08.02.2014, 12:39
Am gasit o comanda intr-un gamemode RP am incercat sa o modific atunci cand ai numele de ex : BogdaN sa respawneze masina din Gamemode care incepe cu BogdaN = AddStatic dar cand dau /park distruge masina ... help
pawn Code:
if(strcmp(cmd, "/park",true) == 0)
{
new Float:x,Float:y,Float:z;
new Float:a;
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof pname);
new carid;
// new getcarid;
/* if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
{
carid = PlayerInfo[playerid][pPcarkey];
}
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }*/
if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " You are not in a car!");
return 1;
}
// getcarid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
/*if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
{
if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
{
SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
return 1;
}*/
if(strcmp(pname, "BogdaN", true) == 0)
{
CarInfo[BogdaN][cLocationx] = x;
CarInfo[BogdaN][cLocationy] = y;
CarInfo[BogdaN][cLocationz] = z;
CarInfo[BogdaN][cAngle] = a;
format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
DestroyVehicle(BogdaN);
CreateVehicle(CarInfo[BogdaN][cModel],CarInfo[BogdaN][cLocationx],CarInfo[BogdaN][cLocationy],CarInfo[BogdaN][cLocationz]+1.0,CarInfo[BogdaN][cAngle],CarInfo[BogdaN][cColorOne],CarInfo[BogdaN][cColorTwo],60000);
TogglePlayerControllable(playerid, 1);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You don't own a premium car.");
return 1;
}
}