[Map] Hideout/House/Whatever
#1

Hey fellas!This is a map made by me(ofc). I made it for a server and the server closed and i found this map somewhere in my PC so decided to release it.....
SS here:-








Code here:-
Код:
CreateObject(19378, 361.07999, -1895.18994, 1.31000,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 361.01999, -1888.84998, 0.89000,   0.00000, 0.00000, 270.00000);
CreateObject(19378, 361.01999, -1884.06995, 1.31000,   0.00000, 0.00000, 0.00000);
CreateObject(19366, 361.04999, -1889.06006, 5.02000,   0.00000, 0.00000, 0.00000);
CreateObject(19378, 398.04001, -1888.30005, 1.56000,   0.00000, 0.00000, 0.00000);
CreateObject(19412, 398.04001, -1881.88000, 3.05000,   0.00000, 0.00000, 0.00000);
CreateObject(19366, 398.09000, -1881.87000, 5.02000,   0.00000, 0.00000, 0.00000);
CreateObject(19366, 398.06000, -1878.66003, 3.08000,   0.00000, 0.00000, 0.00000);
CreateObject(19366, 398.06000, -1878.66003, 5.02000,   0.00000, 0.00000, 0.00000);
CreateObject(1649, 398.07001, -1882.22998, 1.72000,   0.00000, 0.00000, 90.00000);
CreateObject(1649, 398.07001, -1882.22998, 1.72000,   0.00000, 0.00000, 90.00000);
CreateObject(1649, 398.07001, -1882.22998, 1.72000,   0.00000, 0.00000, 90.00000);
CreateObject(1649, 398.07001, -1882.22998, 1.72000,   0.00000, 0.00000, 90.00000);
CreateObject(1649, 398.06000, -1880.98999, 1.72000,   0.00000, 0.00000, 270.00000);
CreateObject(19377, 381.75000, -1879.03003, 1.14000,   0.00000, 0.00000, 0.00000);
CreateObject(19377, 365.94000, -1885.48999, 1.14000,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 393.17001, -1879.18005, 1.14000,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 384.70999, -1879.15002, 1.14000,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 365.89001, -1879.15002, 1.14000,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 370.72000, -1879.09998, 1.41000,   0.00000, 0.00000, 0.00000);
CreateObject(1491, 370.70999, -1883.80005, 1.14000,   0.00000, 0.00000, 0.00000);
CreateObject(2517, 361.67001, -1881.05005, 1.64000,   0.00000, 0.00000, 0.00000);
CreateObject(2525, 363.22000, -1881.46997, 1.58000,   0.00000, 0.00000, 270.00000);
CreateObject(1491, 363.70001, -1883.92004, 1.24000,   0.00000, 0.00000, 270.00000);
CreateObject(19377, 363.76001, -1879.16003, 1.51000,   0.00000, 0.00000, 0.00000);
CreateObject(2563, 365.57001, -1881.75000, 1.54000,   0.00000, 0.00000, 0.00000);
CreateObject(2372, 369.45999, -1881.08997, 1.44000,   0.00000, 0.00000, 0.00000);
CreateObject(2394, 369.26999, -1880.48999, 2.11000,   0.00000, 0.00000, 90.00000);
CreateObject(638, 364.31000, -1880.79004, 2.22000,   0.00000, 0.00000, 0.00000);
CreateObject(2286, 366.91000, -1885.31995, 3.94000,   0.00000, 0.00000, 180.00000);
CreateObject(2255, 367.12000, -1879.79004, 3.65000,   0.00000, 0.00000, 0.00000);
CreateObject(2140, 396.35001, -1892.39001, 0.30000,   0.00000, 0.00000, 180.00000);
CreateObject(2140, 397.32001, -1892.40002, 0.30000,   0.00000, 0.00000, 180.00000);
CreateObject(2137, 392.59000, -1892.52002, 0.25000,   0.00000, 0.00000, 180.00000);
CreateObject(2137, 394.56000, -1892.53003, 0.25000,   0.00000, 0.00000, 180.00000);
CreateObject(2137, 393.57999, -1892.50000, 0.25000,   0.00000, 0.00000, 180.00000);
CreateObject(2135, 390.45001, -1892.44995, 0.21000,   0.00000, 0.00000, 180.00000);
