15.03.2015, 11:52
(
Последний раз редактировалось Sc0pion; 15.03.2015 в 17:27.
)
Fixed!
public IsPlayerInDynamicCP(playerid, checkpointid) { if(checkpointid == weapon_shop[0] || checkpointid == weapon_shop[1]) { ShowWeaponDialog(playerid); SendClientMessage(playerid, -1, ""COL_GREEN"[ Green Color - You have enough ammo for that weapon. ]"); SendClientMessage(playerid, -1, ""COLOR_MARONE"[ Maroon Color - You have that weapon but with less ammo. ]"); SendClientMessage(playerid, -1, ""COL_WHITE"[ White Color - You don't have that weapon. ]"); } return 1; }