[Ajuda] ajuda ai com minha gamemode estб dando erro
#1

ajuda aeeeh


Код HTML:
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(557) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(558) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(676) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(829) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(831) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(853) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(854) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(856) : warning 213: tag mismatch
C:\Users\Visitante\Desktop\FILES\C- GAMEMODES\Estou Fazendo\gamemodes\gm.pwn(857) : warning 213: tag mismatch
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


9 Warnings.
PHP код:
//==============================INCLUDES=============================//
#include <a_samp>
#include <DOF2>
//==============================DEFINIЗХES=============================//
#define DIALOG_AL               4677
#define DIALOG_LOGAR 1
#define DIALOG_REGISTRO 2
//==============================NEW'S=============================//
new RandomColors [] =
{
    
0xFF5A00FF,
    
0xF50000FF,
    
0xF50000FF,
    
0x91FF00FF,
    
0xFF0091FF,
    
0x009000FF,
    
0x9600FFFF
};
new 
Erro[MAX_PLAYERS];
new 
Text:DayZ_Debug1,PlayerText:DayZ_Debug2[MAX_PLAYERS],PlayerText:DayZ_Debug3[MAX_PLAYERS];
new 
Text:Textdraw1;
new 
Text:Textdraw2;
new 
Text:Textdraw0;
new 
Text:Fundo;
new 
Ajuda[1500];
new 
BlackRadar;
new 
Mensagens[][130] =
{
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki",
    
"Sua Mensagem aki"
};
new 
Float:RandomSpawns[22][4] =
{
{
258.0997,2939.1514,1.7661,178.4244},
{
1688.2180,-2731.7292,9.4693,180.6178},
{
1688.2180,-2731.7292,9.4693,180.6178},
{
129.5016,-1763.0736,5.4249,312.5323},
{
220.3669,-233.3869,1.7786,42.7497},
{
633.1784,-598.7915,16.3359,273.9685},
{-
343.2381,1538.3112,80.4266,180.6176},
{
1666.1603,1474.2776,10.7755,269.3152},
{
2785.0378,710.2653,10.8912,115.5138},
{-
1459.0962,2699.2815,55.8359,195.7046},
{-
2387.5447,2215.6553,4.9844,88.8569},
{-
2106.0325,167.3820,35.0691,321.0158},
{-
2946.0522,974.2535,13.9277,258.6619},
{-
2229.3057,-1743.5945,480.8813,222.0331},
{-
2610.8232,-2729.7227,6.5595,289.7137},
{-
955.2931,-2357.0247,60.9880,101.1086},
{-
201.6451,-2263.7766,29.3455,311.3806},
{
1125.8311,-2036.9128,69.8801,272.8402},
{
2903.2417,-1930.4924,2.2940,89.2251},
{
2918.8140,-726.6842,9.9818,87.4152},
{-
1568.6575,-2729.0886,48.7435,63.0969},
{
2069.9150,-411.8249,110.5751,61.2491}
};
//==============================ENUM=============================//
enum pInfo
{
    
pSkin,
    
pSenha
};
new 
PlayerInfo[pInfo][MAX_PLAYERS];
//==============================ENUM=============================//
main()
{
    print(
"\n----------------------------------");
    print(
" Blank Gamemode by your name here");
    print(
"----------------------------------\n");
}
forward mMensagens();
forward AtualizarDebug(playerid);
/******************************************************************************/
// New's
    
public OnGameModeInit()
{
    
SetTimer("mMensagens"300000true);
    
Textdraw2 TextDrawCreate(360.000000424.000000"create by : Jefferson and Matheus");
    
TextDrawBackgroundColor(Textdraw2255);
    
TextDrawFont(Textdraw21);
    
TextDrawLetterSize(Textdraw20.2000001.000000);
    
TextDrawColor(Textdraw2, -16776961);
    
TextDrawSetOutline(Textdraw20);
    
TextDrawSetProportional(Textdraw21);
    
TextDrawSetShadow(Textdraw21);
    
Textdraw0 TextDrawCreate(197.00000019.000000"SA:MP DAYZ 0.5V");
    
TextDrawBackgroundColor(Textdraw0255);
    
TextDrawFont(Textdraw01);
    
TextDrawLetterSize(Textdraw00.8199995.399998);
    
TextDrawColor(Textdraw0, -1);
    
TextDrawSetOutline(Textdraw00);
    
TextDrawSetProportional(Textdraw01);
    
TextDrawSetShadow(Textdraw02);
    
Fundo TextDrawCreate(0.0000001.000000"loadsc2:loadsc2");
    
TextDrawBackgroundColor(Fundo255);
    
TextDrawFont(Fundo4);
    
TextDrawLetterSize(Fundo0.7599991.000000);
    
TextDrawColor(Fundo, -1);
    
TextDrawSetOutline(Fundo0);
    
TextDrawSetProportional(Fundo1);
    
TextDrawSetShadow(Fundo1);
    
TextDrawUseBox(Fundo1);
    
TextDrawBoxColor(Fundo255);
    
TextDrawTextSize(Fundo639.000000448.000000);
    
Textdraw1 TextDrawCreate(520.00000097.000000"BEM LOKO");
    
TextDrawBackgroundColor(Textdraw1255);
    
TextDrawFont(Textdraw11);
    
TextDrawLetterSize(Textdraw10.5199991.600000);
    
TextDrawColor(Textdraw1, -1);
    
TextDrawSetOutline(Textdraw10);
    
TextDrawSetProportional(Textdraw11);
    
TextDrawSetShadow(Textdraw12);
/*Caixa Debug*/
    
DayZ_Debug1 TextDrawCreate(488.7500002.333348"LD_DUAL:backgnd");
    
TextDrawLetterSize(DayZ_Debug10.0000000.000000);
    
TextDrawTextSize(DayZ_Debug1149.375000118.416633);
    
TextDrawAlignment(DayZ_Debug11);
    
TextDrawColor(DayZ_Debug1, -1);
    
TextDrawSetShadow(DayZ_Debug10);
    
TextDrawSetOutline(DayZ_Debug10);
    
TextDrawFont(DayZ_Debug14);
    
//BRASIL
    
CreateObject(3092,96.7002000,1918.9004000,19.2000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
    
CreateObject(3279,1042.2998000,-352.7002000,73.0000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
    
CreateObject(3279,1018.6000000,-351.0000000,73.0000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
    
CreateObject(8210,1006.7002000,-306.7002000,76.1000000,0.0000000,0.0000000,272.0000000); //object(vgsselecfence12) (1)
    
CreateObject(8210,1033.2002000,-280.0000000,75.6000000,0.0000000,0.0000000,178.9950000); //object(vgsselecfence12) (2)
    
CreateObject(8210,1008.0996000,-343.5996100,75.4000000,0.0000000,0.0000000,272.2470000); //object(vgsselecfence12) (3)
    
CreateObject(8210,1086.4000000,-281.0000000,75.6000000,0.0000000,0.0000000,178.9950000); //object(vgsselecfence12) (2)
    
CreateObject(8210,1097.8000000,-281.2999900,75.6000000,0.0000000,0.0000000,178.9950000); //object(vgsselecfence12) (2)
    
CreateObject(8210,1124.8000000,-309.2000100,75.6000000,0.0000000,0.0000000,89.2450000); //object(vgsselecfence12) (2)
    
CreateObject(8210,1124.4000000,-343.2000100,75.6000000,0.0000000,0.0000000,89.2420000); //object(vgsselecfence12) (2)
    
CreateObject(8210,1096.4000000,-370.1000100,75.6000000,0.0000000,0.0000000,359.2420000); //object(vgsselecfence12) (2)
    
CreateObject(8210,1054.5000000,-369.7000100,75.6000000,0.0000000,0.0000000,359.2420000); //object(vgsselecfence12) (2)
    
CreateObject(14805,1044.7000000,-301.2000100,73.8000000,0.0000000,0.0000000,0.0000000); //object(bdupsnew_int) (1)
    
CreateObject(3749,1018.0996000,-369.7998000,78.6000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (2)
    
CreateObject(9241,1072.1000000,-308.0000000,75.1000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)
    
CreateObject(3015,1080.8000000,-316.8999900,73.0000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
    
CreateObject(7979,1116.5000000,-343.0000000,77.6000000,0.0000000,0.0000000,268.0000000); //object(blastdef01_lvs) (1)
    
CreateObject(1429,1044.9004000,-302.2002000,73.8100100,0.0000000,0.0000000,22.0000000); //object(dyn_tv) (1)
    
CreateObject(5369,1016.2000000,-344.5000000,84.2000000,0.0000000,0.0000000,0.0000000); //object(alphbrk4_las2) (1)
    
CreateObject(1337,1040.3242000,-348.6425800,73.4921900,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
// BASE ADM
    
CreateObject(3593,2463.1001000,-1665.7000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (1)
    
CreateObject(3593,2463.1001000,-1652.8000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (4)
    
CreateObject(3593,2463.1001000,-1652.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (5)
    
CreateObject(3593,2463.1001000,-1652.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (6)
    
CreateObject(3593,2463.1001000,-1665.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (7)
    
CreateObject(3593,2463.1001000,-1665.7000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (8)
    
CreateObject(2985,2464.7000000,-1662.2000000,12.3000000,0.0000000,0.0000000,176.0000000); //object(minigun_base) (1)
    
CreateObject(2985,2464.3000000,-1656.4000000,12.3000000,0.0000000,0.0000000,179.9960000); //object(minigun_base) (2)
    
CreateObject(2985,2463.6001000,-1655.2000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(minigun_base) (3)
    
CreateObject(2985,2463.5000000,-1663.2000000,14.6000000,0.0000000,0.0000000,179.9950000); //object(minigun_base) (4)
    
CreateObject(3279,2488.7000000,-1636.4000000,23.6000000,0.0000000,0.0000000,269.9970000); //object(a51_spottower) (2)
    
CreateObject(3795,2462.3999000,-1664.6000000,12.7000000,82.0000000,0.0000000,92.0000000); //object(missile_04_sfxr) (1)
    
CreateObject(3795,2464.1001000,-1664.6000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (2)
    
CreateObject(3795,2463.8000000,-1653.1000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (3)
    
CreateObject(3795,2462.6001000,-1653.1000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (4)
    
CreateObject(3795,2462.5000000,-1654.3000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (5)
    
CreateObject(3795,2463.6001000,-1654.3000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (6)
    
CreateObject(3795,2462.5000000,-1654.3000000,14.2000000,356.0040000,180.0000000,272.0000000); //object(missile_04_sfxr) (7)
    
CreateObject(2899,2463.1001000,-1659.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger2) (1)
    
CreateObject(3749,2355.6006000,-1659.5996000,18.0000000,0.0000000,0.0000000,267.9950000); //object(clubgate01_lax) (1)
    
CreateObject(3524,2352.8999000,-1665.8000000,15.3000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (1)
    
CreateObject(3524,2353.2000000,-1653.3000000,15.6000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (2)
    
CreateObject(13590,2430.5000000,-1670.6000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(kickbus04) (1)
    
CreateObject(2669,2484.3999000,-1660.9000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(cj_chris_crate) (1)
    
CreateObject(2669,2484.2000000,-1672.1000000,13.9000000,0.0000000,0.0000000,180.0000000); //object(cj_chris_crate) (2)
    
CreateObject(3571,2479.2000000,-1663.3000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (1)
    
