10.07.2014, 19:53
I think this is a known bug, where if you set a checkpoint it will take the size of the last one. I checked the fixes.inc, and all they do is disable the checkpoint before settting the new one. But for some reason it's not working. I even tries setting a checkpoint with size of 10.0 then I used this command:
But the size is still 10.0.
So is there anyway to fix this bug? And if you gonna suggest that I use a streamer, then what should the streaming distance be? I want it to be seen all the time from any location.
Код:
YCMD:test(playerid, params[], help) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 0.0, 0.0, 5.0, 2.0); return 1; }
So is there anyway to fix this bug? And if you gonna suggest that I use a streamer, then what should the streaming distance be? I want it to be seen all the time from any location.