Randomly falling from interiors`
#1

Well, i got issue, on my server i keep randomly, and not always from interior, i am speaking about Prison RP, and its quite frustrating to fall from interiors, as 2/3 of server are inside, so if you can help me, please contact me!
My skype: Dj0rdje1
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#2

Freeze the player for a few seconds to allow interior objects to be streamed.
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#3

SetTimerEx("Freeze", 5000, false, "i", playerid);

forward Freeze(playerid);

public Freeze(playerid){
// do your freeze stuff here
return 1;
}
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#4

Try to add +2 or +1 in the end of your coordinates for example
SetPlayerPos(playerid, (Your cords)+2);
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#5

Can someone script me code that will freeze player for 3 seconds when he enters interior?
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#6

Use what I wrote and modify it, not that difficult. Use the wiki
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#7

Buy a better computer. Freezing ALL players just because YOUR computer doesn't handle it is really quite selfish. It's incredibly annoying to be frozen while things are supposedly "loading" even though everything's already streamed into view. If you use this, provide an option to toggle it OFF on a per-player basis.
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#8

Quote:
Originally Posted by Vince
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Buy a better computer. Freezing ALL players just because YOUR computer doesn't handle it is really quite selfish. It's incredibly annoying to be frozen while things are supposedly "loading" even though everything's already streamed into view. If you use this, provide an option to toggle it OFF on a per-player basis.
Eh, i wish it was just me, irony is that im only one who isnt falling! Everyone else got the issue
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#9

Quote:
Originally Posted by Vince
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Buy a better computer. Freezing ALL players just because YOUR computer doesn't handle it is really quite selfish. It's incredibly annoying to be frozen while things are supposedly "loading" even though everything's already streamed into view. If you use this, provide an option to toggle it OFF on a per-player basis.
I've ran on a i7 4790 12GB DDR3 RAM SSD Geforce GTX 750 and still had to have myself frozen for a second for the objects to load.

I am not sure where you're going with this.
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#10

Same here lol the server latency is a big part of the problem too.
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