15], 1);
PlayerTextDrawSetProportional(playerid,help[15], 1);
help[16] = CreatePlayerTextDraw(playerid,357.000000, 115.000000, "ROLEPLAY");
PlayerTextDrawBackgroundColor(playerid,help[16], -1);
PlayerTextDrawFont(playerid,help[16], 1);
PlayerTextDrawLetterSize(playerid,help[16], 0.310000, 1.499999);
PlayerTextDrawColor(playerid,help[16], 16711935);
PlayerTextDrawSetOutline(playerid,help[16], 1);
PlayerTextDrawSetProportional(playerid,help[16], 1);
help[17] = CreatePlayerTextDraw(playerid,318.000000, 130.000000, "Simulation of real life.");
PlayerTextDrawBackgroundColor(playerid, help[17], 255);
PlayerTextDrawFont(playerid,help[17], 2);
PlayerTextDrawLetterSize(playerid,help[17], 0.190000, 0.899999);
PlayerTextDrawColor(playerid,help[17], -1);
PlayerTextDrawSetOutline(playerid,help[17], 0);
PlayerTextDrawSetProportional(playerid,help[17], 1);
PlayerTextDrawSetShadow(playerid,help[17], 1);
help[18] = CreatePlayerTextDraw(playerid,227.000000, 155.000000, "- INFORMATIONS -");
PlayerTextDrawBackgroundColor(playerid,help[18], 255);
PlayerTextDrawFont(playerid,help[18], 2);
PlayerTextDrawLetterSize(playerid,help[18], 0.340000, 1.100000);
PlayerTextDrawColor(playerid,help[18], -1);
PlayerTextDrawSetOutline(playerid,help[18], 1);
PlayerTextDrawSetProportional(playerid,help[18], 1);
help[19] = CreatePlayerTextDraw(playerid,246.000000, 409.000000, "_");
PlayerTextDrawBackgroundColor(playerid,help[19], -1);
PlayerTextDrawFont(playerid,help[19], 2);
PlayerTextDrawLetterSize(playerid,help[19], 0.200000, 0.899999);
PlayerTextDrawColor(playerid,help[19], -1);
PlayerTextDrawSetOutline(playerid,help[19], 0);
PlayerTextDrawSetProportional(playerid,help[19], 1);
PlayerTextDrawSetShadow(playerid,help[19], 0);
help[20] = CreatePlayerTextDraw(playerid,525.000000, 113.000000, "X");
PlayerTextDrawBackgroundColor(playerid,help[20], -1);
PlayerTextDrawFont(playerid,help[20], 1);
PlayerTextDrawLetterSize(playerid,help[20], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,help[20], -16776961);
PlayerTextDrawSetOutline(playerid,help[20], 1);
PlayerTextDrawSetProportional(playerid,help[20], 1);
PlayerTextDrawSetSelectable(playerid,help[20], 0);
////////////////////////////////////////////////////////////////////////////
Info[0] = CreatePlayerTextDraw(playerid,232.000000, 182.000000, "_");
PlayerTextDrawBackgroundColor(playerid,Info[0], 255);
PlayerTextDrawFont(playerid,Info[0], 1);
PlayerTextDrawLetterSize(playerid,Info[0], 0.280000, 1.000000);
PlayerTextDrawColor(playerid,Info[0], -1);
PlayerTextDrawSetOutline(playerid,Info[0], 0);
PlayerTextDrawSetProportional(playerid,Info[0], 1);
PlayerTextDrawSetShadow(playerid,Info[0], 1);
Info[1] = CreatePlayerTextDraw(playerid,232.000000, 225.000000, "_");
PlayerTextDrawBackgroundColor(playerid,Info[1], 255);
PlayerTextDrawFont(playerid,Info[1], 1);
PlayerTextDrawLetterSize(playerid,Info[1], 0.280000, 1.000000);
PlayerTextDrawColor(playerid,Info[1], -1);
PlayerTextDrawSetOutline(playerid,Info[1], 0);
PlayerTextDrawSetProportional(playerid,Info[1], 1);
PlayerTextDrawSetShadow(playerid,Info[1], 1);
Info[2] = CreatePlayerTextDraw(playerid,232.000000, 278.000000, "_");
PlayerTextDrawBackgroundColor(playerid,Info[2], 255);
PlayerTextDrawFont(playerid,Info[2], 1);
PlayerTextDrawLetterSize(playerid,Info[2], 0.250000, 1.000000);
PlayerTextDrawColor(playerid,Info[2], -1);
PlayerTextDrawSetOutline(playerid,Info[2], 0);
PlayerTextDrawSetProportional(playerid,Info[2], 1);
PlayerTextDrawSetShadow(playerid,Info[2], 1);
Info[3] = CreatePlayerTextDraw(playerid,232.000000, 330.000000, "_");
PlayerTextDrawBackgroundColor(playerid,Info[3], 255);
PlayerTextDrawFont(playerid,Info[3], 1);
PlayerTextDrawLetterSize(playerid,Info[3], 0.280000, 1.000000);
PlayerTextDrawColor(playerid,Info[3], -1);
PlayerTextDrawSetOutline(playerid,Info[3], 0);
PlayerTextDrawSetProportional(playerid,Info[3], 1);
PlayerTextDrawSetShadow(playerid,Info[3], 1);
////////////////////////////////////////////////////////////////////////////
PlayerTextDrawSetSelectable(playerid, PlayerText:help[20], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[5], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[6], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[7], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[8], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[9], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[10], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[11], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[12], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[13], true);
PlayerTextDrawSetSelectable(playerid, PlayerText:help[14], true);
return 1;
}
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
if(playertextid == PlayerText:help[20])
{
for(new i = 0; i < 21; i++) PlayerTextDrawHide(playerid,help[i]);
for(new i = 0; i < 4; i++) PlayerTextDrawHide(playerid,Info[i]);
CancelSelectTextDraw(playerid);
return 1;
}
if(playertextid == PlayerText:help[5])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about the server..");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about the server..");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about the server..");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about the server..");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[6])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Place a server rules.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Place a server rules.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Place a server rules.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Place a server rules.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[7])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about the server company.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about the server company.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about the server company.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about the server company.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[8])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about the server houses.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about the server houses.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about the server houses.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about the server houses.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[9])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about the server vehicles.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about the server vehicles.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about the server vehicles.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about the server vehicles.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[10])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about the server jobs.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about the server jobs.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about the server jobs.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about the server jobs.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[11])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about the server organizations.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about the server organizations.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about the server organizations.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about the server organizations.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[13])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Place the server commands.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Place the server commands");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Place the server commands.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Place the server commands.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[14])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Founders: Names.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Mappers: Names.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Auxiliary: Names.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Administrators: Names.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
if(playertextid == PlayerText:help[12])
{
for(new i = 0; i < 4; i++) PlayerTextDrawShow(playerid,Info[i]);
format(Msg, sizeof(Msg), "1 - Put here something about vip advantages of server.");
PlayerTextDrawSetString(playerid, PlayerText:Info[0], Msg);
format(Msg, sizeof(Msg), "2 - Put here something about vip advantages of server.");
PlayerTextDrawSetString(playerid, PlayerText:Info[1], Msg);
format(Msg, sizeof(Msg), "3 - Put here something about vip advantages of server.");
PlayerTextDrawSetString(playerid, PlayerText:Info[2], Msg);
format(Msg, sizeof(Msg), "4 - Put here something about vip advantages of server.");
PlayerTextDrawSetString(playerid, PlayerText:Info[3], Msg);
}
return 1;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////