CreateObject(3571,2478.7000000,-1670.9000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (2)
    
CreateObject(3593,2445.4004000,-1666.5000000,14.0000000,0.0000000,90.0000000,35.9970000); //object(la_fuckcar2) (9)
    
CreateObject(2932,2476.3999000,-1667.7000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (2)
    
CreateObject(11292,2490.2000000,-1661.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(gasstatiohut) (1)
    
CreateObject(11292,2490.2000000,-1671.5000000,13.6000000,0.0000000,0.0000000,180.0000000); //object(gasstatiohut) (2)
    
CreateObject(2932,2493.1001000,-1666.7000000,16.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (3)
    
CreateObject(1391,2490.0000000,-1666.0000000,40.8000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_s_03) (1)
    
CreateObject(16327,2530.3999000,-1677.3000000,19.1000000,0.0000000,0.0000000,0.0000000); //object(des_bycontowr) (1)
    
CreateObject(1264,2474.7000000,-1651.5000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (3)
    
CreateObject(1264,2474.3999000,-1653.5000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (4)
    
CreateObject(1264,2472.7000000,-1653.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (5)
    
CreateObject(1264,2472.7998000,-1652.7002000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    
CreateObject(1264,2474.6001000,-1651.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (7)
    
CreateObject(1264,2475.0000000,-1653.3000000,12.8000000,0.0000000,352.0000000,0.0000000); //object(blackbag1) (8)
    
CreateObject(6295,2461.0000000,-1671.8000000,14.4000000,59.7590000,352.0390000,266.8890000); //object(sanpedlithus_law2) (1)
    
CreateObject(987,2472.2000000,-1721.9000000,13.0000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (1)
    
CreateObject(987,2460.2000000,-1721.8000000,13.0000000,0.0000000,0.0000000,360.0000000); //object(elecfence_bar) (2)
    
CreateObject(987,2448.2000000,-1721.4000000,13.0000000,0.0000000,0.0000000,357.9950000); //object(elecfence_bar) (3)
    
CreateObject(987,2441.7000000,-1721.6000000,13.0000000,0.0000000,0.0000000,359.9900000); //object(elecfence_bar) (4)
    
CreateObject(987,2443.0000000,-1709.7000000,13.0000000,0.0000000,0.0000000,263.9890000); //object(elecfence_bar) (5)
    
CreateObject(987,2443.5000000,-1698.1000000,13.3000000,0.0000000,0.0000000,263.9850000); //object(elecfence_bar) (6)
    
CreateObject(987,2408.1001000,-1693.8000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
    
CreateObject(987,2396.1001000,-1694.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
    
CreateObject(987,2384.3999000,-1694.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
    
CreateObject(987,2372.8999000,-1693.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
    
CreateObject(987,2360.8999000,-1693.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
    
CreateObject(987,2353.2000000,-1693.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (12)
    
CreateObject(987,2353.1001000,-1681.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (13)
    
CreateObject(987,2353.2000000,-1669.2000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (14)
    
CreateObject(987,2355.0000000,-1638.1000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (15)
    
CreateObject(987,2354.7000000,-1631.4000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (16)
    
CreateObject(987,2366.3999000,-1632.2000000,13.1000000,0.0000000,0.0000000,178.0000000); //object(elecfence_bar) (17)
    
CreateObject(987,2378.2000000,-1632.6000000,13.1000000,0.0000000,0.0000000,177.9950000); //object(elecfence_bar) (18)
    
CreateObject(987,2390.0000000,-1632.7000000,12.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (19)
    
CreateObject(987,2401.8000000,-1632.6000000,12.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (20)
    
CreateObject(987,2413.8000000,-1630.2000000,12.6000000,0.0000000,0.0000000,183.9950000); //object(elecfence_bar) (21)
    
CreateObject(987,2425.8000000,-1629.1000000,12.6000000,0.0000000,0.0000000,183.9940000); //object(elecfence_bar) (22)
    
CreateObject(987,2437.7000000,-1630.3000000,12.6000000,0.0000000,0.0000000,173.9940000); //object(elecfence_bar) (23)
    
CreateObject(987,2449.3999000,-1631.5000000,12.6000000,0.0000000,0.0000000,173.9900000); //object(elecfence_bar) (24)
    
CreateObject(987,2461.5000000,-1631.2000000,14.4000000,0.0000000,0.0000000,173.9900000); //object(elecfence_bar) (25)
    
CreateObject(987,2473.3999000,-1630.1000000,15.6000000,0.0000000,0.0000000,177.9900000); //object(elecfence_bar) (26)
    
CreateObject(987,2484.8999000,-1629.4000000,15.6000000,0.0000000,0.0000000,179.9900000); //object(elecfence_bar) (27)
    
CreateObject(987,2496.7000000,-1629.4000000,16.6000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (28)
    
CreateObject(987,2508.6001000,-1629.2000000,17.1000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (29)
    
CreateObject(987,2520.3999000,-1629.2000000,17.4000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (30)
    
CreateObject(987,2532.1001000,-1628.7000000,17.4000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (31)
    
CreateObject(987,2540.8999000,-1629.1000000,17.4000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (32)
    
CreateObject(987,2540.6001000,-1641.0000000,17.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (33)
    
CreateObject(987,2540.8000000,-1652.9000000,17.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (34)
    
CreateObject(987,2540.7000000,-1664.9000000,17.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (35)
    
CreateObject(987,2540.5000000,-1676.6000000,16.9000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (36)
    
CreateObject(987,2540.1001000,-1688.6000000,16.6000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (37)
    
CreateObject(987,2539.8999000,-1700.6000000,16.6000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (38)
    
CreateObject(987,2539.8999000,-1711.8000000,16.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (39)
    
CreateObject(987,2540.1001000,-1720.5000000,11.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (41)
    
CreateObject(987,2540.0000000,-1720.9000000,16.1000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (46)
    
CreateObject(987,2524.0000000,-1721.9000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (48)
    
CreateObject(987,2528.2000000,-1721.0000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (49)
    
CreateObject(987,2528.2000000,-1721.2000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (50)
    
CreateObject(987,2523.8000000,-1721.7000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (51)
    
CreateObject(987,2519.6001000,-1721.8000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (52)
    
CreateObject(987,2519.6001000,-1721.8000000,11.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (53)
    
CreateObject(2745,2390.0000000,-1658.9000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(cj_stat_3) (1)
    
CreateObject(986,166.0000000,143.3999900,497.7000100,0.0000000,0.0000000,0.0000000); //object(gate_autol) (1)
    
CreateObject(5837,2375.8000000,-1645.7000000,14.3000000,0.0000000,2.0000000,174.0000000); //object(ci_guardhouse1) (1)
    
CreateObject(2669,2383.3999000,-1646.0000000,13.9000000,0.0000000,0.0000000,358.0000000); //object(cj_chris_crate) (3)
    
CreateObject(1337,1303.2598000,-940.6152300,39.0509100,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
    
CreateObject(1337,1303.2595200,-940.6155400,39.0509100,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (3)
    
CreateObject(6865,2352.2000000,-1659.8000000,19.8000000,0.0000000,0.0000000,320.0000000); //object(steerskull) (1)
    
CreateObject(1264,2483.5000000,-1665.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    
CreateObject(1264,2486.8999000,-1663.9000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    
CreateObject(1264,2490.3000000,-1668.8000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    
CreateObject(1264,2490.2998000,-1668.7998000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    
CreateObject(1264,2507.2000000,-1675.5000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    
CreateObject(1337,2474.8999000,-1665.4000000,18.4000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (4)
    
CreateObject(3175,2506.5000000,-1660.6000000,12.4000000,0.0000000,0.0000000,43.9950000); //object(sm_airstrm_med_) (1)
    
CreateObject(3175,2475.2000000,-1680.8000000,12.1000000,0.0000000,0.0000000,43.9950000); //object(sm_airstrm_med_) (2)
    
CreateObject(852,2497.6001000,-1678.1000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (1)
    
CreateObject(852,2506.7000000,-1675.9000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (2)
    
CreateObject(9153,2496.3000000,-1672.4000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(bush14_lvs) (1)
    
CreateObject(9153,2462.3000000,-1659.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(bush14_lvs) (2)
    
CreateObject(3593,2391.2000000,-1662.2000000,14.0000000,0.0000000,90.0000000,35.9970000); //object(la_fuckcar2) (9)
    
CreateObject(3593,2381.8000000,-1651.9000000,13.0000000,0.0000000,3.9990000,35.9970000); //object(la_fuckcar2) (9)
    
CreateObject(3593,2371.8000000,-1665.4000000,13.0000000,0.0000000,3.9990000,191.9970000); //object(la_fuckcar2) (9)
    //Base ADM
     
DisableInteriorEnterExits();
    
ShowPlayerMarkers(PLAYER_MARKERS_MODE_OFF);
    
BlackRadarGangZoneCreate(-3334.758544, -3039.9038083049.2414553184.096191);
    
SetGameModeText("Teste Script");
    
UsePlayerPedAnims();
     return 
1;
}
public 
OnGameModeExit()
{
    
DOF2_Exit();
    return 
1;
}
public 
OnPlayerConnect(playerid)
{
    
TextDrawShowForPlayer(playerid,Textdraw2);
    
TextDrawShowForPlayer(playerid,Textdraw0);
    
TextDrawShowForPlayer(playerid,Fundo);
    
Textdraw2 TextDrawCreate(360.000000424.000000"create by : Jefferson and Matheus");
    
TextDrawBackgroundColor(Textdraw2255);
    
TextDrawFont(Textdraw21);
    
TextDrawLetterSize(Textdraw20.2000001.000000);
    
TextDrawColor(Textdraw2, -16776961);
    
TextDrawSetOutline(Textdraw20);
    
TextDrawSetProportional(Textdraw21);
    
TextDrawSetShadow(Textdraw21);
    
    
Textdraw1 TextDrawCreate(520.00000097.000000"BEM LOKO");
    
TextDrawBackgroundColor(Textdraw1255);
    
TextDrawFont(Textdraw11);
    
TextDrawLetterSize(Textdraw10.5199991.600000);
    
TextDrawColor(Textdraw1, -1);
    
TextDrawSetOutline(Textdraw10);
    
TextDrawSetProportional(Textdraw11);
    
TextDrawSetShadow(Textdraw12);
/*Titulo Debug*/
    
DayZ_Debug2[playerid] = CreatePlayerTextDraw(playerid561.8750004.083327"DEBUG MONITOR:");
    
PlayerTextDrawLetterSize(playeridDayZ_Debug2[playerid], 0.2893751.220833);
    
PlayerTextDrawAlignment(playeridDayZ_Debug2[playerid], 2);
    
PlayerTextDrawColor(playeridDayZ_Debug2[playerid], -1);
    
PlayerTextDrawSetShadow(playeridDayZ_Debug2[playerid], 0);
    
PlayerTextDrawSetOutline(playeridDayZ_Debug2[playerid], 1);
    
PlayerTextDrawBackgroundColor(playeridDayZ_Debug2[playerid], 255);
    
PlayerTextDrawFont(playeridDayZ_Debug2[playerid], 2);
    
PlayerTextDrawSetProportional(playeridDayZ_Debug2[playerid], 1);
/*Informaзхes Debug*/
    
