18.06.2014, 13:27
I have edited CoS without dialogs, i added dialogs to it, first i named the dialogs, defined with id, it was the same problem, Used:
#define CARDIALOGG 13371
It didn't work. Then deleted the defines with CARDIALOGG and renamed it to 13371 all, it was the same problem.
Can someone help?.
#define CARDIALOGG 13371
It didn't work. Then deleted the defines with CARDIALOGG and renamed it to 13371 all, it was the same problem.
Quote:
if(dialogid == 13371) { if(response) { if(listitem == 0) // Park it { LockMyVehFnc(playerid); } if(listitem == 1) // Lock/Unlock { ParkMyVehFnc(playerid); } if(listitem == 2) // Park Vehicle { LocateMyVehFnc(playerid,0); } if(listitem == 3) // Locate it { SellMyVehFnc(playerid); } if(listitem == 4) // Sell vehicle $500.000 { ShowPlayerDialog(playerid, 13377, DIALOG_STYLE_INPUT, "Vehicle Sale", "Enter players ID", "Enter", "Exit"); } } return 1; } |