[Q]GetPlayerLastShotVectorAngle
#1

GetPlayerLastShotVectors(playerid, &Float:fOriginX, &Float:fOriginY, &Float:fOriginZ, &Float:fHitPosX, &Float:fHitPosY, &Float:fHitPosZ);
Do anyone know how can i calculate vector angle with start and end position?

Edit: [ResolveD]
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