18.02.2014, 21:53
pawn Код:
if(newstate == PLAYER_STATE_DRIVER)
{
SetPlayerArmedWeapon(playerid, 0);
}
if(newstate == PLAYER_STATE_PASSENGER)
{
new gun = GetPlayerWeapon(playerid);
if (gun != 22 || gun != 26 || gun != 28 || gun != 29 || gun != 30 || gun != 31 || gun != 32)
{
SetPlayerArmedWeapon(playerid, 0);
}
else
{
SetPlayerArmedWeapon(playerid, gun);
}
}
Why does this not work?
If I enter as a passenger with for example a 9mm or uzi, it still takes it away