12.02.2014, 23:51
(
Последний раз редактировалось Ananisiki; 28.02.2014 в 13:03.
)
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public IntroTextDestroy(playerid) { TextDrawHideForPlayer(playerid, introTitle); TextDrawHideForPlayer(playerid, introRules); TextDrawHideForPlayer(playerid, introRules1); TextDrawHideForPlayer(playerid, introRules2); TextDrawHideForPlayer(playerid, introRules3); TextDrawHideForPlayer(playerid, introRules4); TextDrawHideForPlayer(playerid, introRules5); TextDrawHideForPlayer(playerid, introRules6); TextDrawHideForPlayer(playerid, introRules7); TextDrawHideForPlayer(playerid, introRules8); TextDrawHideForPlayer(playerid, introRules9); TextDrawHideForPlayer(playerid, introRules10); TextDrawHideForPlayer(playerid, introRules11); TextDrawHideForPlayer(playerid, introRules12); return 1; }
CMD:test(playerid)
{
TextDrawHideForPlayer(playerid, Textdrawname);
TextDrawShowForPlayer(playerid, OtherTextDraw);
return 1;
}
forawrd RemoveAllTextdraws(playerid);
stock RemoveAllTextdraws(playerid)
{
TextDrawHideForPlayer(playerid, Textdrawname);
TextDrawHideForPlayer(playerid, Textdrawname);
TextDrawHideForPlayer(playerid, Textdrawname);
TextDrawHideForPlayer(playerid, Textdrawname);
return 1;
}
CMD:test(playerid)
{
RemoveAllTextdraws(playerid);
TextDrawShowForPlayer(playerid, Textdrawname); // The new one.
return 1;
}