DayZ_Debug3[playerid] = CreatePlayerTextDraw(playerid560.62500020.416646"Matou: 0~n~Bandidos Mortos: 0~n~Sangue: 12000~n~Temperatura: 38~n~Tempo Vivo:0~n~Arma: 0");
    
PlayerTextDrawLetterSize(playeridDayZ_Debug3[playerid], 0.1787491.314166);
    
PlayerTextDrawAlignment(playeridDayZ_Debug3[playerid], 2);
    
PlayerTextDrawColor(playeridDayZ_Debug3[playerid], -1);
    
PlayerTextDrawSetShadow(playeridDayZ_Debug3[playerid], 0);
    
PlayerTextDrawSetOutline(playeridDayZ_Debug3[playerid], 1);
    
PlayerTextDrawBackgroundColor(playeridDayZ_Debug3[playerid], 255);
    
PlayerTextDrawFont(playeridDayZ_Debug3[playerid], 2);
    
PlayerTextDrawSetProportional(playeridDayZ_Debug3[playerid], 1);
    
SetTimerEx("AtualizarDebug",1000,1,"d",playerid);
    
SetPlayerColor(playerid,-1);
    
SetPlayerHealth (playerid1200);
    
RemoveBuildingForPlayer(playerid7291527.0703, -940.703139.17970.25);
    
RemoveBuildingForPlayer(playerid12321619.0000, -1260.750019.14840.25);
    
RemoveBuildingForPlayer(playerid7171622.1406, -1267.187516.77340.25);
    
RemoveBuildingForPlayer(playerid6471621.9531, -1262.375018.32810.25);
    
RemoveBuildingForPlayer(playerid7171622.1406, -1255.609416.78130.25);
    
RemoveBuildingForPlayer(playerid6471626.2188, -1262.585916.89060.25);
    
RemoveBuildingForPlayer(playerid6471626.2188, -1258.125016.89060.25);
    
RemoveBuildingForPlayer(playerid7621549.2734, -980.757840.60940.25);
    
RemoveBuildingForPlayer(playerid7031619.9609, -888.500052.23440.25);
    
RemoveBuildingForPlayer(playerid7621639.4844, -953.679734.74220.25);
    
RemoveBuildingForPlayer(playerid7621652.8828, -855.406361.04690.25);
    
RemoveBuildingForPlayer(playerid6171261.9531, -913.781341.87500.25);
    
RemoveBuildingForPlayer(playerid6171275.6016, -911.960941.87500.25);
    
RemoveBuildingForPlayer(playerid7911293.7656, -409.76563.47660.25);
    
RemoveBuildingForPlayer(playerid7141239.6953, -703.453197.71880.25);
    
RemoveBuildingForPlayer(playerid7141559.0625, -886.304749.70310.25);
    
RemoveBuildingForPlayer(playerid7141640.7813, -799.757857.53130.25);
    
RemoveBuildingForPlayer(playerid7101409.6328, -883.617258.08590.25);
    
RemoveBuildingForPlayer(playerid7101255.0391, -821.531391.36720.25);
    
RemoveBuildingForPlayer(playerid7101265.7500, -833.414189.59380.25);
    
RemoveBuildingForPlayer(playerid7101297.0156, -824.406391.63280.25);
    
RemoveBuildingForPlayer(playerid7091628.7891, -522.070358.88280.25);
    
RemoveBuildingForPlayer(playerid7141632.3359, -451.289144.71880.25);
    
RemoveBuildingForPlayer(playerid7081688.4766, -634.671940.41410.25);
    
RemoveBuildingForPlayer(playerid7081734.1172, -443.085945.00000.25);
    
RemoveBuildingForPlayer(playerid7061465.8047, -475.281352.19530.25);
    
RemoveBuildingForPlayer(playerid7911421.0938, -407.273433.27340.25);
    
RemoveBuildingForPlayer(playerid7091360.4766, -471.437552.13280.25);
    
RemoveBuildingForPlayer(playerid7911802.4766, -462.890677.16410.25);
    
RemoveBuildingForPlayer(playerid6941797.2656, -388.109486.90630.25);
    
RemoveBuildingForPlayer(playerid7901893.9844, -678.101698.85940.25);
    
RemoveBuildingForPlayer(playerid6941812.8906, -660.273484.85160.25);
    
RemoveBuildingForPlayer(playerid6931829.8516, -624.226680.10940.25);
    
RemoveBuildingForPlayer(playerid7141772.8906, -787.585960.32030.25);
    
RemoveBuildingForPlayer(playerid7091824.2734, -884.406356.89060.25);
    
RemoveBuildingForPlayer(playerid7081763.7031, -883.132855.19530.25);
    
RemoveBuildingForPlayer(playerid7081833.5156, -798.664175.38280.25);
    
RemoveBuildingForPlayer(playerid7141481.6484, -638.484490.24220.25);
    
RemoveBuildingForPlayer(playerid7081518.8828, -611.625085.85940.25);
    
RemoveBuildingForPlayer(playerid7101429.9688, -645.6406108.30470.25);
    
RemoveBuildingForPlayer(playerid7101412.5469, -646.5313106.08590.25);
    
RemoveBuildingForPlayer(playerid7101416.7500, -661.6094108.85160.25);
    
RemoveBuildingForPlayer(playerid7091450.2188, -553.281378.91410.25);
    
RemoveBuildingForPlayer(playerid6941339.1172, -423.617231.58590.25);
    
RemoveBuildingForPlayer(playerid6171847.8047, -946.335949.24220.25);
    
RemoveBuildingForPlayer(playerid6591518.9141, -912.929743.10160.25);
    
RemoveBuildingForPlayer(playerid6561549.9688, -908.710942.31250.25);
    
RemoveBuildingForPlayer(playerid6171229.3672, -819.382884.71090.25);
    
RemoveBuildingForPlayer(playerid6201306.5078, -836.125071.86720.25);
    
RemoveBuildingForPlayer(playerid6201297.3750, -831.835974.95310.25);
    
RemoveBuildingForPlayer(playerid6201264.4453, -824.750075.36720.25);
    
RemoveBuildingForPlayer(playerid6201306.9922, -821.734475.22660.25);
    
RemoveBuildingForPlayer(playerid6561271.2969, -712.492292.92190.25);
    
RemoveBuildingForPlayer(playerid6211318.0234, -847.609459.63280.25);
    
RemoveBuildingForPlayer(playerid6201375.0859, -813.539169.57030.25);
    
RemoveBuildingForPlayer(playerid6171317.4297, -812.093875.29690.25);
    
RemoveBuildingForPlayer(playerid6561376.8047, -775.875091.66410.25);
    
RemoveBuildingForPlayer(playerid6211339.0547, -678.617292.93750.25);
    
RemoveBuildingForPlayer(playerid6561394.4141, -676.820390.32030.25);
    
RemoveBuildingForPlayer(playerid6561375.4609, -660.109494.77340.25);
    
RemoveBuildingForPlayer(playerid6171451.5938, -649.742293.06250.25);
    
RemoveBuildingForPlayer(playerid6561394.2656, -631.531387.40630.25);
    
RemoveBuildingForPlayer(playerid6211586.8359, -875.835949.57810.25);
    
RemoveBuildingForPlayer(playerid6561519.7188, -866.585961.92970.25);
    
RemoveBuildingForPlayer(playerid6171622.2891, -846.750056.32030.25);
    
RemoveBuildingForPlayer(playerid6201531.3906, -834.789158.42190.25);
    
RemoveBuildingForPlayer(playerid6211629.3047, -828.335957.37500.25);
    
RemoveBuildingForPlayer(playerid6171726.9844, -826.210956.14060.25);
    
RemoveBuildingForPlayer(playerid6211526.6797, -826.187566.43750.25);
    
RemoveBuildingForPlayer(playerid6171849.3672, -807.445376.78910.25);
    
RemoveBuildingForPlayer(playerid6171732.3516, -799.328154.95310.25);
    
RemoveBuildingForPlayer(playerid6591492.5781, -751.765688.71090.25);
    
RemoveBuildingForPlayer(playerid6591504.4531, -750.414186.42970.25);
    
RemoveBuildingForPlayer(playerid6171724.1172, -746.023450.49220.25);
    
RemoveBuildingForPlayer(playerid6591497.8672, -740.750090.00780.25);
    
RemoveBuildingForPlayer(playerid6731470.5938, -735.179791.28130.25);
    
RemoveBuildingForPlayer(playerid6591508.0234, -733.804789.27340.25);
    
RemoveBuildingForPlayer(playerid6731480.4609, -732.804791.28130.25);
    
RemoveBuildingForPlayer(playerid6731490.2578, -731.078190.95310.25);
    
RemoveBuildingForPlayer(playerid6591495.6094, -728.304792.19530.25);
    
RemoveBuildingForPlayer(playerid6731468.5781, -725.078191.28130.25);
    
RemoveBuildingForPlayer(playerid6731478.4453, -722.703191.28130.25);
    
RemoveBuildingForPlayer(playerid6731488.2422, -720.984492.53130.25);
    
RemoveBuildingForPlayer(playerid6591503.7578, -720.703191.65630.25);
    
RemoveBuildingForPlayer(playerid6591492.1250, -716.125093.50000.25);
    
RemoveBuildingForPlayer(playerid6171657.8281, -674.546954.24220.25);
    
RemoveBuildingForPlayer(playerid6171662.1719, -641.875053.20310.25);
    
RemoveBuildingForPlayer(playerid6171635.6172, -593.648454.95310.25);
    
RemoveBuildingForPlayer(playerid6171680.3047, -541.718844.96880.25);
    
RemoveBuildingForPlayer(playerid6171669.3594, -517.265648.99220.25);
    
RemoveBuildingForPlayer(playerid6171749.6953, -514.664147.59380.25);
    
RemoveBuildingForPlayer(playerid6171657.4844, -503.882849.77340.25);
    
RemoveBuildingForPlayer(playerid6171645.8906, -490.046949.97660.25);
    
RemoveBuildingForPlayer(playerid6171746.6563, -466.968848.63280.25);
    
RemoveBuildingForPlayer(playerid6171653.9609, -460.718844.17190.25);
    
RemoveBuildingForPlayer(playerid6171655.7500, -437.414144.20310.25);
    
RemoveBuildingForPlayer(playerid6171724.9375, -417.132842.55470.25);
    
RemoveBuildingForPlayer(playerid33471114.2969, -353.820372.79690.25);
    
RemoveBuildingForPlayer(playerid33471107.5938, -358.515672.79690.25);
    
RemoveBuildingForPlayer(playerid133172766.8594468.04697.32030.25);
    
RemoveBuildingForPlayer(playerid133271551.6406, -322.710921.10940.25);
    
RemoveBuildingForPlayer(playerid7851150.3516, -343.109458.41410.25);
    
RemoveBuildingForPlayer(playerid785877.6250, -484.539126.25000.25);
    
RemoveBuildingForPlayer(playerid7851091.6094, -250.007871.03910.25);
    
RemoveBuildingForPlayer(playerid785924.1484, -478.453138.29690.25);
    
RemoveBuildingForPlayer(playerid7851207.6875, -465.203113.65630.25);
    
RemoveBuildingForPlayer(playerid7851049.5391, -482.789150.08590.25);
    
RemoveBuildingForPlayer(playerid7851492.5781, -373.007830.46880.25);
    
RemoveBuildingForPlayer(playerid7851284.2891, -340.32813.89840.25);
    
RemoveBuildingForPlayer(playerid785947.1094, -155.04695.88280.25);
    
