01.07.2014, 19:02
I have this in OnPlayerDeath because i want it to show for the KILLERID and its a playertextdraw so i want to make it hide in 1 second. but everytime i do it. it wont go away.
The textdraw:
The textdraw:
pawn Код:
public OnPlayerDeath(playerid, killerid , reason)
{
deathhit[killerid] = CreatePlayerTextDraw(killerid, 2.000000, 448.916687, "usebox");
PlayerTextDrawLetterSize(killerid, deathhit[killerid], 0.000000, -50.029632);
PlayerTextDrawTextSize(killerid, deathhit[killerid], 637.375000, 0.000000);
PlayerTextDrawAlignment(killerid, deathhit[killerid], 1);
PlayerTextDrawColor(killerid, deathhit[killerid], 0);
PlayerTextDrawUseBox(killerid, deathhit[killerid], true);
PlayerTextDrawBoxColor(killerid, deathhit[killerid], -1086308152);
PlayerTextDrawSetShadow(killerid, deathhit[killerid], 0);
PlayerTextDrawSetOutline(killerid, deathhit[killerid], 0);
PlayerTextDrawFont(killerid, deathhit[killerid], 0);
PlayerTextDrawShow(killerid,deathhit[killerid]);
SetTimer("RemoveDeathText",1000, false);
return 1;
}
forward RemoveDeathText(killerid);
public RemvoeDeathText(killerid)
{
PlayerTextDrawHide(killerid,deathhit[killerid]);
return 1;
}