08.08.2014, 09:38
when people die they loose their wanted level....how do i make it like umm.. any guy got 2 stars he dided still got 2 stars but in mine if player got 2 stars he died he has 1 star -_-
new wantedLevel[ MAX_PLAYERS ];
public OnPlayerDeath(playerid, killerid, reason)
{
wantedLevel[playerid] = GetPlayerWantedLevel(playerid);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerWantedLevel(playerid, wantedLevel[playerid]);
return 1;
}