18.08.2014, 14:03
(
Последний раз редактировалось Derexi; 18.08.2014 в 14:08.
Причина: Additional info
)
Anyone with an ID above 0 in my server doesn't get their stats loaded from the MySQL database. A player connects, logs in with a dialog and then stats are supposed to load from MySQL into player variables, but this only works if your ID is 0. I can't figure it out and every time I've asked so far I've been ignored because I assume no one knows the answer. Does anybody know what's up, or do I need to rewrite my entire login/register system?
ALSO: When I restart my server, everyone's stats are saved, but then looking at the MySQL log, there seems to be a constant loop that saves stats until the server is back online:
ALSO: When I restart my server, everyone's stats are saved, but then looking at the MySQL log, there seems to be a constant loop that saves stats until the server is back online:
Код:
[20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed. [20:02:02] >> mysql_query( Connection handle: 1 ) [20:02:02] CMySQLHandler::Query(UPDATE players SET ip='', level=0, score=0, kills=0, deaths=0, money=0, vehiclepass=0 WHERE name = '') - Successfully executed.