12.01.2014, 19:52
I am having some weird issue with my script.
This is the piece of code I use to spawn the player with. As you see, the Player[playerid][PosX], y, z and a are saved and successfully loaded. My problem is, that the player is spawning in the air. Not all times, but sometimes. Do you know what's wrong? Anyone?
pawn Код:
SetSpawnInfo(playerid, 0, 1, Player[playerid][PosX], Player[playerid][PosY], Player[playerid][PosZ]+1, Player[playerid][PosA], 0, 0, 0, 0, 0, 0);