28.01.2015, 07:36
This is a really simple one but it'd help me greatly.
The one attribute of textdraws that we aren't able to modify is position, and this means if you have a textdraw that needs to change position, you have to destroy it and create it entirely again. This means sending a lot more data to players and it causes the textdraw to flicker.
This function exists in kurta999's YSF plugin but I don't want to have to rely on a memory hacking plugin.
The one attribute of textdraws that we aren't able to modify is position, and this means if you have a textdraw that needs to change position, you have to destroy it and create it entirely again. This means sending a lot more data to players and it causes the textdraw to flicker.
This function exists in kurta999's YSF plugin but I don't want to have to rely on a memory hacking plugin.