10.02.2015, 15:20
Again -_- it bannes player while the are reloading if the pressed the key fire
Please ....
PHP код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_FIRE))
{
bAmmo[playerid] = GetPlayerAmmo(playerid);
bWeapon[playerid] = GetPlayerWeapon(playerid);
if(GetPlayerWeapon(playerid) < 16 || GetPlayerWeapon(playerid) == 19 || GetPlayerWeapon(playerid) == 20 || GetPlayerWeapon(playerid) == 21 || GetPlayerWeapon(playerid) > 38) return 0;
if(GetPlayerWeaponState(playerid) != WEAPONSTATE_RELOADING)
{
SetTimerEx("check",4000,false,"i",playerid);
}
new string[128];
format(string,sizeof(string),"Ammo %i",bAmmo);
printf(string);
}
return 1;
}
forward check(playerid);
public check(playerid)
{
nAmmo[playerid] = GetPlayerAmmo(playerid);
nWeapon[playerid] = GetPlayerWeapon(playerid);
if(bAmmo[playerid] == nAmmo[playerid] && bWeapon[playerid] == nWeapon[playerid])
{
new string[128];
new name[MAX_PLAYER_NAME], string1[24+MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
if(pm[playerid] == false && sm[playerid] == false)
{
format(string,sizeof(string),"%s has banned for ammo hack",name);
SendClientMessageToAll(0xAA3333AA,string);
SendClientMessage(playerid, 0xAA3333AA,"You have banned from the server ");
}
printf("Cheat Detect");
SetTimerEx("ban",500,false,"i",playerid);
pm[playerid] = true;
sm[playerid] = true;
#pragma unused string1
}
return 1;
}