how to check if player is throwing grenade
#1

i guess onplayerweaponshot doesnt support any type of weapons besides bullets so how can i detect if a player is shooting a rocket launcher throwing a grenade or shooting minigun stuff like that

im working on an anticheat its pretty much done i just cant seem to find out how to prevent grenade/ minigun/ flamethrower spray can ammo cuz its doesnt work onplayerweaponshot

please and thank you
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#2

pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    new weaponid = GetPlayerWeapon(playerid);
    if(newkeys & KEY_FIRE && weaponid == 16)//16 for grenade
    {
       // your codes
    }
    return 1;
}
Try it!
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#3

I don't know but this maybe would work too GetPlayerWeapon and a way to see if the throwing animation is used.
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#4

Quote:
Originally Posted by davve95
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I don't know but this maybe would work too GetPlayerWeapon and a way to see if the throwing animation is used.
what if he has a throwing animation?

that what shaktimaan said should do the job
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#5

Quote:
Originally Posted by JaydenJason
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what if he has a throwing animation?

that what shaktimaan said should do the job
It won't fail because it will check the weapon first.

Yeah!
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#6

Quote:
Originally Posted by davve95
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It won't fail because it will check the weapon first.

Yeah!
right, appears that i didnt read your post and only say "throwing animation"
apologies,
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#7

Quote:
Originally Posted by JaydenJason
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right, appears that i didnt read your post and only say "throwing animation"
apologies,
No probs!
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