Posts: 1,498
Threads: 110
Joined: Aug 2013
03.08.2014, 17:41
(
Последний раз редактировалось Crystallize; 23.12.2015 в 13:16.
)
Fixed.
Posts: 1,241
Threads: 67
Joined: Dec 2013
You mean sound ? In Hunger Games they doesn't shoot, It's just a sound.
Posts: 1,498
Threads: 110
Joined: Aug 2013
No lol it shoots check the cannon part again
Posts: 983
Threads: 98
Joined: Feb 2012
Reputation:
0
Pick the proper missile object, create the cannon positions, make a timer for players and check in it whether the player is in range of the cannon area or not if he's then create an object at the position of the cannon and start making it move using the natives of objects in samp include and in the same timer check if the object has reached the player or not (distance) if it reached then destroy it and create some explosives.
I hope I helped any feedback would be appreciated!