RemoveBuildingForPlayer(playerid785695.8203, -350.15635.39060.25);
    
RemoveBuildingForPlayer(playerid785637.6406, -328.687510.32030.25);
    
RemoveBuildingForPlayer(playerid34132766.7578364.9531, -4.49220.25);
    
RemoveBuildingForPlayer(playerid34132766.7578463.9922, -4.49220.25);
    
RemoveBuildingForPlayer(playerid34132766.7578562.8594, -4.49220.25);
    
RemoveBuildingForPlayer(playerid791947.1094, -155.04695.88280.25);
    
RemoveBuildingForPlayer(playerid13561938.2500, -104.421914.75000.25);
    
RemoveBuildingForPlayer(playerid32761012.2891, -282.539173.84380.25);
    
RemoveBuildingForPlayer(playerid32761023.4219, -279.906373.84380.25);
    
RemoveBuildingForPlayer(playerid6941030.9688, -166.023422.85160.25);
    
RemoveBuildingForPlayer(playerid6941045.8438, -270.945375.42190.25);
    
RemoveBuildingForPlayer(playerid32761047.3125, -280.335973.84380.25);
    
RemoveBuildingForPlayer(playerid32761059.2266, -281.265673.84380.25);
    
RemoveBuildingForPlayer(playerid32761082.9922, -283.679773.84380.25);
    
RemoveBuildingForPlayer(playerid7911091.6094, -250.007871.03910.25);
    
RemoveBuildingForPlayer(playerid6941130.1719, -278.617270.70310.25);
    
RemoveBuildingForPlayer(playerid6941124.7734, -493.492253.55470.25);
    
RemoveBuildingForPlayer(playerid6941137.7031, -313.914168.95310.25);
    
RemoveBuildingForPlayer(playerid135291148.6953, -528.164157.31250.25);
    
RemoveBuildingForPlayer(playerid7911150.3516, -343.109458.41410.25);
    
RemoveBuildingForPlayer(playerid7901166.4766, -150.992243.04690.25);
    
RemoveBuildingForPlayer(playerid7911207.6875, -465.203113.65630.25);
    
RemoveBuildingForPlayer(playerid7911284.2891, -340.32813.89840.25);
    
RemoveBuildingForPlayer(playerid6941409.5781, -379.460924.07810.25);
    
RemoveBuildingForPlayer(playerid7911492.5781, -373.007830.46880.25);
    
RemoveBuildingForPlayer(playerid133251551.6406, -322.710921.10940.25);
    
RemoveBuildingForPlayer(playerid6941818.7188, -570.781376.67970.25);
    
RemoveBuildingForPlayer(playerid7901925.0547, -751.7969117.16410.25);
    
RemoveBuildingForPlayer(playerid34122766.7578364.9531, -4.49220.25);
    
RemoveBuildingForPlayer(playerid128312766.8594468.04697.32030.25);
    
RemoveBuildingForPlayer(playerid34112766.7578463.9922, -4.49220.25);
    
RemoveBuildingForPlayer(playerid34122766.7578464.1563, -4.49220.25);
    
RemoveBuildingForPlayer(playerid34112766.7578562.8594, -4.49220.25);
    
RemoveBuildingForPlayer(playerid34122766.7578562.8594, -4.49220.25);
    
RemoveBuildingForPlayer(playerid791695.8203, -350.15635.39060.25);
    
RemoveBuildingForPlayer(playerid791637.6406, -328.687510.32030.25);
    
RemoveBuildingForPlayer(playerid694683.1016, -314.289112.09380.25);
    
RemoveBuildingForPlayer(playerid696593.7344, -301.937520.07810.25);
    
RemoveBuildingForPlayer(playerid698899.5156, -511.328138.14060.25);
    
RemoveBuildingForPlayer(playerid791877.6250, -484.539126.25000.25);
    
RemoveBuildingForPlayer(playerid705774.0469, -486.070314.63280.25);
    
RemoveBuildingForPlayer(playerid13530953.0234, -569.695368.14060.25);
    
RemoveBuildingForPlayer(playerid791924.1484, -478.453138.29690.25);
    
RemoveBuildingForPlayer(playerid32761007.7969, -385.007871.84380.25);
    
RemoveBuildingForPlayer(playerid32761007.6719, -361.625073.84380.25);
    
RemoveBuildingForPlayer(playerid32761007.6250, -349.898473.84380.25);
    
RemoveBuildingForPlayer(playerid32761007.5234, -326.445373.84380.25);
    
RemoveBuildingForPlayer(playerid32761007.4766, -314.718873.84380.25);
    
RemoveBuildingForPlayer(playerid32761007.4297, -302.992273.84380.25);
    
RemoveBuildingForPlayer(playerid32761007.3828, -291.257873.84380.25);
    
RemoveBuildingForPlayer(playerid7911049.5391, -482.789150.08590.25);
    
RemoveBuildingForPlayer(playerid6961075.1641, -391.507874.82810.25);
    
RemoveBuildingForPlayer(playerid6981053.2891, -378.671974.42970.25);
    
RemoveBuildingForPlayer(playerid6981092.4688, -383.617274.89060.25);
    
RemoveBuildingForPlayer(playerid32761083.6641, -368.531373.84380.25);
    
RemoveBuildingForPlayer(playerid32761071.9375, -368.515673.84380.25);
    
RemoveBuildingForPlayer(playerid32761060.2109, -368.492273.84380.25);
    
RemoveBuildingForPlayer(playerid7001095.3828, -327.476673.17970.25);
    
RemoveBuildingForPlayer(playerid6561096.6250, -294.414172.93750.25);
    
RemoveBuildingForPlayer(playerid31751107.5938, -358.515672.79690.25);
    
RemoveBuildingForPlayer(playerid32761107.1172, -368.570373.84380.25);
    
RemoveBuildingForPlayer(playerid7001106.5469, -328.164173.17970.25);
    
RemoveBuildingForPlayer(playerid6721097.4688, -314.210973.66410.25);
    
RemoveBuildingForPlayer(playerid31751114.2969, -353.820372.79690.25);
    
RemoveBuildingForPlayer(playerid6561116.4453, -326.757872.93750.25);
    new 
name[MAX_PLAYER_NAME]; // Cria a variavel de nome
    
new arquivo[40]; // variavel arquivo
    
GetPlayerName(playeridname32);// Serve para pegar o nome do player
    
format(arquivo40"Jogadores/%s.ini"name); // formata a string arquivo e cria um arquivo na pasta "Jogadores"
    
if(DOF2_FileExists(arquivo)) // se tiver registrado
    
{
        
ShowPlayerDialog(playeridDIALOG_LOGARDIALOG_STYLE_PASSWORD"{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login""Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!""Logar""Cancelar");
    }
    else 
// se nao tiver registrado
    
{
        
ShowPlayerDialog(playeridDIALOG_REGISTRODIALOG_STYLE_INPUT"{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Registro""Status da conta : Nгo Registrada\n digite uma senha para se registrar!""Registrar""Cancelar");
    }
    return 
1;
}
public 
OnPlayerDisconnect(playeridreason)
{
    
PlayerTextDrawDestroy(playerid,DayZ_Debug2[playerid]);
    
PlayerTextDrawDestroy(playerid,DayZ_Debug3[playerid]);
    
    new 
arquivo[40], name[MAX_PLAYER_NAME]; // cria a variavel name com 40 celulas e a variavel Name
    
GetPlayerName(playeridname32); // Pega o nome do player
    
format(arquivo40"Jogadores/%s.ini"name); // Formata o arquivo que existe na pasta Jogadores
    
if(DOF2_FileExists(arquivo)) // se o arquivo existir
    
{
    
DOF2_SetInt(arquivo"Senha"PlayerInfo[playerid][pSenha]); // seta a senha do player para o que ele digitou
    
DOF2_SetInt(arquivo"Skin"PlayerInfo[playerid][pSkin]); // seta a skin para o id da skin atual
    
DOF2_SaveFile(); // finalmente salvando o arquivo
}
    return 
1;
}
public 
mMensagens()
{
    new 
random2 random(sizeof(RandomColors));
    new 
randMSG random(sizeof(Mensagens));
    
SendClientMessageToAll(RandomColors[random2], Mensagens[randMSG]);
}
public 
OnPlayerDeath(playeridkilleridreason)
{
    return 
1;
}
public 
OnVehicleSpawn(vehicleid)
{
    return 
1;
}
public 
OnVehicleDeath(vehicleidkillerid)
{
    return 
1;
}
public 
OnPlayerText(playeridtext[])
{
    return 
1;
}
public 
OnPlayerCommandText(playeridcmdtext[])
{
    if (
strcmp("/kill"cmdtexttrue10) == 0)
    {
    
SetPlayerHealth(playerid0);
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1," ");
     
SendClientMessage(playerid,-1,"VOCК MORREU ;( ");
    return 
1;
    }
    if (
strcmp("/Creditos"cmdtexttrue10) == 0)
 {
    {
        
strcat(Ajuda"{FFFFFF}Criadores\n{4CFA1B}[EXP]\n\n");
    }
    {
        
strcat(Ajuda"{FFFFFF}Contribuidores\n{0C9E05}Off'\n\n");
    }
    {
        
strcat(Ajuda"{FFFFFF}Helper's\n{11CFCF}Off'\n\n");
    }
    {
        
strcat(Ajuda"{FFFFFF}Cuzхes\n{1170CF}Off'\n\n");
    }
    {
        
strcat(Ajuda"{FFFFFF}Divulgadores\n{FA0505}Off'\n\n");
    }
    
ShowPlayerDialog(playeridDIALOG_ALDIALOG_STYLE_MSGBOX"Creditos - SSCA"Ajuda"Fechar""");
    return 
1;
}
    return 
SendClientMessage(playerid,0xFF0000AA"Comando inexistente por aqui...");
}
public 
OnPlayerEnterVehicle(playeridvehicleidispassenger)
{
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
    
SetPlayerAttachedObject(playerid030261, -0.1150, -0.05400.00400.00000.00000.00001.00001.00001.0000);
    
SetPlayerHealth(playerid,1200);
    
TextDrawHideForPlayer(playeridTextdraw0);
    
TextDrawHideForPlayer(playeridFundo);
    
TextDrawHideForPlayer(playeridTextdraw2);
    
TextDrawShowForPlayer(playerid,Textdraw1);
    
TextDrawShowForPlayer(playerid,DayZ_Debug1);
    
PlayerTextDrawShow(playerid,DayZ_Debug2[playerid]);
    
PlayerTextDrawShow(playerid,DayZ_Debug3[playerid]);
    
GangZoneShowForPlayer(playerid,BlackRadar,0x000000FF);
    new 
Random random(sizeof(RandomSpawns));
    
SetPlayerPos(playeridRandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
    
SetPlayerFacingAngle(playeridRandomSpawns[Random][3]);
    
SetPlayerSkin(playeridPlayerInfo[playerid][pSkin]);
    return 
1;
}
public 
AtualizarDebug(playerid){
    new 
string[500];
    
format(string,sizeof(string),"Matou: 0~n~Bandidos Mortos: 0~n~Sangue: 12000~n~Temperatura: 38~n~Tempo Vivo:0~n~Arma: 0");
    