CreateObject(2135, 391.45001, -1892.45996, 0.21000,   0.00000, 0.00000, 180.00000);
CreateObject(2136, 389.35001, -1892.40002, 0.19000,   0.00000, 0.00000, 180.00000);
CreateObject(1649, 387.10999, -1891.07996, 1.97000,   0.00000, 0.00000, 270.00000);
CreateObject(19371, 396.42001, -1885.91003, 5.25000,   0.00000, 0.00000, 90.00000);
CreateObject(19371, 387.07999, -1893.77002, 5.06000,   0.00000, 0.00000, 0.00000);
CreateObject(19371, 388.67001, -1885.93005, 1.93000,   0.00000, 0.00000, 90.00000);
CreateObject(19371, 391.76001, -1885.90002, 1.93000,   0.00000, 0.00000, 90.00000);
CreateObject(1491, 396.39999, -1885.90002, 1.04000,   0.00000, 0.00000, 0.00000);
CreateObject(19371, 394.82001, -1885.89001, 1.93000,   0.00000, 0.00000, 90.00000);
CreateObject(19371, 388.76999, -1885.94995, 4.94000,   0.00000, 0.00000, 90.00000);
CreateObject(19371, 394.82001, -1885.89001, 5.35000,   0.00000, 0.00000, 90.00000);
CreateObject(19371, 391.98999, -1885.93994, 4.94000,   0.00000, 0.00000, 90.00000);
CreateObject(19371, 387.16000, -1887.47998, 1.93000,   0.00000, 0.00000, 0.00000);
CreateObject(19371, 387.16000, -1887.43005, 5.06000,   0.00000, 0.00000, 0.00000);
CreateObject(19371, 387.14999, -1890.64001, 5.06000,   0.00000, 0.00000, 0.00000);
CreateObject(2139, 391.70001, -1886.51001, 0.67000,   0.00000, 0.00000, 0.00000);
CreateObject(19371, 388.57001, -1885.90002, 1.93000,   0.00000, 0.00000, 90.00000);
CreateObject(2139, 387.73001, -1886.53003, 0.67000,   0.00000, 0.00000, 0.00000);
CreateObject(2139, 388.73999, -1886.53003, 0.67000,   0.00000, 0.00000, 0.00000);
CreateObject(2139, 389.73001, -1886.53003, 0.67000,   0.00000, 0.00000, 0.00000);
CreateObject(2139, 390.70999, -1886.52002, 0.67000,   0.00000, 0.00000, 0.00000);
CreateObject(1739, 391.72000, -1887.58997, 1.68000,   0.00000, 0.00000, 270.00000);
CreateObject(1739, 387.85999, -1887.50000, 1.68000,   0.00000, 0.00000, 270.00000);
CreateObject(1739, 388.79001, -1887.51001, 1.68000,   0.00000, 0.00000, 270.00000);
CreateObject(1739, 389.73999, -1887.55005, 1.68000,   0.00000, 0.00000, 270.00000);
CreateObject(1739, 390.78000, -1887.56006, 1.68000,   0.00000, 0.00000, 270.00000);
CreateObject(1775, 395.07001, -1886.44995, 2.00000,   0.00000, 0.00000, 0.00000);
CreateObject(19377, 375.34000, -1879.18005, 1.14000,   0.00000, 0.00000, 90.00000);
CreateObject(1491, 370.76001, -1883.83997, 1.14000,   0.00000, 0.00000, 270.00000);
CreateObject(19377, 377.03000, -1883.77002, 1.14000,   0.00000, 0.00000, 90.00000);
CreateObject(14461, 379.82999, -1877.71997, 3.42000,   0.00000, 0.00000, 0.00000);
CreateObject(1713, 380.84000, -1880.68005, 1.28000,   0.00000, 0.00000, 270.00000);
CreateObject(1827, 378.70001, -1881.42004, 1.48000,   0.00000, 0.00000, 0.00000);
CreateObject(1708, 376.45999, -1880.59998, 1.55000,   0.00000, 0.00000, 57.17000);
CreateObject(1708, 376.76999, -1882.93994, 1.37000,   0.00000, 0.00000, 105.63000);
CreateObject(2225, 374.48999, -1883.66003, 1.30000,   0.00000, 0.00000, 180.00000);
CreateObject(2230, 375.22000, -1883.07996, 1.44000,   0.00000, 0.00000, 180.00000);
CreateObject(2230, 373.16000, -1883.18994, 1.44000,   0.00000, 0.00000, 180.00000);
CreateObject(14527, 367.01999, -1881.90002, 3.73000,   0.00000, 0.00000, 0.00000);
