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There is a method to get the coordinates inside a vehicle trunk? I need this for place an object (like weapon, box etc) inside of it.
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No. I think the closest you can get (without manually defining each of the 212 vehicles) is to use a combination of the data you can get from GetVehicleModelInfo. Position of the rear wheels, combined with the height of the rear bumper should give you a decent starting position for a generic car.