18.04.2014, 15:47
Quando eu vo equipa ele diz Vocк sу pode equipar no cofre org de sua HQ
mais esta tudo serto salvei as cordenadas mais mesmo assim nao pega
Код:
if(strcmp(cmd, "/equiparg", true) == 0) { new org = GetPlayerOrg(playerid); if(org == 5 || org == 6 || org == 10 || org == 11 || org == 12 || org == 13 || org == 15 || org == 16 || org == 17 || org == 18 || org == 19 || org == 20 ) if(IsAGang(playerid)) { if(CofreOrg[org][Materiais] < 50) { SendClientMessage(playerid,COLOR_GREY," O cofre de sua HQ tem menos de 50 materiais, compre mais com a mбfia ou deposite!"); return true; } if(org == 5 || PlayerToPoint(3, playerid, 323.1665,1117.5167,1083.8828)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 6 || PlayerToPoint(3, playerid, 2497.8489,-1703.2598,1014.7422)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 10 || PlayerToPoint(3, playerid, 1141.5215,-10.6199,1000.6719)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 11 || PlayerToPoint(3, playerid, 451.3770,-83.9226,999.5547))// { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 12 || PlayerToPoint(3, playerid, 2173.2478,-2256.5645,13.3048)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 13 || PlayerToPoint(3, playerid, 2345.5767,-1184.8669,1027.9766)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 15 || PlayerToPoint(3, playerid, 508.4756,-80.5316,998.9609)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 16 || PlayerToPoint(3, playerid, 2811.7351,-1171.3318,1025.5703)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return true; } if(org == 17 || PlayerToPoint(3, playerid, 1266.1218,-780.0120,1084.0078)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return 1; } if(org == 18 || PlayerToPoint(3, playerid, -225.7658,1400.3685,27.7656)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return 1; } if(org == 19 || PlayerToPoint(3, playerid, 414.4804,2536.6851,10.0000)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return 1; } if(org == 20 || PlayerToPoint(3, playerid, 2551.3342,-1290.7883,1060.9844)) { SendClientMessage(playerid,COLOR_GREY," Vocк sу pode equipar no cofre org de sua HQ!"); return 1; } new dorgas = CofreOrg[org][Materiais]; if(PlayerInfo[playerid][pLider] >= 1) { CofreOrg[org][Materiais] = dorgas-50; GivePlayerWeapon(playerid, 4, 1); SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GivePlayerWeapon(playerid, 24, 800); GivePlayerWeapon(playerid, 25, 400); GivePlayerWeapon(playerid, 29, 400); GivePlayerWeapon(playerid, 31, 600); format(string, sizeof(string), "* Gangster %s pega seus equipamentos de lнder.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } else if(PlayerInfo[playerid][pRank] <= 1) { CofreOrg[org][Materiais] = dorgas-50; SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GivePlayerWeapon(playerid, 24, 120); GivePlayerWeapon(playerid, 25, 140); GivePlayerWeapon(playerid, 29, 130); GivePlayerWeapon(playerid, 31, 250); format(string, sizeof(string), "* Gangster %s pega seus equipamentos.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } else if(PlayerInfo[playerid][pRank] == 2) { CofreOrg[org][Materiais] = dorgas-50; SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GivePlayerWeapon(playerid, 24, 120); GivePlayerWeapon(playerid, 25, 140); GivePlayerWeapon(playerid, 29, 130); GivePlayerWeapon(playerid, 31, 250); format(string, sizeof(string), "* Gangster %s pega seus equipamentos.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } else if(PlayerInfo[playerid][pRank] == 3) { CofreOrg[org][Materiais] = dorgas-50; SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GivePlayerWeapon(playerid, 24, 170); GivePlayerWeapon(playerid, 25, 200); GivePlayerWeapon(playerid, 29, 180); GivePlayerWeapon(playerid, 31, 320); format(string, sizeof(string), "* Gangster %s pega seus equipamentos.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } else if(PlayerInfo[playerid][pRank] == 4) { CofreOrg[org][Materiais] = dorgas-50; SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GivePlayerWeapon(playerid, 24, 230); GivePlayerWeapon(playerid, 25, 230); GivePlayerWeapon(playerid, 29, 210); GivePlayerWeapon(playerid, 31, 380); format(string, sizeof(string), "* Gangster %s pega seus equipamentos.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } else if(PlayerInfo[playerid][pRank] == 5) { CofreOrg[org][Materiais] = dorgas-50; SetPlayerArmour(playerid, 100.0); SetPlayerHealth(playerid, 100.0); GivePlayerWeapon(playerid, 24, 500); GivePlayerWeapon(playerid, 25, 300); GivePlayerWeapon(playerid, 29, 300); GivePlayerWeapon(playerid, 31, 500); GivePlayerWeapon(playerid, 34, 150); format(string, sizeof(string), "* Gangster %s pega seus equipamentos.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } } return true; }