10.01.2014, 19:41
(
Последний раз редактировалось Skau; 11.01.2014 в 16:04.
)
Я добавил новое значение в аккаунт, название pGoro.
Вот пример как оно изменяется:
После этого захожу в localhost, в БД, смотрю, значение в Goro в аккаунте изменилось на указанное, после этого выхожу из игры, значение становится опять 0.
Вот stock сохранения (переделал его немного по совету)
Вот пример как оно изменяется:
PHP код:
case 140:
{
if(!response) return 1;
switch(listitem)
{
case 0:
{
PI[playerid][pGoro] = 1;
SendClientMessage(playerid,COLOR_WHITE,"Вы выбрали 1");
}
case 1:
{
PI[playerid][pGoro] = 2;
SendClientMessage(playerid,COLOR_WHITE,"Вы выбрали 2");
}
case 2:
{
PI[playerid][pGoro] = 3;
SendClientMessage(playerid,COLOR_WHITE,"Вы выбрали 3");
}
}
SPD(playerid,4,DIALOG_STYLE_MSGBOX,"{ffffff}Пол персонажа","Выберите пол для вашего персонажа","Мужской","Женский");
}
Вот stock сохранения (переделал его немного по совету)
PHP код:
stock SavePlayer(playerid)
{
if(PlayerLogged[playerid] == 0) return 1;
query = "";
format(query,sizeof(query),
"UPDATE `"TABLE_ACCOUNT"` SET `Admin` = %d, `AdmKey` = '%s', `Muted` = %d, `Heal` = '%f', `Cash` = %d, `Sex` = %d, `Skin` = %d, `FracSkin` = %d, `Level` = %d, `Exp` = %d, `Leader` = %d, `Member` = %d, `Rank` = %d, `Warn` = %d, `Goro` = %d, `Job` = %d, `Jail` = %d, `JailTime` = %d WHERE `Name` = '%s'",
PI[playerid][pAdmLevel],
PI[playerid][pAdmKey],
PI[playerid][pMuted],
PI[playerid][pHeal],
PI[playerid][pCash],
PI[playerid][pSex],
PI[playerid][pSkin],
PI[playerid][pFracSkin],
PI[playerid][pLevel],
PI[playerid][pExp],
PI[playerid][pLeader],
PI[playerid][pMember],
PI[playerid][pRank],
PI[playerid][pWarn],
PI[playerid][pGoro],
PI[playerid][pJob],
PI[playerid][pJail],
PI[playerid][pJailTime],
NamePlayer(playerid));
mysql_query(query, -1, -1, cHandle);
//
format(PI[playerid][pPhones],16,"%i,%i,%i",PI[playerid][pPhone][0],PI[playerid][pPhone][1],PI[playerid][pPhone][2]);
format(PI[playerid][pLics],40,"%i,%i,%i,%i,%i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3],PI[playerid][pLic][4]);
query = "";
format(query,sizeof(query),"UPDATE `"TABLE_ACCOUNT"` SET `Phone` = '%s', `Licenses` = '%s', `PayCheck` = %d, `Txt` = %d, `PutMoney` = %d WHERE `Name` = '%s'",
PI[playerid][pPhones],
PI[playerid][pLics],
PI[playerid][pPayCheck],
PI[playerid][pTxt],
PI[playerid][pPutMoney],
NamePlayer(playerid));
mysql_query(query, -1, -1, cHandle);
//
format(PI[playerid][pStuff],30,"%i,%i,%i",PI[playerid][pStuf][0],PI[playerid][pStuf][1],PI[playerid][pStuf][2]);
format(PI[playerid][pJobAmounts],30,"%i,%i,%i",PI[playerid][pJobAmount][0],PI[playerid][pJobAmount][1],PI[playerid][pJobAmount][2]);
query = "";
format(query,sizeof(query),"UPDATE `"TABLE_ACCOUNT"` SET `Stuff` = '%s', `JobAmount` = '%s' WHERE `Name` = '%s'",
PI[playerid][pStuff],
PI[playerid][pJobAmounts],
NamePlayer(playerid));
mysql_query(query, -1, -1, cHandle);
//
if(GetPVarInt(playerid, "GunCheat") == 0)
{
for(new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, PI[playerid][pGun][i], PI[playerid][pAmmo][i]);
}
format(PI[playerid][pGuns],40,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
PI[playerid][pGun][0],PI[playerid][pGun][1],PI[playerid][pGun][2],PI[playerid][pGun][3],PI[playerid][pGun][4],PI[playerid][pGun][5],
PI[playerid][pGun][6],PI[playerid][pGun][7],PI[playerid][pGun][8],PI[playerid][pGun][9],PI[playerid][pGun][10],PI[playerid][pGun][11],PI[playerid][pGun][12]);
format(PI[playerid][pAmmos],128,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
PI[playerid][pAmmo][0],PI[playerid][pAmmo][1],PI[playerid][pAmmo][2],PI[playerid][pAmmo][3],PI[playerid][pAmmo][4],PI[playerid][pAmmo][5],
PI[playerid][pAmmo][6],PI[playerid][pAmmo][7],PI[playerid][pAmmo][8],PI[playerid][pAmmo][9],PI[playerid][pAmmo][10],PI[playerid][pAmmo][11],PI[playerid][pAmmo][12]);
query = "";
format(query,sizeof(query),"UPDATE `"TABLE_ACCOUNT"` SET `Guns` = '%s', `Ammos` = '%s' WHERE `Name` = '%s'",PI[playerid][pGuns],PI[playerid][pAmmos],NamePlayer(playerid));
mysql_query(query, -1, -1, cHandle);
}
return 1;
}