PlayerTextDrawSetString(playerid,DayZ_Debug3[playerid],string);
     return 
1;
}
public 
OnPlayerExitVehicle(playeridvehicleid)
{
    return 
1;
}
public 
OnPlayerStateChange(playeridnewstateoldstate)
{
    return 
1;
}
public 
OnPlayerEnterCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerLeaveCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerEnterRaceCheckpoint(playerid)
{
    return 
1;
}
public 
OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 
1;
}
public 
OnRconCommand(cmd[])
{
    return 
1;
}
public 
OnPlayerRequestSpawn(playerid)
{
    return 
1;
}
public 
OnObjectMoved(objectid)
{
    return 
1;
}
public 
OnPlayerObjectMoved(playeridobjectid)
{
    return 
1;
}
public 
OnPlayerPickUpPickup(playeridpickupid)
{
    
GivePlayerWeapon(playerid461);
     
SendClientMessage(playerid,-1,"{FF0000} SEJA BEM VINDO AO SERVER ");
    return 
1;
}
public 
OnVehicleMod(playeridvehicleidcomponentid)
{
    return 
1;
}
public 
OnVehiclePaintjob(playeridvehicleidpaintjobid)
{
    return 
1;
}
public 
OnVehicleRespray(playeridvehicleidcolor1color2)
{
    return 
1;
}
public 
OnPlayerSelectedMenuRow(playeridrow)
{
    return 
1;
}
public 
OnPlayerExitedMenu(playerid)
{
    return 
1;
}
public 
OnPlayerInteriorChange(playeridnewinterioridoldinteriorid)
{
    return 
1;
}
public 
OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    return 
1;
}
public 
OnRconLoginAttempt(ip[], password[], success)
{
    return 
1;
}
public 
OnPlayerStreamIn(playeridforplayerid)
{
    return 
1;
}
public 
OnPlayerStreamOut(playeridforplayerid)
{
    return 
1;
}
public 
OnVehicleStreamIn(vehicleidforplayerid)
{
    return 
1;
}
public 
OnVehicleStreamOut(vehicleidforplayerid)
{
    return 
1;
}
public 
OnDialogResponse(playeriddialogidresponselistiteminputtext[])
{
    new 
arquivo[40], name[MAX_PLAYER_NAME]; // criando a string arquivo com 40 celulas e criando a variavel name
    
GetPlayerName(playeridname32); // pegando o nome do player
    
format(arquivo40"Jogadores/%s.ini"name); // formatando o arquivo para a pasta Jogadores
    
if(dialogid == DIALOG_REGISTRO// Dialog registro
    
{
        if(!
strval(inputtext)) // se ele nao digitar numeros da erro e volta no dialog de registro
        
{
        
ShowPlayerDialog(playeridDIALOG_REGISTRODIALOG_STYLE_PASSWORD"{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Registro""Status da conta : Nгo Registrada\n digite uma senha para se registrar!""Registrar""Cancelar");
        
SendClientMessage(playerid, -1"[BBS] Erro, Digite apenas nъmeros para se registrar.");
        return 
1;
        }
        if(!
response//se ele apertar o botao Cancelar, kicka ele !
        
{
            
Kick(playerid);
            return 
1;
        }
        else 
// se ele colocar a senha certa cria os arquivos
        
{
            
PlayerInfo[playerid][pSenha] = strval(inputtext); // pega a senha que ele digitou no campo do dialog
            
DOF2_CreateFile(arquivo); // cria o arquivo na pasta Jogadores
            
DOF2_SetInt(arquivo"Senha"PlayerInfo[playerid][pSenha]); // seta a senha para a que ele digitou no dialog
            
DOF2_SetInt(arquivo"Skin"23); // seta a skin dele para 23, podendo mudar para qualquer numero.
            
DOF2_SaveFile(); // salva o arquivo
                    
SendClientMessage(playerid, -1"[BBS] Sua Conta foi Registrada, Agora digite sua senha novamente para logar!");
              
ShowPlayerDialog(playeridDIALOG_LOGARDIALOG_STYLE_PASSWORD"{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login""Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!""Logar""Cancelar");
        }
    }
    if(
dialogid == DIALOG_LOGAR)
    {
        if(!
strval(inputtext)) // se ele nao digitar apenas numeros volta o dialog de login
        
{
        
SendClientMessage(playerid, -1"[BBS] Erro, Digite apenas nъmeros para se logar.");
        
ShowPlayerDialog(playeridDIALOG_LOGARDIALOG_STYLE_PASSWORD"{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login""Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!""Logar""Cancelar");
        return 
1;
        }
        if(!
response// se ele clickar em Cancelar kicka ele !
        
{
            
Kick(playerid);
            return 
1;
        }
        else 
// Se ele colocar a senha certa
        
{
            
PlayerInfo[playerid][pSenha] = DOF2_GetInt(arquivo"Senha"); // pega a senha salva dele
            
if(strval(inputtext) == PlayerInfo[playerid][pSenha]) // pega a senha que ele digitou
            
{
                
PlayerInfo[playerid][pSkin] = DOF2_GetInt(arquivo"Skin"); // pega a skin do player
                
SetPlayerSkin(playeridPlayerInfo[playerid][pSkin]); // seta a skin do player para a skin salva
                
SpawnPlayer(playerid); // em seguida, spawna o player
            
}
            else 
// se ele errar a senha mostra o dialog denovo
            
{
                
ShowPlayerDialog(playeridDIALOG_LOGARDIALOG_STYLE_PASSWORD"{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login""Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!""Logar""Cancelar");
                
Erro[playerid]++; // e adiciona 1 erro
                
if(Erro[playerid] == 5// se ele errar 5 vezes ele serб banido !
                
{
                    
SendClientMessage(playerid, -1"Sua conta estб banida por errar 5 vezes a sua senha, contacte o Admin para retirar seu Ban!");
                    
Ban(playerid);
                    return 
1;
                }
            }
        }
    }
    return 
1;
}
public 
OnPlayerClickPlayer(playeridclickedplayeridsource)
{
    return 
1;
}
stock ReturnPlayer(playerid)
{
    new 
name[MAX_PLAYER_NAME];
    
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
    return 
name;

Reply
#2

Consertei e compilou aqui

pawn Код:
//==============================INCLUDES=============================//
#include <a_samp>
#include <DOF2>

//==============================DEFINIЗХES=============================//
#define DIALOG_AL               4677
#define DIALOG_LOGAR 1
#define DIALOG_REGISTRO 2
//==============================NEW'S=============================//
new RandomColors [] =
{
    0xFF5A00FF,
    0xF50000FF,
    0xF50000FF,
    0x91FF00FF,
    0xFF0091FF,
    0x009000FF,
    0x9600FFFF
};

new Erro[MAX_PLAYERS];
new Text:DayZ_Debug1,PlayerText:DayZ_Debug2[MAX_PLAYERS],PlayerText:DayZ_Debug3[MAX_PLAYERS];
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw0;
new Text:Fundo;
new Ajuda[1500];
new BlackRadar;

new Mensagens[][130] =
{
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki",
    "Sua Mensagem aki"
};

new Float:RandomSpawns[22][4] =
{
{258.0997,2939.1514,1.7661,178.4244},
{1688.2180,-2731.7292,9.4693,180.6178},
{1688.2180,-2731.7292,9.4693,180.6178},
{129.5016,-1763.0736,5.4249,312.5323},
{220.3669,-233.3869,1.7786,42.7497},
{633.1784,-598.7915,16.3359,273.9685},
{-343.2381,1538.3112,80.4266,180.6176},
{1666.1603,1474.2776,10.7755,269.3152},
{2785.0378,710.2653,10.8912,115.5138},
{-1459.0962,2699.2815,55.8359,195.7046},
{-2387.5447,2215.6553,4.9844,88.8569},
{-2106.0325,167.3820,35.0691,321.0158},
{-2946.0522,974.2535,13.9277,258.6619},
{-2229.3057,-1743.5945,480.8813,222.0331},
{-2610.8232,-2729.7227,6.5595,289.7137},
{-955.2931,-2357.0247,60.9880,101.1086},
{-201.6451,-2263.7766,29.3455,311.3806},
{1125.8311,-2036.9128,69.8801,272.8402},
{2903.2417,-1930.4924,2.2940,89.2251},
{2918.8140,-726.6842,9.9818,87.4152},
{-1568.6575,-2729.0886,48.7435,63.0969},
{2069.9150,-411.8249,110.5751,61.2491}
};
//==============================ENUM=============================//

enum pInfo
{
    pSkin,
    pSenha
};
new PlayerInfo[MAX_PLAYERS][pInfo];
//==============================ENUM=============================//






main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

forward mMensagens();
forward AtualizarDebug(playerid);
/******************************************************************************/

// New's



    public OnGameModeInit()
{
    SetTimer("mMensagens", 300000, true);

    Textdraw2 = TextDrawCreate(360.000000, 424.000000, "create by : Jefferson and Matheus");
    TextDrawBackgroundColor(Textdraw2, 255);
    TextDrawFont(Textdraw2, 1);
    TextDrawLetterSize(Textdraw2, 0.200000, 1.000000);
    TextDrawColor(Textdraw2, -16776961);
    TextDrawSetOutline(Textdraw2, 0);
    TextDrawSetProportional(Textdraw2, 1);
    TextDrawSetShadow(Textdraw2, 1);

    Textdraw0 = TextDrawCreate(197.000000, 19.000000, "SA:MP DAYZ 0.5V");
    TextDrawBackgroundColor(Textdraw0, 255);
    TextDrawFont(Textdraw0, 1);
    TextDrawLetterSize(Textdraw0, 0.819999, 5.399998);
    TextDrawColor(Textdraw0, -1);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawSetProportional(Textdraw0, 1);
    TextDrawSetShadow(Textdraw0, 2);

    Fundo = TextDrawCreate(0.000000, 1.000000, "loadsc2:loadsc2");
    TextDrawBackgroundColor(Fundo, 255);
    TextDrawFont(Fundo, 4);
    TextDrawLetterSize(Fundo, 0.759999, 1.000000);
    TextDrawColor(Fundo, -1);
    TextDrawSetOutline(Fundo, 0);
    TextDrawSetProportional(Fundo, 1);
    TextDrawSetShadow(Fundo, 1);
    TextDrawUseBox(Fundo, 1);
    TextDrawBoxColor(Fundo, 255);
    TextDrawTextSize(Fundo, 639.000000, 448.000000);

    Textdraw1 = TextDrawCreate(520.000000, 97.000000, "BEM LOKO");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 1);
    TextDrawLetterSize(Textdraw1, 0.519999, 1.600000);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetOutline(Textdraw1, 0);
    TextDrawSetProportional(Textdraw1, 1);
    TextDrawSetShadow(Textdraw1, 2);

/*Caixa Debug*/
    DayZ_Debug1 = TextDrawCreate(488.750000, 2.333348, "LD_DUAL:backgnd");
    TextDrawLetterSize(DayZ_Debug1, 0.000000, 0.000000);
    TextDrawTextSize(DayZ_Debug1, 149.375000, 118.416633);
    TextDrawAlignment(DayZ_Debug1, 1);
    TextDrawColor(DayZ_Debug1, -1);
    TextDrawSetShadow(DayZ_Debug1, 0);
    TextDrawSetOutline(DayZ_Debug1, 0);
    TextDrawFont(DayZ_Debug1, 4);





