09.01.2014, 09:17
pawn Код:
new ConnectedPlayers;
public OnPlayerConnect(playerid)
{
ConnectedPlayers++;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
ConnectedPlayers--;
return 1;
}
public OnSomethingHappens(playerid)
{
for(new a = 0, b = ConnectedPlayers; a < b; a++)
{
SendClientMessage(a, -1, "hello");
}
return 1;
}