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Is it possible to get a filterscript which makes Hunters / Hydras / Tanks unable to actually shoot others? Or make their rockets not do any damage to other people / cars?
Thanks!
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Well, we placed attached objects on the hunter so if you try and shoot rockets you blow yourself up.
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I was on a TDM server, where it shot the rocket - but only the player flying it would see it / take damage from it.
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You might be able to do sth with "OnPlayerTakeDamage", recognizing the source from which the damage is coming from and make it have no effect on other players' health and armor.
The other idea I have is to simply return 0, when the player is in those vehicles and presses the "fire" key.