[FilterScript] Advanced Random Weather System - [Version 2.1]
#1



Introduction

As most of you know already I have got a previous version of this weather system I released almost a year ago I think by now. I decided to update the code to a more 'EFFICIENT' and reliable format along with a couple of updates. This filterscript will be undergoing 4 major updates however by the end result, It will be an epic update.

So please remember if you find any bugs or require any help at all you can always private message me and ill just be a click away to helping anyone that is stuck with this code.

Updates Been and To Come

Код:
Version 1.0

#Generated the original format code
#Attempted to achieve effectiveness
#Several bug tests on repeat issues
Код:
Version 2

#Used the generated format code from above
#Removed most of the old code
#Established a new foundation to work with
#Added Version 2 to the changelog
#Added NAMES of weather to the public 'TANTUMS SUGGESTION'
#Created a new more efficient code
#Several bug tests as before to ensure working capacity with server sided features (E.G other timers etc)
Next Version Release Info

The next version will be much bigger and better then any other weather system to date with SA-MP. I will be including a live SAMP map plugin that is an addon to the filterscript, however I may make it into a plugin instead.

Version 3 Features:
Код:
#Developed into a 'PLUGIN'
#Use the public Metservice API to make live weather updates on servers, meaning that If you host your server at your house and Its raining in your town, It rains in the server by setting the weather.
#Make the code more efficient for the FINAL RELEASE.

These are just a couple of IDEAS I am going to add.
VERSION 2 DOWNLOAD LINKS (Pastebin & Github)

http://pastebin.com/7vh7PDvF
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#2

How about some real-time time too to go along with the 'Metservice API'?

Also, instead of having it be where the host is how about being able to set the location (by ip, name, or anything). With the location also set relative time.
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#3

this isn't anything advanced, it's the same shit over and over.
if you want to make it some what "advanced" then make it so it atleast sends the message before the weather changes.
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#4

Quote:
Originally Posted by Crayder
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How about some real-time time too to go along with the 'Metservice API'?

Also, instead of having it be where the host is how about being able to set the location (by ip, name, or anything). With the location also set relative time.
Im already considering doing 2 versions of this filterscript and generate it into a plugin - IPbased or ServerBased

Also nice Idea, ill add time in aswell.

Quote:
Originally Posted by Kyance
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this isn't anything advanced, it's the same shit over and over.
if you want to make it some what "advanced" then make it so it atleast sends the message before the weather changes.
If you actually read the code, I notifies the person the weather before it changes. Also I don't think you really read the topic correctly. I have not seen any other Weather Filterscript that will be turned into a plugin along with using Real Time Weather forecasts to change the weather in the servers.

Example:

IP Based: Its raining in your town - The player gets privately set weather and it changes in game to rain, the rain stops for 5 mins so does in game. comes back the rain and it starts in game again.

Server Based: Same priniciple as above, however Its weather is based on where the server is hosted.

P.S: Do not say it isnt advanced when I havent seen any other Weather system use real time Metservice API systems.
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