How to move mass mapping near another map?
#1

I want to pretty much merge 2 maps together, so what's the easiest way to do this ?
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#2

Like move Los Santos Closer to Las Ventures?
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#3

Quote:
Originally Posted by slowride326
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Like move Los Santos Closer to Las Ventures?
Kinda...

I have 2 custom maps, and I want to put them both next to each other...

Unless if that's what you meant D:
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#4

Just import them into Texture Studio it does all that.
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#5

Quote:
Originally Posted by Pottus
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Just import them into Texture Studio it does all that.
No, I need to be able to do it without using a GM, because I CBA to set everything up and IDK how to use it :P
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#6

Quote:
Originally Posted by jremi
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No, I need to be able to do it without using a GM, because I CBA to set everything up and IDK how to use it :P
Well my friend, You just asked for help and the creator of the FS/GM which could help you achieve what are looking for. You should take a look into its it really helps and I think they have a specific Filterscript to moving 'whole' maps to another position.

You can try this:
https://sampforum.blast.hk/showthread.php?tid=480671
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#7

Quote:
Originally Posted by Djean
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Well my friend, You just asked for help and the creator of the FS/GM which could help you achieve what are looking for. You should take a look into its it really helps and I think they have a specific Filterscript to moving 'whole' maps to another position.

You can try this:
https://sampforum.blast.hk/showthread.php?tid=480671
I guess I'll try, but the thing is, IDK where the mapping actually is.. Is there cmd to TP by co ordinates?

Also, I tried that link, and it doesn't work..
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#8

Quote:
Originally Posted by jremi
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I guess I'll try, but the thing is, IDK where the mapping actually is.. Is there cmd to TP by co ordinates?

Also, I tried that link, and it doesn't work..
sure
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#9

Get difference between coordinates of current location and wanted location. Then make a script that transforms all current coordinates to wanted (you can do this using pawn, php, or anything else).
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#10

Not trying to advertise but: http://project-samp.net/object_mover.php

I've used this a lot, it works really well. Put in your map, change the X,Y and keep the Z at 1.0 unless you want to increase the height.

Courtesy Gamer931215
https://sampforum.blast.hk/showthread.php?tid=250791
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