[Map] Rampa da Morte
#1

.::RAMPA DA MORTE::.
meu 3° mapa jб feito : P ainda estou aprendendo o bбsico talvez. espero que gostem eu fis com todo o carinho para o uso de vocкs em servidores de DM/STUNT eu ainda irei desenvolver bastante mapas, o meu prуximo serб um mapa de DM para servidores RPG em eventos.


Imagens → http://imgur.com/K9CT5e6,ScnjUUr,Oq6...Dg6bvk,dfrV9tj

Cуdigo ↓ ↓ ↓

pawn Code:
CreateObject(17671,2640.0000000,-993.0000000,87.8000000,0.0000000,340.0000000,90.5000000); //object(lae2_roads67) (1)
CreateObject(17671,2638.5000000,-852.4000200,143.5000000,0.0000000,340.0000000,90.5000000); //object(lae2_roads67) (2)
CreateObject(17668,2624.5000000,-735.7999900,194.5000000,0.0000000,348.5000000,96.5000000); //object(lae2_roads64) (1)
CreateObject(17668,2571.8000500,-632.2999900,218.1000100,0.0000000,12.7470000,277.9980000); //object(lae2_roads64) (2)
CreateObject(13710,2523.7656300,-915.3125000,85.3281300,0.0000000,0.0000000,0.0000000); //object(hillseast05_lae) (2)
CreateObject(3749,2556.3999000,-569.0999800,224.6000100,0.0000000,0.0000000,4.5000000); //object(clubgate01_lax) (1)
CreateObject(3475,2559.1999500,-566.9000200,220.8000000,0.0000000,0.0000000,94.0000000); //object(vgsn_fncelec_pst) (1)
CreateObject(3475,2553.3000500,-567.2999900,220.8000000,0.0000000,0.0000000,93.9990000); //object(vgsn_fncelec_pst) (2)
CreateObject(970,2556.3000500,-569.4000200,219.3000000,0.0000000,349.5000000,94.2500000); //object(fencesmallb) (1)
CreateObject(11547,2637.8000500,-783.7000100,174.5000000,0.0000000,345.2500000,92.0000000); //object(desn_tscanopy) (2)
CreateObject(3465,2646.0000000,-733.5999800,190.7000000,0.0000000,0.0000000,0.0000000); //object(vegspetrolpump) (1)
CreateObject(3465,2639.8999000,-734.5999800,190.8999900,0.0000000,0.0000000,0.0000000); //object(vegspetrolpump) (2)
CreateObject(3465,2633.5000000,-735.2999900,191.1000100,0.0000000,0.0000000,0.0000000); //object(vegspetrolpump) (3)
CreateObject(3465,2627.0000000,-735.0999800,191.5000000,0.0000000,0.0000000,0.0000000); //object(vegspetrolpump) (4)
CreateObject(3281,2550.3999000,-599.7999900,215.8000000,0.0000000,0.0000000,0.0000000); //object(mtb_banner1) (1)
CreateObject(3281,2565.6999500,-599.7000100,215.5000000,0.0000000,0.0000000,0.0000000); //object(mtb_banner1) (2)
CreateObject(3281,2568.3999000,-641.9000200,215.6000100,0.0000000,0.0000000,8.0000000); //object(mtb_banner1) (3)
CreateObject(3281,2553.0000000,-642.9000200,215.3999900,0.0000000,0.0000000,5.0000000); //object(mtb_banner1) (4)
CreateObject(16088,2640.5000000,-1043.3000500,68.4000000,0.0000000,359.7500000,270.2500000); //object(des_pipestrut01) (1)
CreateObject(3281,2602.3000500,-679.2999900,221.5000000,0.0000000,0.0000000,90.0000000); //object(mtb_banner1) (5)
CreateObject(3281,2601.6999500,-694.5000000,218.2000000,0.0000000,348.5000000,88.2500000); //object(mtb_banner1) (6)
CreateObject(2780,2628.8999000,-697.5999800,206.8000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (1)
CreateObject(2780,2621.8000500,-700.9000200,207.3999900,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (2)
CreateObject(2780,2630.3000500,-694.2000100,208.2000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (3)
CreateObject(2780,2642.8000500,-815.2999900,159.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (4)
CreateObject(2780,2649.1001000,-1038.5000000,68.6000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (5)
CreateObject(3374,2646.1999500,-828.5999800,158.1000100,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
CreateObject(3374,2631.6001000,-854.0000000,147.8000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
CreateObject(3374,2646.1001000,-879.5000000,136.3999900,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
CreateObject(3374,2632.5000000,-925.0000000,117.2000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
CreateObject(3374,2646.1999500,-952.7000100,108.6000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
CreateObject(3528,2548.8000500,-572.0999800,221.8000000,0.0000000,0.0000000,276.0000000); //object(vgsedragon) (1)
CreateObject(3528,2564.1001000,-570.5999800,222.1000100,0.0000000,0.0000000,275.9990000); //object(vgsedragon) (2)
CreateObject(2892,2642.9433600,-1066.5986300,68.1747000,0.0000000,0.0000000,0.0000000); //object(temp_stinger) (1)
CreateObject(1225,2645.1001000,-835.0999800,154.5000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (6)
CreateObject(1225,2634.0000000,-886.0000000,132.5000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (7)
CreateObject(2780,2649.0000000,-1040.5000000,68.6000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (6)
CreateObject(2780,2648.8000500,-1039.0000000,68.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (7)
CreateObject(2780,2638.8999000,-1039.5000000,68.6000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (8)
CreateObject(1676,2639.3999000,-849.0999800,150.0000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (1)
CreateObject(1676,2642.6001000,-903.7999900,125.4000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (2)
CreateObject(1676,2646.8000500,-926.7999900,116.8000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (3)
CreateObject(1225,2634.1999500,-792.9000200,169.7000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (8)
CreateObject(1225,2636.0000000,-913.9000200,118.9000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (9)
CreateObject(2780,2639.6999500,-998.5000000,84.2000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (9)
CreateObject(3374,2633.6001000,-979.7999900,98.2000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
CreateObject(3374,2632.5000000,-1046.8000500,69.9000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
CreateObject(3374,2636.1001000,-1050.5000000,69.9000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (8)
CreateObject(3374,2640.1001000,-1050.5000000,69.9000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (9)
CreateObject(3374,2644.1999500,-1050.5000000,69.9000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (10)
CreateObject(3374,2648.1999500,-1046.4000200,69.9000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (12)
CreateObject(1225,2635.0000000,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (10)
CreateObject(1225,2636.3000500,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (11)
CreateObject(1225,2637.5000000,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (12)
CreateObject(1225,2639.0019500,-1047.9058800,68.7829400,0.0000000,0.0000000,0.0000000); //object(barrel4) (13)
CreateObject(1225,2640.3999000,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (14)
CreateObject(1225,2641.8000500,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (15)
CreateObject(1225,2643.1001000,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (16)
CreateObject(1225,2644.5000000,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (18)
CreateObject(1225,2645.6999500,-1047.9000200,68.8000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (19)
CreateObject(2780,2633.6001000,-1049.9000200,68.4000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (10)
CreateObject(2780,2647.0000000,-1049.5000000,68.4000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (11)
CreateObject(2780,2644.6999500,-1050.5000000,71.4000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (12)
CreateObject(2780,2639.3999000,-1050.1999500,71.4000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach) (13)
CreateObject(1676,2645.6999500,-977.9000200,99.2000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (6)
CreateObject(1676,2636.0000000,-963.7000100,104.7000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (7)
CreateObject(1676,2637.3000500,-992.2000100,93.2000000,0.0000000,0.0000000,0.0000000); //object(washgaspump) (8)
CreateObject(7392,2632.5000000,-693.0000000,221.2000000,0.0000000,0.0000000,0.0000000); //object(vegcandysign1) (2)
Obrigado a todos ! se caso usarem mantenham os crйditos por gentileza ;)
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#2

