SendClientMessage
#1

Anyone one know why this is happening?
Theres 1 line to send the message

Код:
public OnPlayerSpawn(playerid)

    SendClientMessage(playerid,0xFFFFAA00,"The Game Has Succesfully Loaded.");
But when i spawn ingame i see 2 of them.
The Game Has Succesfully Loaded.
The Game Has Succesfully Loaded.
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#2

Check if you send that message in OnPlayerSpawn from other mode. If not, then it seems that the callback is called twice (scripting issue).
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#3

I've sorted it thankyou.
+Rep
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