10.05.2014, 10:59
(9164) : warning 219: local variable "string" shadows a variable at a preceding level
warning here
(9886) : warning 213: tag mismatch
warning here
(10449) : warning 202: number of arguments does not match definition
warning here
(12962) : warning 219: local variable "sendername" shadows a variable at a preceding level
warn here
Код:
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { GetPlayerName(playerid, sendername, sizeof(sendername)); new ownvehkey; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; } else { return 1; } if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0) { new carsellprice = CarInfo[ownvehkey][cValue] / 4 * 3; new Float:x,Float:y,Float:z; new Float:a; CarInfo[ownvehkey][cOwned] = 0; strmid(CarInfo[ownvehkey][cOwner], "Dealership", 0, strlen("Dealership"), 999); GivePlayerMoney(playerid,carsellprice); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new string[128]; format(string, sizeof(string), "Go prodadovte vasiot avtomobil za %d.", carsellprice); SendClientMessage(playerid,COLOR_YELLOW,string); GetVehiclePos(ownvehkey, x, y, z); GetVehicleZAngle(ownvehkey, a); CarInfo[ownvehkey][cLocationx] = x; CarInfo[ownvehkey][cLocationy] = y; CarInfo[ownvehkey][cLocationz] = z; CarInfo[ownvehkey][cAngle] = a; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { PlayerInfo[playerid][pPcarkey] = 999; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { PlayerInfo[playerid][pPcarkey2] = 999; } RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); if(PlayerInfo[playerid][pLocal] == ownvehkey) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]); PlayerInfo[playerid][pInt] = 0; } OnPropUpdate(); OnPlayerUpdate(playerid); DestroyVehicle(ownvehkey); CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000); return 1; } }
Код:
new string[128];
Код:
if(dialogid == DIALOG_FIRMA2) { if(!response) return 1; if(PlayerInfo[playerid][pPosedovanjeFirme2] == 0) return SCM(playerid,BELA, "{F81414}GRESKA:{FFFFFF} Nemate Biznis!"); new i = PlayerInfo[playerid][pPosedovanjeFirme2]; switch(listitem) { case 0: { if(!IsPlayerInRangeOfPoint(playerid, 15.0, FirmaInfo[i][fUlazX], FirmaInfo[i][fUlazY], FirmaInfo[i][fUlazZ])) return SCM(playerid,BELA,"{F81414}GRESKA:{FFFFFF} Ne ste kaj vasta Firma!"); GivePlayerMoney(playerid,FirmaInfo[i][fCena]/2); FirmaInfo[i][fProveraVlasnika] = 0; FirmaInfo[i][fKasa] = 0; strmid(FirmaInfo[i][bVlasnik], "Niko", 0, strlen("Niko"), 255); PlayerInfo[playerid][pPosedovanjeFirme2] = 0; SacuvajFirme(i); FirmaLP(i); OnPlayerUpdate(playerid); format(string,sizeof(string),"{6EF83C}INFO:{FFFFFF}Ja prodadovte Firmata za{FFFFFF}$%d {00C0FF}!",FirmaInfo[i][fCena]); SCM(playerid,BELA,string); }
Код:
strmid(FirmaInfo[i][bVlasnik], "Niko", 0, strlen("Niko"), 255); PlayerInfo[playerid][pPosedovanjeFirme2] = 0;
Код:
if(dialogid == 9813) { if(response) { strval(inputtext); strmid(PlayerInfo[playerid][pEmail], inputtext, 0, strlen(inputtext), 225); format(string, sizeof(string), "{6EF83C}INFO:{FFFFFF}Go promenavte vasiot E-Mail vo %s.", inputtext); SendClientMessage(playerid, COLOR_WHITE, string); EmailDozvola[playerid] = 0; OnPlayerRegister(playerid); } }
Код:
OnPlayerRegister(playerid);
Код:
if(dialogid == ZELBA) { if(!response) return 1; if(response) { new result[128],sendername[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "\nZelba | %s Saka: %s", sendername, (result)); ABroadCast(-1,string,1); WishLog(string); } }
Код:
new result[128],sendername[MAX_PLAYER_NAME+1];