ID bug when i do /rob and playerid he say write ID
#1

When i type /rob or /rape or /kidnap or every command that need ID player to do it he say type the ID of player.

what to do?
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#2

/rob [playerid]

If they are player ID # 3 then do
/rob 3

Hit tab to see player ids
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#3

Quote:
Originally Posted by MichealScript
Посмотреть сообщение
When i type /rob or /rape or /kidnap or every command that need ID player to do it he say type the ID of player.

what to do?
If you mean how to do it...

pawn Код:
YCMD:rape(playerid, params[], help)
{
    if(help) return SCM(playerid, COLOR_GREY, "Not supported");
   
    new pid;
    if(sscanf(params, "d", pid)) return SCM(playerid, -1, "USAGE: /rape [playerid]");
   
    // code goes here
   
    return 1;
}
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#4

No No i mean the IDs are bugged !!!!

when you do command with ID and type player ID he still say you "type /rob (playerid) or /rape (playerid) or this things and i already type playerid but he say me that me need to type it.

its plugins bug?
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#5

Show us your code.
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#6

Ok ,

Quote:

pwn code;

dcmd_rob(playerid,params[])
{
new string[128];
new ID;
if(sscanf(params, "u", ID))
{
SendClientMessage(playerid,COLOR_ERROR,"USAGE: /rob (Player Name/ID)");
return 1;
}
if(IsSpawned[playerid] != 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You must be alive and spawned in order to be able to use this command.");
return 1;
}
if(CommandsBlocked[playerid] == 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] Your commands are blocked, You cannot use commands.");
return 1;
}
if(InDuel[playerid] == 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You cannot use commands while on duel, Use /leaveduel to exit the duel.");
return 1;
}
if(IsFrozen[playerid] == 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You have been frozen by a Server Administrator. You cannot use this command.");
return 1;
}
if(InAdminMode[ID] == 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You cannot use this command on this player because they are in Administrator mode.");
return 1;
}
if(InVIPMode[ID] == 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You cannot use this command on this player because they are in VIP mode.");
return 1;
}
if(IsKidnapped[playerid] == 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You are kidnapped. You cannot use this command.");
return 1;
}
if(gTeam[playerid] != TEAM_THIEF && gTeam[playerid] != TEAM_GANGZ)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] Only GangZ members and Thieves can rob players of their money.");
return 1;
}
if(!IsPlayerConnected(ID))
{
format(string,sizeof(string),"[ERROR] The player ID (%d) is not connected to the server. You cannot rob them",ID);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(GetDistanceBetweenPlayers(playerid,ID) > 4)
{
format(string,sizeof(string),"[ERROR] %s(%d) is too far away. You cannot reach him to rob him.",PlayerName(ID),ID);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER || GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You cannot rob someone while in a vehicle. Exit the vehicle first.");
return 1;
}
if(GetPlayerState(ID) == PLAYER_STATE_DRIVER || GetPlayerState(ID) == PLAYER_STATE_PASSENGER)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You cannot rob someone while they are in a vehicle. Get them to exit the vehicle first.");
return 1;
}
if(playerid == ID)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You cannot rob yourself, how can you even manage that?");
return 1;
}
if(IsSpawned[ID] != 1)
{
format(string,sizeof(string),"[ERROR] %s(%d) is not spawned. You cannot rob dead people ..",PlayerName(ID),ID);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(IsFrozen[ID] == 1)
{
format(string,sizeof(string),"[ERROR] %s(%d) is frozen by a Server Administrator. You cannot rob them.",PlayerName(ID),ID);
SendClientMessage(playerid,COLOR_ERROR,string);
return 1;
}
if(AttemptedToRobRecently[playerid] >= 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You are too tired from your last rob attempt. Please wait before robbing again.");
return 1;
}
if(HasRobbedRecently[playerid] >= 1)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] You are too tired from the last person you robbed. Please wait before robbing again.");
return 1;
}
if(GetPlayerMoney(ID) <= 0)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] That player has no money in their pockets. What would be the point in robbing them?");
return 1;
}
new crand = random(100);
if(crand <= 30)
{
SendClientMessage(playerid,COLOR_ERROR,"[ERROR] Rob attempt failed. The player slipped out of your grasp.");
AttemptedToRobRecently[playerid] =35;
return 1;
}
if(GetDistanceBetweenPlayers(playerid,ID) <= 4 && crand > 30)
{
new current_zone = player_zone[playerid];
new mrand =random(GetPlayerMoney(ID));
SendClientMessage(playerid,COLOR_DEADCONNECT,"[[_Player Robbed_]]");
format(string,sizeof(string),"You have robbed $%d from %s(%d). Careful they dont come after you!",mrand,PlayerName(ID),ID);
SendClientMessage(playerid,COLOR_RED,string);
GivePlayerMoney(playerid,mrand);
IncreaseWantedLevel(playerid,;
HasRobbedRecently[playerid] =180;
IncreasePlayerScore(playerid,3);

SendClientMessage(ID,COLOR_DEADCONNECT,"[[_Robbed_]]");
format(string,sizeof(string),"You have had $%d robbed from you by %s(%d). Kill them for your money back or run!",mrand,PlayerName(playerid),playerid);
SendClientMessage(ID,COLOR_RED,string);
GivePlayerMoney(ID,-mrand);

format(string,sizeof(string),"[POLICE RADIO] Robbery: %s(%d) has robbed $%d from %s(%d). Location: %s.",PlayerName(playerid),playerid,mrand,PlayerNam e(ID),ID,zones[current_zone][zone_name]);
SendClientMessageToAllCops(string);
return 1;
}
return 1;
}
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#7

and he say me i must type the playerID in every command i type.
and i already type his ID but he say me type his ID .
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#8

i fixed it.
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#9

pawn Код:
// remove those if you've them in the top of your gamemode / filterscript or code.

#include <zcmd>
#include <sscanf2>

CMD:rob(playerid, params[])
{
    new giveplayerid, string[128];
     if(sscanf(params,"u", giveplayerid) return SendClientMessage(playerid, -1, "/rob [playerid]");
     if(giveplayerid == INVALID_PLAYERID) return SendClientMessage(playerid, -1, "That player isn't even online or available.");
     if(GetPlayerMoney(giveplayerid) >= 1 && GetPlayerMoney(giveplayerid) != 0) {
     moneyrobbed = GetPlayerMoney(giveplayerid);
     GivePlayerMoney(playerid, moneyrobbed); // The robbed money was given successfully (edit the code if you dont want that you lose all the money.
    format(string,sizeof(string),"You've robbed (%d) successfully from that player, keep up the good work.",robbedmoney);
    SendClientMessage(playerid, -1, string);
   return 1;
}

i hope that I helped you, it was just a random code.. not tested.
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#10

Yes but i found it was bug in plugins .
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