05.04.2014, 16:29
Boa tarde, sou novato, e estou a tentar aprender pawn, estava adaptar um FS no meu Gamemode, porйm obtive estes erros
Gostaria de saber como resolver a situaзгo
PHP код:
C:\Users\FlбvioJ\Desktop\sv rp\gamemodes\RP.pwn(82228) : error 021: symbol already defined: "JB_OnGameModeInit"
C:\Users\FlбvioJ\Desktop\sv rp\gamemodes\RP.pwn(82248) : error 021: symbol already defined: "JB_OnPlayerCommandText"
C:\Users\FlбvioJ\Desktop\sv rp\gamemodes\RP.pwn(82298) : error 021: symbol already defined: "JB_OnPlayerStateChange"
C:\Users\FlбvioJ\Desktop\sv rp\gamemodes\RP.pwn(82334) : error 021: symbol already defined: "OnPlayerExitVehicle"
PHP код:
#include <JunkBuster>
#define COR_CINZA 0xBFC0C2FF
#define tabsize 0
new AlugarCarro[MAX_PLAYERS];
forward CarroDestrancado(carid);
forward Respawndocarro(playerid);
forward Carrosparaalugar(carid);
public OnGameModeInit()
{
print("\n--------------------------------------");
print(" Sistema de aluguel de carros by DJLoko ");
print("------------<[Carregado]>-------------\n");
AddStaticVehicleEx(562,2160.0573730469,1799.5623779297,10.8203125,0,-1,-1,30000);// Veiculoalguel 1
AddStaticVehicleEx(562,2168.0100097656,1799.7695312500,10.8203125,0,-1,-1,30000);// Veiculoalguel 2
AddStaticVehicleEx(562,2175.5317382813,1799.8051757813,10.8203125,0,-1,-1,30000);// Veiculoalguel 3
AddStaticVehicleEx(562,2183.4045410156,1799.8276367188,10.8203125,0,-1,-1,30000);// Veiculoalguel 4
AddStaticVehicleEx(562,2191.1486816406,1799.7927246094,10.8203125,0,-1,-1,30000);// Veiculoalguel 5
AddStaticVehicleEx(562,2198.4870605469,1799.7885742188,10.8203125,0,-1,-1,30000);// Veiculoalguel 6
AddStaticVehicleEx(562,2198.6010742188,1810.0036621094,10.8203125,0,-1,-1,30000);// Veiculoalguel 7
AddStaticVehicleEx(562,2191.0888671875,1810.1614990234,10.8203125,0,-1,-1,30000);// Veiculoalguel 8
AddStaticVehicleEx(562,2183.3344726563,1810.1407470703,10.8203125,0,-1,-1,30000);// Veiculoalguel 9
AddStaticVehicleEx(562,2175.3098144531,1810.1428222656,10.8203125,0,-1,-1,30000);// Veiculoalguel 10
AddStaticVehicleEx(562,2167.7849121094,1810.1483154297,10.8203125,0,-1,-1,30000);// Veiculoalguel 11
AddStaticVehicleEx(562,2160.4975585938,1810.2126464844,10.8203125,0,-1,-1,30000);// Veiculoalguel 12
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new CarroTrancado[265];
if(strcmp("/alugarveiculo", cmdtext, true, 10) == 0)
{
if(IsPlayerConnected(playerid))
{
new carid = GetPlayerVehicleID(playerid);
if(Carrosparaalugar(carid))
{
if (GetPlayerMoney(playerid) < 1000)
{
SendClientMessage(playerid, COR_CINZA, "Vocк nгo tem dinheiro soficiente!");
return 1;
}
AlugarCarro[playerid] = GetPlayerVehicleID(playerid);
GivePlayerMoney(playerid,-1000);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, "~w~Nao se esqueca ~b~/deslugarveiculo~n~ ~w~para desalugar seu veiculo", 5000, 3);
}
}
return 1;
}
if(strcmp("/sair", cmdtext, true, 10) == 0)
{
TogglePlayerControllable(playerid, 1);
RemovePlayerFromVehicle(playerid);
return 1;
}
if(strcmp("/desalugarveiculo", cmdtext, true, 10) == 0)
{
if(IsPlayerConnected(playerid))
{
if(AlugarCarro[playerid] != 299)
{
SetTimer("Respawndocarro", 2000, 0);
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
CarroTrancado[AlugarCarro[playerid]] = 0;
CarroDestrancado(AlugarCarro[playerid]);
AlugarCarro[playerid] = 299;
GameTextForPlayer(playerid, "~w~Voce agora nao tem nenhum veiculo alugado", 5000, 3);
}
}
return 1;
}
return 0;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new ultimocarro[301];
new novocarro = GetPlayerVehicleID(playerid);
new carid = GetPlayerVehicleID(playerid);
if(Carrosparaalugar(carid))
{
if (AlugarCarro[playerid] != novocarro)
{
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid,"~w~Voce pode alugar essa veiculo~n~Cost:~g~$1000~n~~w~Para alugar digite ~g~/alugarveiculo~w~~n~para sair use ~r~/sair", 5000, 3);
}
ultimocarro[playerid] = novocarro;
}
return 1;
}
public CarroDestrancado(carid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(carid,i,0,0);
}
}
}
public Respawndocarro(playerid)
{
new i = playerid;
SetVehicleToRespawn(AlugarCarro[i]);
TogglePlayerControllable(i, 1);
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
new i = playerid;
TogglePlayerControllable(i, 1);
return 1;
}
public Carrosparaalugar(carid)
{
if(carid == 1 || carid == 12)
{
return 1;
}
return 0;
}