17.06.2014, 04:28
[Help]Yellow Indicator
17.06.2014, 04:40
pawn Код:
// Put this in OnGameModeInIt.
DisableInteriorEnterExits();
- Description: Disable all the interior entrances and exits in the game (the yellow arrows at doors).
17.06.2014, 05:06
Quote:
pawn Код:
- Description: Disable all the interior entrances and exits in the game (the yellow arrows at doors). |
and
Код:
D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(3675) : warning 217: loose indentation D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(4569) : warning 217: loose indentation D:\asaad\(0.3z) USF - Server Pack\gamemodes\usfMain.pwn(4570) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings.
17.06.2014, 05:23
Are you sure you added it correctly?
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
return 1;
}
17.06.2014, 08:23
Quote:
Are you sure you added it correctly?
pawn Код:
|
Код:
public OnGameModeInit() { DisableInteriorEnterExits(); return 1; } SetGameModeText("Stunt/Freeroam/DM/Fun"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
17.06.2014, 08:33
Please Someone Help Me
Sorry For Double Post.
Sorry For Double Post.
17.06.2014, 08:52
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
SetGameModeText("Stunt/Freeroam/DM/Fun");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
17.06.2014, 08:53
pawn Код:
public OnGameModeInit()
{
DisableInteriorEnterExits();
SetGameModeText("Stunt/Freeroam/DM/Fun");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
http://codegenerators.pl
17.06.2014, 09:02
17.06.2014, 09:05
Код:
public OnGameModeInit() { DisableInteriorEnterExits(); SetGameModeText("Stunt/Freeroam/DM/Fun"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } planelist = LoadModelSelectionMenu("planes.txt"); boatlist = LoadModelSelectionMenu("boats.txt"); vehlist = LoadModelSelectionMenu("vehicles.txt"); SetWorldTime(12); UsePlayerPedAnims(); LoadVehicles(); new time[10], date[10], h, m, s, y, mon, day; gettime(h, m, s); getdate(y, mon, day); format(time, sizeof(time), "%d:%d:%d", h, m, s); format(date, sizeof(date), "%d/%d/%d", day, mon, y); new INI:FILE_SERVER_STATS = INI_Open(ServerStats); INI_SetTag(FILE_SERVER_STATS, "Server_Statistics"); INI_WriteString(FILE_SERVER_STATS, "Last_Restarted_Time", time); INI_WriteString(FILE_SERVER_STATS, "Last_Restarted_Date", date); INI_Close(FILE_SERVER_STATS); INI_ParseFile(ServerStats, "loadserverstats", .bExtra = false); ScoreTimer = SetTimer("scoretimer", 1000, true); FixTimer = SetTimer("FixAllCar",1000,true); SetTimer("RandomMessages", 90000, true); SetTimer("DMcountUpdate", 1000, true); SetTimer("TDmsg",8000,true); cTDcolor = SetTimer("ChangeTDcolor", 2000, false); cWEBcolor = SetTimer("ChangeWEBcolor", 2000, false); box = TextDrawCreate(780.000000, 450.744384, "usebox"); TextDrawLetterSize(box, 0.036497, -2.580867); TextDrawTextSize(box, -309.500000, 11.199993); TextDrawAlignment(box, 1); TextDrawColor(box, 0); TextDrawUseBox(box, true); TextDrawBoxColor(box, 102); TextDrawSetShadow(box, 0); TextDrawSetOutline(box, 0); TextDrawFont(box, 0); fdm = TextDrawCreate(82.000000, 429.333160, "Field DM (/fdm):"); TextDrawLetterSize(fdm, 0.269998, 1.879999); TextDrawAlignment(fdm, 