    //BRASIL

    CreateObject(3092,96.7002000,1918.9004000,19.2000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
    CreateObject(3279,1042.2998000,-352.7002000,73.0000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
    CreateObject(3279,1018.6000000,-351.0000000,73.0000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
    CreateObject(8210,1006.7002000,-306.7002000,76.1000000,0.0000000,0.0000000,272.0000000); //object(vgsselecfence12) (1)
    CreateObject(8210,1033.2002000,-280.0000000,75.6000000,0.0000000,0.0000000,178.9950000); //object(vgsselecfence12) (2)
    CreateObject(8210,1008.0996000,-343.5996100,75.4000000,0.0000000,0.0000000,272.2470000); //object(vgsselecfence12) (3)
    CreateObject(8210,1086.4000000,-281.0000000,75.6000000,0.0000000,0.0000000,178.9950000); //object(vgsselecfence12) (2)
    CreateObject(8210,1097.8000000,-281.2999900,75.6000000,0.0000000,0.0000000,178.9950000); //object(vgsselecfence12) (2)
    CreateObject(8210,1124.8000000,-309.2000100,75.6000000,0.0000000,0.0000000,89.2450000); //object(vgsselecfence12) (2)
    CreateObject(8210,1124.4000000,-343.2000100,75.6000000,0.0000000,0.0000000,89.2420000); //object(vgsselecfence12) (2)
    CreateObject(8210,1096.4000000,-370.1000100,75.6000000,0.0000000,0.0000000,359.2420000); //object(vgsselecfence12) (2)
    CreateObject(8210,1054.5000000,-369.7000100,75.6000000,0.0000000,0.0000000,359.2420000); //object(vgsselecfence12) (2)
    CreateObject(14805,1044.7000000,-301.2000100,73.8000000,0.0000000,0.0000000,0.0000000); //object(bdupsnew_int) (1)
    CreateObject(3749,1018.0996000,-369.7998000,78.6000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (2)
    CreateObject(9241,1072.1000000,-308.0000000,75.1000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)
    CreateObject(3015,1080.8000000,-316.8999900,73.0000000,0.0000000,0.0000000,0.0000000); //object(cr_cratestack) (1)
    CreateObject(7979,1116.5000000,-343.0000000,77.6000000,0.0000000,0.0000000,268.0000000); //object(blastdef01_lvs) (1)
    CreateObject(1429,1044.9004000,-302.2002000,73.8100100,0.0000000,0.0000000,22.0000000); //object(dyn_tv) (1)
    CreateObject(5369,1016.2000000,-344.5000000,84.2000000,0.0000000,0.0000000,0.0000000); //object(alphbrk4_las2) (1)
    CreateObject(1337,1040.3242000,-348.6425800,73.4921900,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)



// BASE ADM

    CreateObject(3593,2463.1001000,-1665.7000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (1)
    CreateObject(3593,2463.1001000,-1652.8000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (4)
    CreateObject(3593,2463.1001000,-1652.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (5)
    CreateObject(3593,2463.1001000,-1652.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (6)
    CreateObject(3593,2463.1001000,-1665.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (7)
    CreateObject(3593,2463.1001000,-1665.7000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (8)
    CreateObject(2985,2464.7000000,-1662.2000000,12.3000000,0.0000000,0.0000000,176.0000000); //object(minigun_base) (1)
    CreateObject(2985,2464.3000000,-1656.4000000,12.3000000,0.0000000,0.0000000,179.9960000); //object(minigun_base) (2)
    CreateObject(2985,2463.6001000,-1655.2000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(minigun_base) (3)
    CreateObject(2985,2463.5000000,-1663.2000000,14.6000000,0.0000000,0.0000000,179.9950000); //object(minigun_base) (4)
    CreateObject(3279,2488.7000000,-1636.4000000,23.6000000,0.0000000,0.0000000,269.9970000); //object(a51_spottower) (2)
    CreateObject(3795,2462.3999000,-1664.6000000,12.7000000,82.0000000,0.0000000,92.0000000); //object(missile_04_sfxr) (1)
    CreateObject(3795,2464.1001000,-1664.6000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (2)
    CreateObject(3795,2463.8000000,-1653.1000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (3)
    CreateObject(3795,2462.6001000,-1653.1000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (4)
    CreateObject(3795,2462.5000000,-1654.3000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (5)
    CreateObject(3795,2463.6001000,-1654.3000000,12.7000000,81.9960000,0.0000000,92.0000000); //object(missile_04_sfxr) (6)
    CreateObject(3795,2462.5000000,-1654.3000000,14.2000000,356.0040000,180.0000000,272.0000000); //object(missile_04_sfxr) (7)
    CreateObject(2899,2463.1001000,-1659.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger2) (1)
    CreateObject(3749,2355.6006000,-1659.5996000,18.0000000,0.0000000,0.0000000,267.9950000); //object(clubgate01_lax) (1)
    CreateObject(3524,2352.8999000,-1665.8000000,15.3000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (1)
    CreateObject(3524,2353.2000000,-1653.3000000,15.6000000,0.0000000,0.0000000,272.0000000); //object(skullpillar01_lvs) (2)
    CreateObject(13590,2430.5000000,-1670.6000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(kickbus04) (1)
    CreateObject(2669,2484.3999000,-1660.9000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(cj_chris_crate) (1)
    CreateObject(2669,2484.2000000,-1672.1000000,13.9000000,0.0000000,0.0000000,180.0000000); //object(cj_chris_crate) (2)
    CreateObject(3571,2479.2000000,-1663.3000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (1)
    CreateObject(3571,2478.7000000,-1670.9000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (2)
    CreateObject(3593,2445.4004000,-1666.5000000,14.0000000,0.0000000,90.0000000,35.9970000); //object(la_fuckcar2) (9)
    CreateObject(2932,2476.3999000,-1667.7000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (2)
    CreateObject(11292,2490.2000000,-1661.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(gasstatiohut) (1)
    CreateObject(11292,2490.2000000,-1671.5000000,13.6000000,0.0000000,0.0000000,180.0000000); //object(gasstatiohut) (2)
    CreateObject(2932,2493.1001000,-1666.7000000,16.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_container_blue) (3)
    CreateObject(1391,2490.0000000,-1666.0000000,40.8000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_s_03) (1)
    CreateObject(16327,2530.3999000,-1677.3000000,19.1000000,0.0000000,0.0000000,0.0000000); //object(des_bycontowr) (1)
    CreateObject(1264,2474.7000000,-1651.5000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (3)
    CreateObject(1264,2474.3999000,-1653.5000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (4)
    CreateObject(1264,2472.7000000,-1653.2000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (5)
    CreateObject(1264,2472.7998000,-1652.7002000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    CreateObject(1264,2474.6001000,-1651.0000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (7)
    CreateObject(1264,2475.0000000,-1653.3000000,12.8000000,0.0000000,352.0000000,0.0000000); //object(blackbag1) (8)
    CreateObject(6295,2461.0000000,-1671.8000000,14.4000000,59.7590000,352.0390000,266.8890000); //object(sanpedlithus_law2) (1)
    CreateObject(987,2472.2000000,-1721.9000000,13.0000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (1)
    CreateObject(987,2460.2000000,-1721.8000000,13.0000000,0.0000000,0.0000000,360.0000000); //object(elecfence_bar) (2)
    CreateObject(987,2448.2000000,-1721.4000000,13.0000000,0.0000000,0.0000000,357.9950000); //object(elecfence_bar) (3)
    CreateObject(987,2441.7000000,-1721.6000000,13.0000000,0.0000000,0.0000000,359.9900000); //object(elecfence_bar) (4)
    CreateObject(987,2443.0000000,-1709.7000000,13.0000000,0.0000000,0.0000000,263.9890000); //object(elecfence_bar) (5)
    CreateObject(987,2443.5000000,-1698.1000000,13.3000000,0.0000000,0.0000000,263.9850000); //object(elecfence_bar) (6)
    CreateObject(987,2408.1001000,-1693.8000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
    CreateObject(987,2396.1001000,-1694.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
    CreateObject(987,2384.3999000,-1694.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
    CreateObject(987,2372.8999000,-1693.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
    CreateObject(987,2360.8999000,-1693.2000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
    CreateObject(987,2353.2000000,-1693.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (12)
    CreateObject(987,2353.1001000,-1681.0000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (13)
    CreateObject(987,2353.2000000,-1669.2000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (14)
    CreateObject(987,2355.0000000,-1638.1000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (15)
    CreateObject(987,2354.7000000,-1631.4000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (16)
    CreateObject(987,2366.3999000,-1632.2000000,13.1000000,0.0000000,0.0000000,178.0000000); //object(elecfence_bar) (17)
    CreateObject(987,2378.2000000,-1632.6000000,13.1000000,0.0000000,0.0000000,177.9950000); //object(elecfence_bar) (18)
    CreateObject(987,2390.0000000,-1632.7000000,12.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (19)
    CreateObject(987,2401.8000000,-1632.6000000,12.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (20)
    CreateObject(987,2413.8000000,-1630.2000000,12.6000000,0.0000000,0.0000000,183.9950000); //object(elecfence_bar) (21)
    CreateObject(987,2425.8000000,-1629.1000000,12.6000000,0.0000000,0.0000000,183.9940000); //object(elecfence_bar) (22)
    CreateObject(987,2437.7000000,-1630.3000000,12.6000000,0.0000000,0.0000000,173.9940000); //object(elecfence_bar) (23)
    CreateObject(987,2449.3999000,-1631.5000000,12.6000000,0.0000000,0.0000000,173.9900000); //object(elecfence_bar) (24)
    CreateObject(987,2461.5000000,-1631.2000000,14.4000000,0.0000000,0.0000000,173.9900000); //object(elecfence_bar) (25)
    CreateObject(987,2473.3999000,-1630.1000000,15.6000000,0.0000000,0.0000000,177.9900000); //object(elecfence_bar) (26)
    CreateObject(987,2484.8999000,-1629.4000000,15.6000000,0.0000000,0.0000000,179.9900000); //object(elecfence_bar) (27)
    CreateObject(987,2496.7000000,-1629.4000000,16.6000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (28)
    CreateObject(987,2508.6001000,-1629.2000000,17.1000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (29)
    CreateObject(987,2520.3999000,-1629.2000000,17.4000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (30)
    CreateObject(987,2532.1001000,-1628.7000000,17.4000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (31)
    CreateObject(987,2540.8999000,-1629.1000000,17.4000000,0.0000000,0.0000000,179.9890000); //object(elecfence_bar) (32)
    CreateObject(987,2540.6001000,-1641.0000000,17.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (33)
    CreateObject(987,2540.8000000,-1652.9000000,17.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (34)
    CreateObject(987,2540.7000000,-1664.9000000,17.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (35)
    CreateObject(987,2540.5000000,-1676.6000000,16.9000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (36)
    CreateObject(987,2540.1001000,-1688.6000000,16.6000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (37)
    CreateObject(987,2539.8999000,-1700.6000000,16.6000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (38)
    CreateObject(987,2539.8999000,-1711.8000000,16.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (39)
    CreateObject(987,2540.1001000,-1720.5000000,11.4000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (41)
    CreateObject(987,2540.0000000,-1720.9000000,16.1000000,0.0000000,0.0000000,89.9890000); //object(elecfence_bar) (46)
    CreateObject(987,2524.0000000,-1721.9000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (48)
    CreateObject(987,2528.2000000,-1721.0000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (49)
    CreateObject(987,2528.2000000,-1721.2000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (50)
    CreateObject(987,2523.8000000,-1721.7000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (51)
    CreateObject(987,2519.6001000,-1721.8000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (52)
    CreateObject(987,2519.6001000,-1721.8000000,11.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (53)
    CreateObject(2745,2390.0000000,-1658.9000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(cj_stat_3) (1)
    CreateObject(986,166.0000000,143.3999900,497.7000100,0.0000000,0.0000000,0.0000000); //object(gate_autol) (1)
    CreateObject(5837,2375.8000000,-1645.7000000,14.3000000,0.0000000,2.0000000,174.0000000); //object(ci_guardhouse1) (1)
    CreateObject(2669,2383.3999000,-1646.0000000,13.9000000,0.0000000,0.0000000,358.0000000); //object(cj_chris_crate) (3)
    CreateObject(1337,1303.2598000,-940.6152300,39.0509100,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
    CreateObject(1337,1303.2595200,-940.6155400,39.0509100,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (3)
    CreateObject(6865,2352.2000000,-1659.8000000,19.8000000,0.0000000,0.0000000,320.0000000); //object(steerskull) (1)
    CreateObject(1264,2483.5000000,-1665.1000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    CreateObject(1264,2486.8999000,-1663.9000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    CreateObject(1264,2490.3000000,-1668.8000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    CreateObject(1264,2490.2998000,-1668.7998000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    CreateObject(1264,2507.2000000,-1675.5000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (6)
    CreateObject(1337,2474.8999000,-1665.4000000,18.4000000,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (4)
    CreateObject(3175,2506.5000000,-1660.6000000,12.4000000,0.0000000,0.0000000,43.9950000); //object(sm_airstrm_med_) (1)
    CreateObject(3175,2475.2000000,-1680.8000000,12.1000000,0.0000000,0.0000000,43.9950000); //object(sm_airstrm_med_) (2)
    CreateObject(852,2497.6001000,-1678.1000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (1)
    CreateObject(852,2506.7000000,-1675.9000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (2)
    CreateObject(9153,2496.3000000,-1672.4000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(bush14_lvs) (1)
    CreateObject(9153,2462.3000000,-1659.3000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(bush14_lvs) (2)
    CreateObject(3593,2391.2000000,-1662.2000000,14.0000000,0.0000000,90.0000000,35.9970000); //object(la_fuckcar2) (9)
    CreateObject(3593,2381.8000000,-1651.9000000,13.0000000,0.0000000,3.9990000,35.9970000); //object(la_fuckcar2) (9)
    CreateObject(3593,2371.8000000,-1665.4000000,13.0000000,0.0000000,3.9990000,191.9970000); //object(la_fuckcar2) (9)
    //Base ADM
    DisableInteriorEnterExits();
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_OFF);
    BlackRadar= GangZoneCreate(-3334.758544, -3039.903808, 3049.241455, 3184.096191);
    SetGameModeText("Teste Script");
    UsePlayerPedAnims();
    return 1;
}

