09.12.2013, 10:22
Error, don't know how to do this? O.o
Can someone give me a new script I am lost...
Can someone give me a new script I am lost...
Код:
//Tutriol By Jimmy Made by NoFeAr /************************************ | NoFeAr | | Briefcase system | | | ************************************/ #include <a_samp> #define COLOR_WHITE 0xFFFFFFFF #define MAX_BRIEF_CASE 20 static BriefCases[MAX_BRIEF_CASE] = { -1, ... }; stock CreateBriefCase(Float:x, Float:y, Float:z) { for(new i = 0; i < MAX_BRIEF_CASE; i++) { if(BriefCases[i] == -1) { BriefCases[i] = CreatePickup(1210, 1, 223.9407, 1860.5116, 13.1470, 0); // Success return index return i; } } // Failed return -1; } // Deleted a briefcase stock DeleteBriefCase(index) { if(index >= 0 && index < MAX_BRIEF_CASE && BriefCases[index] != -1) { DestroyPickup(BriefCases[index]); BriefCases[index] = -1; return 1; } return 0; } // Check if a pickupid is a briefcase stock IsBriefCase(pickupid) { for(new i = 0; i < MAX_BRIEF_CASE; i++) { if(BriefCases[i] != -1) { // return the index where the briefcase was found if(BriefCases[i] == pickupid) return i; } } return -1; } public OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == BriefCases[i]) { ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); } return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 777) { if(response) { if(listitem ==0) { if (GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); SetPlayerHealth(playerid, 100.0); SendClientMessage(playerid, COLOR_WHITE, "You bought Health for $5000!"); } if(listitem ==1) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -5000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); SetPlayerArmour(playerid, 100.0); SendClientMessage(playerid, COLOR_WHITE, "You bought Armour for $5000!"); } if(listitem ==2) { ShowPlayerDialog(playerid, 888, DIALOG_STYLE_LIST, "Weapons", "M4 - 6000$\nAK47 - 6000$\nMP5 - 5000$\nUZI - 10000$\nCombat Shotgun - 10000$\nShotgun - 5000$\nDesert Eagle - 7000$\nSilent Pistol - 3000$\nSniper-8000$\nTec 9 - 3000$\nSawn-Off Shotgun - 8000$\nRPG - 10000$", "Buy", "Exit"); } } } if(dialogid ==888) { if(response) { if(listitem==0) { if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -6000); GivePlayerWeapon(playerid, 31, 300); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); SendClientMessage(playerid,COLOR_WHITE, "You bought M4 with 300 Ammo."); } if(listitem==1) { if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -6000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 30, 300); SendClientMessage(playerid, COLOR_WHITE, "You bought AK 47 with 300 Ammo."); } if(listitem==2) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -5000); GivePlayerWeapon(playerid, 29, 300); SendClientMessage(playerid, COLOR_WHITE, "You bought MP5 with 300 Ammo."); } if(listitem==3) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -10000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 28, 500); SendClientMessage(playerid, COLOR_WHITE, "You bought UZI with 300 Ammo."); } if(listitem==4) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -10000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 27, 300); SendClientMessage(playerid, COLOR_WHITE, "You bought SPAZ12 with 300 Ammo."); } if(listitem==5) { if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -5000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 25, 300); SendClientMessage(playerid, COLOR_WHITE, "You bought Shotgun with 300 Ammo."); } if(listitem==6) { if(GetPlayerMoney(playerid) < 7000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -7000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 24, 100); SendClientMessage(playerid, COLOR_WHITE, "You bought Desert Eagle with 100 Ammo."); } if(listitem==7) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -3000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 23, 300); SendClientMessage(playerid, COLOR_WHITE, "You bought Silencer with 300 Ammo."); } if(listitem==8) { if(GetPlayerMoney(playerid) < 8000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -8000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 34,100); SendClientMessage(playerid, COLOR_WHITE, "You bought Sniper with 100 Ammo."); } if(listitem==9) { if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -3000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 32, 300); SendClientMessage(playerid, COLOR_WHITE, "You bought Tec 9 with 300 Ammo."); } if(listitem==10) { if(GetPlayerMoney(playerid) < 8000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -8000); GivePlayerWeapon(playerid, 26, 100); SendClientMessage(playerid, COLOR_WHITE, "You bought Sawn off Shotgun with 100 Ammo."); } if(listitem==11) { if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, 0xFF0000AA, "ERROR: You don't have enough cash.") && ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerMoney(playerid, -10000); ShowPlayerDialog(playerid, 777, DIALOG_STYLE_LIST, "Briefcase", "Health - 5000$\nArmour - 5000$\n\nWeapons", "Select", "Cancel"); GivePlayerWeapon(playerid, 35, 1); SendClientMessage(playerid, COLOR_WHITE, "You bought RPG with 1 Ammo."); } } } return 1; }