CreateObject(16151, 393.23001, -1880.34998, 1.52000,   0.00000, 0.00000, 90.00000);
CreateObject(2778, 384.04999, -1879.69995, 1.55000,   0.00000, 0.00000, 0.00000);
CreateObject(2681, 384.98001, -1879.73999, 1.69000,   0.00000, 0.00000, 0.00000);
CreateObject(2779, 385.91000, -1879.66003, 1.63000,   0.00000, 0.00000, 0.00000);
CreateObject(2964, 386.06000, -1881.94995, 1.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 385.89999, -1881.81995, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 386.14001, -1881.84998, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 385.73999, -1882.17004, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 385.51999, -1881.76001, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 386.54999, -1882.17004, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 386.44000, -1881.68994, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 385.29001, -1882.22998, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(2995, 386.01001, -1882.32996, 2.36000,   0.00000, 0.00000, 0.00000);
CreateObject(338, 385.38000, -1881.06995, 1.78000,   20.00000, 0.00000, 0.00000);
CreateObject(1361, 361.95001, -1888.08997, 1.71000,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 362.17999, -1891.55005, 1.71000,   0.00000, 0.00000, 0.00000);
CreateObject(1364, 364.17999, -1886.43994, 1.55000,   0.00000, 0.00000, 0.00000);
CreateObject(2773, 362.72000, -1888.73999, 1.53000,   0.00000, 0.00000, 90.00000);
CreateObject(2773, 362.56000, -1890.59998, 1.43000,   0.00000, 0.00000, 90.00000);
CreateObject(3524, 360.26999, -1890.77002, 1.10000,   0.00000, 0.00000, 270.00000);
CreateObject(3524, 360.28000, -1888.18994, 1.10000,   0.00000, 0.00000, 270.00000);
CreateObject(1649, 387.07999, -1890.82996, 1.97000,   0.00000, 0.00000, 90.00000);
CreateObject(3440, 382.17001, -1883.81006, -0.68000,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 387.22000, -1885.88000, 3.96000,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 387.22000, -1885.88000, -0.73000,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 382.17001, -1883.81006, 4.06000,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 370.63000, -1885.57996, -0.72000,   0.00000, 0.00000, 0.00000);
CreateObject(3440, 370.63000, -1885.57996, 3.98000,   0.00000, 0.00000, 0.00000);
CreateObject(1649, 398.02771, -1880.85632, 1.72000,   0.00000, 0.00000, 90.40099);
There is also an attached file if you want the map and don't want to copy the whole code from above.
Thank you(if you like the map ) or sorry(if you don't like it ) for future
Reply
#2

To be honest, it's not that cool. Try adding a floor, some trees or bushes outside to prevent people from knowing that place.
+3reps
Reply
#3

Good Job ! I like it. +REP
Reply
#4

Whatever others say! But, I just love it!
Reply
#5

Pretty interesting!
Reply
#6

I like the interior, but you should've made it somewhere else [ IN THE BEACH ]. Under a bridge at a beach, isn't that good. But, well, good work. +Rep.
Reply
#7

you should make that into a tramp area it will be pretty good nice work tho.
Reply
#8

Wow never got so many positive comments and reps xD i try to make more hideouts Thanks all again...
Reply
#9

As Legenda said, try adding a floor so it'll look more realistic.
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