public OnGameModeExit()
{
    DOF2_Exit();
    return 1;
}

public OnPlayerConnect(playerid)
{
    TextDrawShowForPlayer(playerid,Textdraw2);
    TextDrawShowForPlayer(playerid,Textdraw0);
    TextDrawShowForPlayer(playerid,Fundo);

    Textdraw2 = TextDrawCreate(360.000000, 424.000000, "create by : Jefferson and Matheus");
    TextDrawBackgroundColor(Textdraw2, 255);
    TextDrawFont(Textdraw2, 1);
    TextDrawLetterSize(Textdraw2, 0.200000, 1.000000);
    TextDrawColor(Textdraw2, -16776961);
    TextDrawSetOutline(Textdraw2, 0);
    TextDrawSetProportional(Textdraw2, 1);
    TextDrawSetShadow(Textdraw2, 1);

    Textdraw1 = TextDrawCreate(520.000000, 97.000000, "BEM LOKO");
    TextDrawBackgroundColor(Textdraw1, 255);
    TextDrawFont(Textdraw1, 1);
    TextDrawLetterSize(Textdraw1, 0.519999, 1.600000);
    TextDrawColor(Textdraw1, -1);
    TextDrawSetOutline(Textdraw1, 0);
    TextDrawSetProportional(Textdraw1, 1);
    TextDrawSetShadow(Textdraw1, 2);

/*Titulo Debug*/
    DayZ_Debug2[playerid] = CreatePlayerTextDraw(playerid, 561.875000, 4.083327, "DEBUG MONITOR:");
    PlayerTextDrawLetterSize(playerid, DayZ_Debug2[playerid], 0.289375, 1.220833);
    PlayerTextDrawAlignment(playerid, DayZ_Debug2[playerid], 2);
    PlayerTextDrawColor(playerid, DayZ_Debug2[playerid], -1);
    PlayerTextDrawSetShadow(playerid, DayZ_Debug2[playerid], 0);
    PlayerTextDrawSetOutline(playerid, DayZ_Debug2[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, DayZ_Debug2[playerid], 255);
    PlayerTextDrawFont(playerid, DayZ_Debug2[playerid], 2);
    PlayerTextDrawSetProportional(playerid, DayZ_Debug2[playerid], 1);
/*Informaзхes Debug*/
    DayZ_Debug3[playerid] = CreatePlayerTextDraw(playerid, 560.625000, 20.416646, "Matou: 0~n~Bandidos Mortos: 0~n~Sangue: 12000~n~Temperatura: 38~n~Tempo Vivo:0~n~Arma: 0");
    PlayerTextDrawLetterSize(playerid, DayZ_Debug3[playerid], 0.178749, 1.314166);
    PlayerTextDrawAlignment(playerid, DayZ_Debug3[playerid], 2);
    PlayerTextDrawColor(playerid, DayZ_Debug3[playerid], -1);
    PlayerTextDrawSetShadow(playerid, DayZ_Debug3[playerid], 0);
    PlayerTextDrawSetOutline(playerid, DayZ_Debug3[playerid], 1);
    PlayerTextDrawBackgroundColor(playerid, DayZ_Debug3[playerid], 255);
    PlayerTextDrawFont(playerid, DayZ_Debug3[playerid], 2);
    PlayerTextDrawSetProportional(playerid, DayZ_Debug3[playerid], 1);
    SetTimerEx("AtualizarDebug",1000,1,"d",playerid);
    SetPlayerColor(playerid,-1);
    SetPlayerHealth (playerid, 1200);
    RemoveBuildingForPlayer(playerid, 729, 1527.0703, -940.7031, 39.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1619.0000, -1260.7500, 19.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1622.1406, -1267.1875, 16.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1621.9531, -1262.3750, 18.3281, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1622.1406, -1255.6094, 16.7813, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1626.2188, -1262.5859, 16.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 647, 1626.2188, -1258.1250, 16.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 762, 1549.2734, -980.7578, 40.6094, 0.25);
    RemoveBuildingForPlayer(playerid, 703, 1619.9609, -888.5000, 52.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 762, 1639.4844, -953.6797, 34.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 762, 1652.8828, -855.4063, 61.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1261.9531, -913.7813, 41.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1275.6016, -911.9609, 41.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1293.7656, -409.7656, 3.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 714, 1239.6953, -703.4531, 97.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 714, 1559.0625, -886.3047, 49.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 714, 1640.7813, -799.7578, 57.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1409.6328, -883.6172, 58.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1255.0391, -821.5313, 91.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1265.7500, -833.4141, 89.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1297.0156, -824.4063, 91.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 709, 1628.7891, -522.0703, 58.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 714, 1632.3359, -451.2891, 44.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 708, 1688.4766, -634.6719, 40.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 708, 1734.1172, -443.0859, 45.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 706, 1465.8047, -475.2813, 52.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1421.0938, -407.2734, 33.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 709, 1360.4766, -471.4375, 52.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1802.4766, -462.8906, 77.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1797.2656, -388.1094, 86.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 790, 1893.9844, -678.1016, 98.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1812.8906, -660.2734, 84.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 693, 1829.8516, -624.2266, 80.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 714, 1772.8906, -787.5859, 60.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 709, 1824.2734, -884.4063, 56.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 708, 1763.7031, -883.1328, 55.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 708, 1833.5156, -798.6641, 75.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 714, 1481.6484, -638.4844, 90.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 708, 1518.8828, -611.6250, 85.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1429.9688, -645.6406, 108.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1412.5469, -646.5313, 106.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 710, 1416.7500, -661.6094, 108.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 709, 1450.2188, -553.2813, 78.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1339.1172, -423.6172, 31.5859, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1847.8047, -946.3359, 49.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1518.9141, -912.9297, 43.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1549.9688, -908.7109, 42.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1229.3672, -819.3828, 84.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1306.5078, -836.1250, 71.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1297.3750, -831.8359, 74.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1264.4453, -824.7500, 75.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1306.9922, -821.7344, 75.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1271.2969, -712.4922, 92.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 621, 1318.0234, -847.6094, 59.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1375.0859, -813.5391, 69.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1317.4297, -812.0938, 75.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1376.8047, -775.8750, 91.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 621, 1339.0547, -678.6172, 92.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1394.4141, -676.8203, 90.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1375.4609, -660.1094, 94.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1451.5938, -649.7422, 93.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1394.2656, -631.5313, 87.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 621, 1586.8359, -875.8359, 49.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1519.7188, -866.5859, 61.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1622.2891, -846.7500, 56.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1531.3906, -834.7891, 58.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 621, 1629.3047, -828.3359, 57.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1726.9844, -826.2109, 56.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 621, 1526.6797, -826.1875, 66.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1849.3672, -807.4453, 76.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1732.3516, -799.3281, 54.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1492.5781, -751.7656, 88.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1504.4531, -750.4141, 86.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1724.1172, -746.0234, 50.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1497.8672, -740.7500, 90.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1470.5938, -735.1797, 91.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1508.0234, -733.8047, 89.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1480.4609, -732.8047, 91.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1490.2578, -731.0781, 90.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1495.6094, -728.3047, 92.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1468.5781, -725.0781, 91.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1478.4453, -722.7031, 91.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1488.2422, -720.9844, 92.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1503.7578, -720.7031, 91.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 659, 1492.1250, -716.1250, 93.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1657.8281, -674.5469, 54.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1662.1719, -641.8750, 53.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1635.6172, -593.6484, 54.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1680.3047, -541.7188, 44.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1669.3594, -517.2656, 48.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1749.6953, -514.6641, 47.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1657.4844, -503.8828, 49.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1645.8906, -490.0469, 49.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1746.6563, -466.9688, 48.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1653.9609, -460.7188, 44.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1655.7500, -437.4141, 44.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 1724.9375, -417.1328, 42.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 3347, 1114.2969, -353.8203, 72.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 3347, 1107.5938, -358.5156, 72.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 13317, 2766.8594, 468.0469, 7.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 13327, 1551.6406, -322.7109, 21.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 1150.3516, -343.1094, 58.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 877.6250, -484.5391, 26.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 1091.6094, -250.0078, 71.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 924.1484, -478.4531, 38.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 1207.6875, -465.2031, 13.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 1049.5391, -482.7891, 50.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 1492.5781, -373.0078, 30.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 1284.2891, -340.3281, 3.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 947.1094, -155.0469, 5.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 695.8203, -350.1563, 5.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 785, 637.6406, -328.6875, 10.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 3413, 2766.7578, 364.9531, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 3413, 2766.7578, 463.9922, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 3413, 2766.7578, 562.8594, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 947.1094, -155.0469, 5.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 13561, 938.2500, -104.4219, 14.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1012.2891, -282.5391, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1023.4219, -279.9063, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1030.9688, -166.0234, 22.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1045.8438, -270.9453, 75.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1047.3125, -280.3359, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1059.2266, -281.2656, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1082.9922, -283.6797, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1091.6094, -250.0078, 71.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1130.1719, -278.6172, 70.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1124.7734, -493.4922, 53.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1137.7031, -313.9141, 68.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 13529, 1148.6953, -528.1641, 57.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1150.3516, -343.1094, 58.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 790, 1166.4766, -150.9922, 43.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1207.6875, -465.2031, 13.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1284.2891, -340.3281, 3.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1409.5781, -379.4609, 24.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1492.5781, -373.0078, 30.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 13325, 1551.6406, -322.7109, 21.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 1818.7188, -570.7813, 76.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 790, 1925.0547, -751.7969, 117.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 3412, 2766.7578, 364.9531, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 12831, 2766.8594, 468.0469, 7.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 3411, 2766.7578, 463.9922, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 3412, 2766.7578, 464.1563, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 3411, 2766.7578, 562.8594, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 3412, 2766.7578, 562.8594, -4.4922, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 695.8203, -350.1563, 5.3906, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 637.6406, -328.6875, 10.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 694, 683.1016, -314.2891, 12.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 696, 593.7344, -301.9375, 20.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 698, 899.5156, -511.3281, 38.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 877.6250, -484.5391, 26.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 705, 774.0469, -486.0703, 14.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 13530, 953.0234, -569.6953, 68.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 924.1484, -478.4531, 38.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.7969, -385.0078, 71.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.6719, -361.6250, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.6250, -349.8984, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.5234, -326.4453, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.4766, -314.7188, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.4297, -302.9922, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1007.3828, -291.2578, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 791, 1049.5391, -482.7891, 50.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 696, 1075.1641, -391.5078, 74.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 698, 1053.2891, -378.6719, 74.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 698, 1092.4688, -383.6172, 74.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1083.6641, -368.5313, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1071.9375, -368.5156, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1060.2109, -368.4922, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1095.3828, -327.4766, 73.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1096.6250, -294.4141, 72.9375, 0.25);
    RemoveBuildingForPlayer(playerid, 3175, 1107.5938, -358.5156, 72.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 3276, 1107.1172, -368.5703, 73.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1106.5469, -328.1641, 73.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 672, 1097.4688, -314.2109, 73.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 3175, 1114.2969, -353.8203, 72.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 656, 1116.4453, -326.7578, 72.9375, 0.25);

