[Ajuda] ADM NO NOME !?
#1

Quote:

COMMAND:daradmin(playerid, params[])
{
// Setup local variables
new OtherPlayer, Level, Msg[128], Name[24], AdminName[24], OldLevel;

// Send the command to all admins so they can see it
SendAdminText(playerid, "/daradm", params);

// Check if the player has logged in
if (APlayerData[playerid][LoggedIn] == true)
{
// Check if the player's admin-level is at least 5
if (APlayerData[playerid][PlayerLevel] >= 6)
{
if (sscanf(params, "ui", OtherPlayer, Level)) SendClientMessage(playerid, 0xFF0000AA, "Digite: \"/daradm <Player> <AdminLevel>\"");
else
{
// Check if that other player is online
if (IsPlayerConnected(OtherPlayer))
{
// Get the old level of the other player
OldLevel = APlayerData[OtherPlayer][PlayerLevel];
// Get the playername of the admin
GetPlayerName(playerid, AdminName, sizeof(AdminName));
// Also get the name of the player that has been promoted
GetPlayerName(OtherPlayer, Name, sizeof(Name));
// Store the level of the player
APlayerData[OtherPlayer][PlayerLevel] = Level;
// Let all players know about it
if (OldLevel != Level)
{
// Check if the player has been promoted or demoted
if (OldLevel < Level)
format(Msg, 128, "{00FF00}-|O Player {FFFFFF}%s {00FF00}Foi Promovido a {FFFFFF}%s {00FF00}por {FFFFFF}%s{00FF00}|-", Name, AdminLevelName[Level], AdminName);
if (OldLevel > Level)
format(Msg, 128, "{FF0000}-|O Player{FFFFFF} %s {FF0000}Foi Rebaixado a {FFFFFF}%s por {FFFFFF}%s{FF0000}|-", Name, AdminLevelName[Level], AdminName);
SendClientMessageToAll(0x00FFFFFF, Msg);
}
else
SendClientMessage(playerid, 0xFF0000FF, "O Level de outro Jogador nao Foi Alterado");
}
else
SendClientMessage(playerid, 0xFF0000FF, "O Player nao esta Online");
}
}
else
return 0;
}
else
return 0;

// Let the server know that this was a valid command
return 1;
}

OQ EU DEVO COLOCAR AI PARA APARECER NO JOGO ASSIM
CesarLuisCM[ADM]
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#2

pawn Код:
public OnPlayerText(playerid, text[])
{
    new textv2[128], name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof (name));
    if(APlayerData[playerid][PlayerLevel] > 0) // Caso seja admin
         format(textv2, sizeof (textv2), "%s(%d)[ADM]: %s", name, playerid, text);
    else//caso nгo seja
         format(textv2, sizeof (textv2), "%s(%d): %s", name, playerid, text);
    SendPlayerMessageToAll(playerid, textv2);
    return 0; // Envia apenas a mensagem acima e cancela a mensagem nativa.
}
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