A Small TextDraw Prob.
#1

Solved.
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#2

use
pawn Код:
format(ping, sizeof(ping), "~y~Ping: ~g~%d - kills %d - death %d - admin %d ",GetPlayerPing(playerid));
in one textdraw
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#3

Quote:
Originally Posted by DaTa[X]
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use
pawn Код:
format(ping, sizeof(ping), "~y~Ping: ~g~%d - kills %d - death %d - admin %d ",GetPlayerPing(playerid));
in one textdraw
okay ty gonna test
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#4

Solved.
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#5

well ! first u need to use PlayerTextDraw not global textdraws
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#6

Quote:
Originally Posted by DaTa[X]
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well ! first u need to use PlayerTextDraw not global textdraws
Done i changed all to PlayerText and compiled and got no errors and good to go.. Tested same nth appears :/ wht else might it be?
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#7

Where Have you done TextDrawShowForPlayer ?
Edit Add them at last i mean after all creattextdraws and shadow etc At last of on player connect Or Show them in onplayerspawn
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#8

Quote:
Originally Posted by rockhopper
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Where Have you done TextDrawShowForPlayer ?
Edit Add them at last i mean after all creattextdraws and shadow etc At last of on player connect Or Show them in onplayerspawn
i have it under OnPlayerSpawn and tried to put it under OnPlayerConnect and same nth appear im trying every option and changing it but still if u got more ideas tell me
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#9

pawn Код:
Use TextDrawShowForPlayer(playerid,textdrawname);// DONT USE [playerid] Try
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#10

Quote:
Originally Posted by rockhopper
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pawn Код:
Use TextDrawShowForPlayer(playerid,textdrawname);// DONT USE [playerid] Try
hmmm now only shows the (Ping: my ping Kills: )and nth more other ideas bro?
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