    new name[MAX_PLAYER_NAME]; // Cria a variavel de nome
    new arquivo[40]; // variavel arquivo
    GetPlayerName(playerid, name, 32);// Serve para pegar o nome do player
    format(arquivo, 40, "Jogadores/%s.ini", name); // formata a string arquivo e cria um arquivo na pasta "Jogadores"
    if(DOF2_FileExists(arquivo)) // se tiver registrado
    {
        ShowPlayerDialog(playerid, DIALOG_LOGAR, DIALOG_STYLE_PASSWORD, "{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login", "Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!", "Logar", "Cancelar");
    }
    else // se nao tiver registrado
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTRO, DIALOG_STYLE_INPUT, "{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Registro", "Status da conta : Nгo Registrada\n digite uma senha para se registrar!", "Registrar", "Cancelar");
    }


    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    PlayerTextDrawDestroy(playerid,DayZ_Debug2[playerid]);
    PlayerTextDrawDestroy(playerid,DayZ_Debug3[playerid]);

    new arquivo[40], name[MAX_PLAYER_NAME]; // cria a variavel name com 40 celulas e a variavel Name
    GetPlayerName(playerid, name, 32); // Pega o nome do player
    format(arquivo, 40, "Jogadores/%s.ini", name); // Formata o arquivo que existe na pasta Jogadores
    if(DOF2_FileExists(arquivo)) // se o arquivo existir
    {
        DOF2_SetInt(arquivo, "Senha", PlayerInfo[playerid][pSenha]); // seta a senha do player para o que ele digitou
        DOF2_SetInt(arquivo, "Skin", PlayerInfo[playerid][pSkin]); // seta a skin para o id da skin atual
        DOF2_SaveFile(); // finalmente salvando o arquivo
    }
    return 1;
}

public mMensagens()
{
    new random2 = random(sizeof(RandomColors));
    new randMSG = random(sizeof(Mensagens));
    SendClientMessageToAll(RandomColors[random2], Mensagens[randMSG]);
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{

    if (strcmp("/kill", cmdtext, true, 10) == 0)
    {
    SetPlayerHealth(playerid, 0);
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1," ");
    SendClientMessage(playerid,-1,"VOCК MORREU ;( ");
    return 1;
    }

    if (strcmp("/Creditos", cmdtext, true, 10) == 0)
    {
    {
        strcat(Ajuda, "{FFFFFF}Criadores\n{4CFA1B}[EXP]\n\n");
    }
    {
        strcat(Ajuda, "{FFFFFF}Contribuidores\n{0C9E05}Off'\n\n");
    }
    {
        strcat(Ajuda, "{FFFFFF}Helper's\n{11CFCF}Off'\n\n");
    }
    {
        strcat(Ajuda, "{FFFFFF}Cuzхes\n{1170CF}Off'\n\n");
    }
    {
        strcat(Ajuda, "{FFFFFF}Divulgadores\n{FA0505}Off'\n\n");
    }
    ShowPlayerDialog(playerid, DIALOG_AL, DIALOG_STYLE_MSGBOX, "Creditos - SSCA", Ajuda, "Fechar", "");

    return 1;
}

    return SendClientMessage(playerid,0xFF0000AA, "Comando inexistente por aqui...");
}


public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerAttachedObject(playerid, 0, 3026, 1, -0.1150, -0.0540, 0.0040, 0.0000, 0.0000, 0.0000, 1.0000, 1.0000, 1.0000);
    SetPlayerHealth(playerid,1200);

    TextDrawHideForPlayer(playerid, Textdraw0);
    TextDrawHideForPlayer(playerid, Fundo);
    TextDrawHideForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid,Textdraw1);
    TextDrawShowForPlayer(playerid,DayZ_Debug1);
    PlayerTextDrawShow(playerid,DayZ_Debug2[playerid]);
    PlayerTextDrawShow(playerid,DayZ_Debug3[playerid]);
    GangZoneShowForPlayer(playerid,BlackRadar,0x000000FF);
    new Random = random(sizeof(RandomSpawns));
    SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
    SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
    SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);

    return 1;
}

public AtualizarDebug(playerid){
    new string[500];
    format(string,sizeof(string),"Matou: 0~n~Bandidos Mortos: 0~n~Sangue: 12000~n~Temperatura: 38~n~Tempo Vivo:0~n~Arma: 0");
    PlayerTextDrawSetString(playerid,DayZ_Debug3[playerid],string);
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{

    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{

    GivePlayerWeapon(playerid, 46, 1);
    SendClientMessage(playerid,-1,"{FF0000} SEJA BEM VINDO AO SERVER ");
    return 1;
}



public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    new arquivo[40], name[MAX_PLAYER_NAME]; // criando a string arquivo com 40 celulas e criando a variavel name
    GetPlayerName(playerid, name, 32); // pegando o nome do player
    format(arquivo, 40, "Jogadores/%s.ini", name); // formatando o arquivo para a pasta Jogadores
    if(dialogid == DIALOG_REGISTRO) // Dialog registro
    {
        if(!strval(inputtext)) // se ele nao digitar numeros da erro e volta no dialog de registro
        {
        ShowPlayerDialog(playerid, DIALOG_REGISTRO, DIALOG_STYLE_PASSWORD, "{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Registro", "Status da conta : Nгo Registrada\n digite uma senha para se registrar!", "Registrar", "Cancelar");
        SendClientMessage(playerid, -1, "[BBS] Erro, Digite apenas nъmeros para se registrar.");
        return 1;
        }
        if(!response) //se ele apertar o botao Cancelar, kicka ele !
        {
            Kick(playerid);
            return 1;
        }
        else // se ele colocar a senha certa cria os arquivos
        {
            PlayerInfo[playerid][pSenha] = strval(inputtext); // pega a senha que ele digitou no campo do dialog
            DOF2_CreateFile(arquivo); // cria o arquivo na pasta Jogadores
            DOF2_SetInt(arquivo, "Senha", PlayerInfo[playerid][pSenha]); // seta a senha para a que ele digitou no dialog
            DOF2_SetInt(arquivo, "Skin", 23); // seta a skin dele para 23, podendo mudar para qualquer numero.
            DOF2_SaveFile(); // salva o arquivo
            SendClientMessage(playerid, -1, "[BBS] Sua Conta foi Registrada, Agora digite sua senha novamente para logar!");
            ShowPlayerDialog(playerid, DIALOG_LOGAR, DIALOG_STYLE_PASSWORD, "{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login", "Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!", "Logar", "Cancelar");
        }
    }
    if(dialogid == DIALOG_LOGAR)
    {
        if(!strval(inputtext)) // se ele nao digitar apenas numeros volta o dialog de login
        {
        SendClientMessage(playerid, -1, "[BBS] Erro, Digite apenas nъmeros para se logar.");
        ShowPlayerDialog(playerid, DIALOG_LOGAR, DIALOG_STYLE_PASSWORD, "{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login", "Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!", "Logar", "Cancelar");
        return 1;
        }
        if(!response) // se ele clickar em Cancelar kicka ele !
        {
            Kick(playerid);
            return 1;
        }
        else // Se ele colocar a senha certa
        {
            PlayerInfo[playerid][pSenha] = DOF2_GetInt(arquivo, "Senha"); // pega a senha salva dele
            if(strval(inputtext) == PlayerInfo[playerid][pSenha]) // pega a senha que ele digitou
            {
                PlayerInfo[playerid][pSkin] = DOF2_GetInt(arquivo, "Skin"); // pega a skin do player
                SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); // seta a skin do player para a skin salva
                SpawnPlayer(playerid); // em seguida, spawna o player
            }
            else // se ele errar a senha mostra o dialog denovo
            {
                ShowPlayerDialog(playerid, DIALOG_LOGAR, DIALOG_STYLE_PASSWORD, "{00FF00}[{00FF00}B{00FF00}B{FFFF00}S{FFFF00}]{FFFFFF} - Login", "Status da conta : Registrada\n digite sua senha para logar!\nSe errar 5 vezes sua conta serб banida!", "Logar", "Cancelar");
                Erro[playerid]++; // e adiciona 1 erro
                if(Erro[playerid] == 5) // se ele errar 5 vezes ele serб banido !
                {
                    SendClientMessage(playerid, -1, "Sua conta estб banida por errar 5 vezes a sua senha, contacte o Admin para retirar seu Ban!");
                    Ban(playerid);
                    return 1;
                }
            }
        }
    }

    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

stock ReturnPlayer(playerid)
{
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,MAX_PLAYER_NAME);
    return name;
}
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#3

Leia esta pagina da wiki que fala sobre TAGs (etiquetas). Onde vocк vai aprender sobre os variados erros/avisos gerados palas tags.

Sу pra constar, isso nгo й um erro, mas sim um aviso/perigo.
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