05.05.2014, 18:51
Hello guys.
I've started to make an AC-130 like script, where you can shoot from a plane. So i attached an object to a plane what is driven by an other player and i attached the camera to the object. I made the a code like this for shooting missiles:
So my problem is that the rocket is flying to an exact position every time and not where i'm amining at.
Anybody can help?
I've started to make an AC-130 like script, where you can shoot from a plane. So i attached an object to a plane what is driven by an other player and i attached the camera to the object. I made the a code like this for shooting missiles:
Код:
if(PRESSED(KEY_FIRE)) { new Float:x, Float:y, Float:z, Float:camx, Float:camy, Float:camz; GetPlayerCameraPos(playerid, x, y, z); GetPlayerCameraFrontVector(playerid, camx, camy, camz); gGunshipRocket = CreateObject(345, x, y, z, 0.0, 0.0, 500.0); //SetObjectFaceCoords3D(gGunshipRocket, camx, camy, camz); // a 3rd party stock for changing the rocket's facing MoveObject(gGunshipRocket, camx, camy, camz, 50); }
Anybody can help?