[Map] Deathmatch Arena "Warehouse"
#1



MAP COORDINATES
SetPlayerPos(playerid,1401.3,-15.5,1002.9);
SetPlayerInterior(playerid, 1);


CODE
Number of objects: 49
Number of object removals: 0
Number of re-textures: 0
Код:
CreateDynamicObject(12956, 1375.80005, -15.90000, 1001.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(6052, 1401.00000, 7.80000, 1002.50000,   0.00000, 0.00000, 328.00000);
CreateDynamicObject(3625, 1412.09998, -16.30000, 1002.50000,   0.00000, 0.00000, 270.00000);
CreateDynamicObject(13647, 1405.19995, -50.90000, 999.90002,   0.00000, 0.00000, 252.50000);
CreateDynamicObject(16091, 1407.50000, -1.40000, 999.70001,   0.00000, 0.00000, 123.99997);
CreateDynamicObject(1426, 1395.09998, 1.60000, 1000.09998,   0.00000, 0.00000, 307.00000);
CreateDynamicObject(3867, 1381.59998, -40.60000, 1014.90002,   0.00000, 0.00000, 2.00000);
CreateDynamicObject(3867, 1384.09998, -4.70000, 1014.20001,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(5130, 1362.19995, -43.10000, 1001.90002,   0.00000, 0.00000, 167.00000);
CreateDynamicObject(944, 1407.69995, -14.90000, 1003.50000,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(942, 1402.40002, -44.10000, 1002.40002,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(942, 1397.50000, -44.20000, 1002.40002,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(3585, 1391.50000, -36.40000, 1001.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3564, 1376.09998, -33.60000, 1001.59998,   0.00000, 0.00000, 332.00000);
CreateDynamicObject(3066, 1383.00000, -44.90000, 1001.00000,   0.00000, 0.00000, 74.00000);
CreateDynamicObject(2991, 1414.19995, -41.70000, 1000.59998,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2991, 1414.19995, -41.70000, 1001.86499,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2991, 1414.19995, -41.70000, 1003.12402,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2935, 1396.80005, -25.60000, 1001.40002,   0.00000, 0.00000, 326.00000);
CreateDynamicObject(2934, 1386.80005, -27.20000, 1001.40002,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2932, 1390.90002, -19.20000, 1001.40002,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2934, 1395.00000, -21.60000, 1004.29999,   0.00000, 0.00000, 46.00000);
CreateDynamicObject(2935, 1387.69995, -22.30000, 1004.29999,   0.00000, 0.00000, 338.00000);
CreateDynamicObject(18260, 1395.09998, -10.60000, 1001.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(925, 1406.90002, 1.50000, 1001.00000,   0.00000, 0.00000, 316.00000);
CreateDynamicObject(930, 1408.00000, 0.40000, 1000.40002,   0.00000, 0.00000, 48.00000);
CreateDynamicObject(2567, 1416.09998, -0.30000, 1001.90002,   0.00000, 0.00000, 342.00000);
CreateDynamicObject(2669, 1402.09998, -33.60000, 1001.29999,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3565, 1370.40002, -23.70000, 1001.29999,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3565, 1366.40002, -19.50000, 1001.29999,   0.00000, 0.00000, 20.00000);
CreateDynamicObject(2932, 1368.69995, -21.40000, 1004.09998,   0.00000, 0.00000, 213.99719);
CreateDynamicObject(1685, 1369.69995, -39.90000, 1005.70001,   0.00000, 0.00000, 36.00000);
CreateDynamicObject(1685, 1368.59998, -38.30000, 1005.70001,   0.00000, 0.00000, 35.99670);
CreateDynamicObject(1685, 1369.09998, -38.90000, 1007.20001,   0.00000, 0.00000, 35.99670);
CreateDynamicObject(2991, 1364.90002, -33.60000, 1005.50000,   0.00000, 0.00000, 305.25000);
CreateDynamicObject(923, 1364.19995, -32.90000, 1007.00000,   0.00000, 0.00000, 344.00000);
CreateDynamicObject(935, 1400.30005, -10.30000, 1002.50000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(935, 1408.69995, -16.70000, 1003.20001,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(17055, 1376.50000, -1.20000, 1002.09998,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(16599, 1378.30005, -11.90000, 1004.70001,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(5269, 1413.30005, -48.20000, 1002.20001,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(3761, 1404.80005, 7.00000, 1001.90002,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(931, 1368.40002, -46.80000, 1001.00000,   0.00000, 0.00000, 14.00000);
CreateDynamicObject(2973, 1367.09998, -43.40000, 999.90002,   0.00000, 0.00000, 37.00000);
CreateDynamicObject(922, 1359.90002, -46.60000, 1000.79999,   0.00000, 0.00000, 290.00000);
CreateDynamicObject(1450, 1400.19995, -11.40000, 1000.50000,   0.00000, 0.00000, 10.75000);
CreateDynamicObject(19359, 1417.22449, 7.55370, 1008.57257,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2567, 1420.69995, 6.38600, 1003.23999,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2567, 1420.69995, 1.19200, 1003.23999,   0.00000, 0.00000, 90.00000);
Enjoy!
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#2

Cool
Reply
#3

Glad you liked it.
Reply
#4

Pretty good
Reply
#5

It looks like the Cs_Assault for me but good job bro and I like your name xD
Reply
#6

Very Good
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