Acho que tem que melhorar muito , mais de inicio jб esta bom , й assim que se aprende ,
ninguйm nasce sabendo nada , parabйns pelo esforзo e dedicaзгo .
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#3

Quote:
Originally Posted by darkxdll
View Post
Acho que tem que melhorar muito , mais de inicio jб esta bom , й assim que se aprende ,
ninguйm nasce sabendo nada , parabйns pelo esforзo e dedicaзгo .
Obrigado cara estou cada ves mais estudando e tentando desenvolver mapas mais legais
Reply
#4

Bom eu nгo faзo mapas e eu nгo sei nada de mapas

Mais na minha opiniгo ficou уtimo para o 3є Mapa

Parabйns

+REP
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#5

Top show de bola!
Reply
#6

cara isso ai й muito sem graзa...
ninguem joga para ficar se matando ¬¬"
cria um negocio util q geral pode usar ^^
cria um novo centro comercial por exemplo
Reply
#7

Quote:
Originally Posted by Chefгo
View Post
cara isso ai й muito sem graзa...
ninguem joga para ficar se matando ¬¬"
cria um negocio util q geral pode usar ^^
cria um novo centro comercial por exemplo
Quote:

para o uso de vocкs em servidores de DM/STUNT

Presta atenзгo antes de falar coisas assim.
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#8

Quote:
Originally Posted by Chefгo
View Post
cara isso ai й muito sem graзa...
ninguem joga para ficar se matando ¬¬"
cria um negocio util q geral pode usar ^^
cria um novo centro comercial por exemplo
Em servidores de stunts se matar a 200/h pode ser divertido pra bastante gente, parece que vocк nunca jogou.
Reply
#9

Quote:
Originally Posted by Chefгo
View Post
cara isso ai й muito sem graзa...
ninguem joga para ficar se matando ¬¬"
cria um negocio util q geral pode usar ^^
cria um novo centro comercial por exemplo
entгo vocк й o chefгo ? por acaso tem algum servidor RPG que estб atualmente ligado ? por que se for sim vocк estб usando um Respawn civil feito por min mesmo e nгo boto meus crйditos valeu ?
Reply
#10

Quote:
Originally Posted by Chefгo
View Post
cara isso ai й muito sem graзa...
ninguem joga para ficar se matando ¬¬"
cria um negocio util q geral pode usar ^^
cria um novo centro comercial por exemplo
Seu inutil vocк e um idiota que nгo devia nem ter comentado nada aqui nгo e seu campo de batalha de servidores seu abestado vaza daqui seu lixo!
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