1); TextDrawColor(fdm, -201681153); TextDrawSetShadow(fdm, 0); TextDrawSetOutline(fdm, 0); TextDrawBackgroundColor(fdm, 51); TextDrawFont(fdm, 1); TextDrawSetProportional(fdm, 1); war = TextDrawCreate(273.000000, 430.577789, "War DM (/war):"); TextDrawLetterSize(war, 0.300000, 1.786666); TextDrawAlignment(war, 1); TextDrawColor(war, -201681153); TextDrawSetShadow(war, 0); TextDrawSetOutline(war, 1); TextDrawBackgroundColor(war, 51); TextDrawFont(war, 1); TextDrawSetProportional(war, 1); mini = TextDrawCreate(473.000000, 429.333343, "Minigun DM (/mini):"); TextDrawLetterSize(mini, 0.255499, 1.991999); TextDrawAlignment(mini, 1); TextDrawColor(mini, -101017857); TextDrawSetShadow(mini, 0); TextDrawSetOutline(mini, 1); TextDrawBackgroundColor(mini, 51); TextDrawFont(mini, 1); TextDrawSetProportional(mini, 1); fdmplayers = TextDrawCreate(160.000000, 430.577789, "x"); TextDrawLetterSize(fdmplayers, 0.449999, 1.600000); TextDrawAlignment(fdmplayers, 1); TextDrawColor(fdmplayers, -1523963137); TextDrawSetShadow(fdmplayers, 0); TextDrawSetOutline(fdmplayers, 1); TextDrawBackgroundColor(fdmplayers, 51); TextDrawFont(fdmplayers, 1); TextDrawSetProportional(fdmplayers, 1); warplayers = TextDrawCreate(358.500000, 431.822326, "x"); TextDrawLetterSize(warplayers, 0.449999, 1.600000); TextDrawAlignment(warplayers, 1); TextDrawColor(warplayers, -1523963137); TextDrawSetShadow(warplayers, 0); TextDrawSetOutline(warplayers, 1); TextDrawBackgroundColor(warplayers, 51); TextDrawFont(warplayers, 1); TextDrawSetProportional(warplayers, 1); miniplayers = TextDrawCreate(563.000000, 431.822204, "x"); TextDrawLetterSize(miniplayers, 0.449999, 1.600000); TextDrawAlignment(miniplayers, 1); TextDrawColor(miniplayers, -1523963137); TextDrawSetShadow(miniplayers, 0); TextDrawSetOutline(miniplayers, 1); TextDrawBackgroundColor(miniplayers, 51); TextDrawFont(miniplayers, 1); TextDrawSetProportional(miniplayers, 1); web = TextDrawCreate(437.000000, 1.866636, "~y~www~r~."SERVER_WEBSITE".~y~com"); TextDrawLetterSize(web, 0.392499, 1.705777); TextDrawAlignment(web, 1); TextDrawColor(web, -1); TextDrawSetShadow(web, 0); TextDrawSetOutline(web, 1); TextDrawBackgroundColor(web, 51); TextDrawFont(web, 2); TextDrawSetProportional(web, 1); InfoTD = TextDrawCreate(81.500000, 413.155670, "Don't forget to try our best maps at /dreamyland!"); TextDrawLetterSize(InfoTD, 0.272498, 1.662222); TextDrawAlignment(InfoTD, 1); TextDrawColor(InfoTD, -1); TextDrawSetShadow(InfoTD, 0); TextDrawSetOutline(InfoTD, 1); TextDrawBackgroundColor(InfoTD, 51); TextDrawFont(InfoTD, 1); TextDrawSetProportional(InfoTD, 1); u = TextDrawCreate(6.000000, 406.311218, "U"); TextDrawLetterSize(u, 0.661500, 2.390223); TextDrawAlignment(u, 1); TextDrawColor(u, -5963521); TextDrawSetShadow(u, 0); TextDrawSetOutline(u, 1); TextDrawBackgroundColor(u, 51); TextDrawFont(u, 3); TextDrawSetProportional(u, 1); sf = TextDrawCreate(20.500000, 405.688934, "SF"); TextDrawLetterSize(sf, 0.671500, 2.440000); TextDrawAlignment(sf, 1); TextDrawColor(sf, -65281); TextDrawSetShadow(sf, 0); TextDrawSetOutline(sf, 1); TextDrawBackgroundColor(sf, 51); TextDrawFont(sf, 3); TextDrawSetProportional(sf, 1); return 1; }
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