Posts: 54
Threads: 3
Joined: Aug 2014
use
pawn Код:
new gate = CreateObject(980,1081.4000000,-777.0000000,109.6000000, Float:rX, Float:rY, Float:rZ, Float:DrawDistance);
Posts: 54
Threads: 3
Joined: Aug 2014
pawn Код:
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#if defined FILTERSCRIPT
#pragma tabsize 0
#define blue 0x0000FFFF
#define orange 0xFF9900AA
new gate;
public OnFilterScriptInit()
{
gate = CreateObject(980, 1081.4, -777, 103.6, 0, 0, 358,250.0);
clubtower = CreateObject(3749,1081.30,-778.400020,112.50, 0, 0,0, 250.0); //use correct params
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#endif
CMD:gateopen(playerid,params[]) {
MoveObject(gate, 1081.4, -777, 109.6, 2);
SendClientMessage(playerid,blue,"[GATE]: Welcome Home!");
return 1;
}
CMD:gateclose(playerid,params[]) {
MoveObject(gate, 1081.4, -777, 103.6, 0, 0, 358);
SendClientMessage(playerid,orange,"[GATE]: Goodbye!");
return 1;
}
Posts: 54
Threads: 3
Joined: Aug 2014
deleted, double clicked "post".
Posts: 354
Threads: 16
Joined: Jun 2014
pawn Код:
//#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
//#if defined FILTERSCRIPT
#pragma tabsize 0
#define blue 0x0000FFFF
#define orange 0xFF9900AA
new gate;
new clubtower;
public OnFilterScriptInit()
{
gate = CreateObject(980, 1081.4, -777, 103.6, 0, 0, 358);
clubtower = CreateObject(3749,1081.3000000,-778.4000200,112.5000000);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
//#endif
CMD:gateopen(playerid,params[]) {
MoveObject(gate, 1081.4, -777, 109.6, 2);
SendClientMessage(playerid,blue,"[GATE]: Welcome Home!");
return 1;
}
CMD:gateclose(playerid,params[]) {
MoveObject(gate, 1081.4, -777, 103.6, 0, 0, 358);
SendClientMessage(playerid,orange,"[GATE]: Goodbye!");
return 1;
}
This one will work.
@IamPRO - You forgot to mention a 'new' for clubtower object, other than that, your's is working too.