24.11.2013, 02:27
To tentando fazer um outro emprego com base no meu emprego de motorista, seguiria uma rota parecida sу que com coordernadas diferentes, mas n to conseguindo fazer
====================
motoristas no meu sv
====================
/terminais
Lб embaixo
To tentando fazer assim
/\ ta dando esses erros qnd eu coloco essa parte aqui
====================
motoristas no meu sv
====================
/terminais
pawn Код:
if(strcmp(cmd,"/terminais",true )==0)
{
if(IsPlayerConnected(playerid))
{
new Veh = GetPlayerVehicleID(playerid);
if(!IsAOniCar(Veh))
{
SendClientMessage(playerid, COLOR_GREY, " Voce nгo estб em um фnibus!");
return 1;
}
if(PlayerInfo[playerid][pEmprego] == 9)
{
if(TransportDuty[playerid] > 0)
{
if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
TransportDuty[playerid] = 0;
format(string, sizeof(string), "* Voce estб de folga e recebeu $%d.", TransportMoney[playerid]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GivePlayerMoney(playerid, TransportMoney[playerid]);
ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
return 1;
}
else
{
BusDrivers += 1; TransportDuty[playerid] = 2; TransportValue[playerid] = 5;
format(string, sizeof(string), "Motorista de onibus %s estб em serviзo, Corrida: $5 - Vб para o terminal mais prуximo", PlayerName(playerid));
OOCNews(TEAM_GROVE_COLOR,string);
SendClientMessage(playerid, COLOR_RED,"Vocк comeзou o circuito, siga os checkpoints atй finalizar a viajem");
SendClientMessage(playerid, COLOR_RED,"Vocк receberб R$5 a cada checkpoint que passar.");
SendClientMessage(playerid, COLOR_RED,"USE: /terminais novamente para parar o serviзo");
SetPlayerCheckpoint(playerid, 1369.0927,-1736.0730,13.4787,8.0);
gPlayerTerminal[playerid] = 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"Vocк nгo й um motorista de фnibus.");
}
}
return 1;
}
pawn Код:
if (gPlayerTerminal[playerid] != 0)
{
if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2)
{
switch(gPlayerTerminal[playerid])
{
case 1:
{
SetPlayerCheckpoint(playerid,1533.1049,-1610.5599,13.4766, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 2:
{
SetPlayerCheckpoint(playerid,1736.9674,-1601.5439,13.5225, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 3:
{
SetPlayerCheckpoint(playerid,1818.3682,-1694.8099,13.4831, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 4:
{
SetPlayerCheckpoint(playerid,1819.0150,-1872.5851,13.5023, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 5:
{
SetPlayerCheckpoint(playerid,1987.3519,-2169.5242,13.4809, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 6:
{
SetPlayerCheckpoint(playerid,2274.7886,-2274.3623,13.4837, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 7:
{
SetPlayerCheckpoint(playerid,1996.1328,-2163.6931,13.4833, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 8:
{
SetPlayerCheckpoint(playerid,1964.8201,-2077.6494,13.4842, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 9:
{
SetPlayerCheckpoint(playerid,1825.4634,-1906.8052,13.5044, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 10:
{
SetPlayerCheckpoint(playerid,1824.8920,-1705.7137,13.4842, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 11:
{
SetPlayerCheckpoint(playerid,1526.6500,-1612.1188,13.4907, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 12:
{
SetPlayerCheckpoint(playerid,1373.5723,-1729.5554,13.4952, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 13:
{
//new conta = gPlayerTerminal[playerid]*700;
format(gstring, 128, "Vocк completou a rota do фnibus, use /terminais para iniciar novamente a rota.");
SendClientMessage(playerid, COLOR_YELLOW, gstring);
SendClientMessage(playerid, COLOR_YELLOW, "Use /sair para sair do фnibus.");
BusrouteEnd(playerid);
}
}
gPlayerTerminal[playerid]++;
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
return 1;
}
}
DisablePlayerCheckpoint(playerid);
return 1;
}
To tentando fazer assim
pawn Код:
if(strcmp(cmd,"/terminais2",true )==0)
{
if(IsPlayerConnected(playerid))
{
/*new Veh = GetPlayerVehicleID(playerid);
if(!IsAOniCar(Veh))
{
SendClientMessage(playerid, COLOR_GREY, " Voce nгo estб em um фnibus!");
return 1;
}*/
if(PlayerInfo[playerid][pEmprego] == 9)
{
if(TransportDuty[playerid] > 0)
{
if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
TransportDuty[playerid] = 0;
format(string, sizeof(string), "* Voce estб de folga e recebeu $%d.", TransportMoney[playerid]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GivePlayerMoney(playerid, TransportMoney[playerid]);
ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
return 1;
}
else
{
BusDrivers += 1; TransportDuty[playerid] = 2; TransportValue[playerid] = 5;
format(string, sizeof(string), "Motorista de onibus %s estб em serviзo, Corrida: $5 - Vб para o terminal mais prуximo", PlayerName(playerid));
OOCNews(TEAM_GROVE_COLOR,string);
SendClientMessage(playerid, COLOR_RED,"Vocк comeзou o circuito, siga os checkpoints atй finalizar a viajem");
SendClientMessage(playerid, COLOR_RED,"Vocк receberб R$5 a cada checkpoint que passar.");
SendClientMessage(playerid, COLOR_RED,"USE: /terminais novamente para parar o serviзo");
SetPlayerCheckpoint(playerid, 3075.0117,-887.1799,-0.0692,8.0);
gPlayerTerminalTrafic[playerid] = 2;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"Vocк nгo й um motorista de фnibus.");
}
}
return 1;
}
pawn Код:
if (gPlayerTerminal[playerid] == 2)
{
if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2)
{
switch(gPlayerTerminal[playerid])
{
case 1:
{
SetPlayerCheckpoint(playerid,3057.1824,-1106.7277,0.1267, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 2:
{
SetPlayerCheckpoint(playerid,3104.5378,-1430.8774,0.0305, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 3:
{
SetPlayerCheckpoint(playerid,3010.3384,-2050.9111,0.3503, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 4:
{
SetPlayerCheckpoint(playerid,3088.6575,-2058.3447,0.1430, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 5:
{
SetPlayerCheckpoint(playerid,3133.3762,-1648.9094,0.4455, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 6:
{
SetPlayerCheckpoint(playerid,3221.7302,-1449.7368,-0.2551, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 7:
{
SetPlayerCheckpoint(playerid,3253.5100,-1316.6145,-0.1479, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 8:
{
SetPlayerCheckpoint(playerid,3230.3428,-1086.6702,0.5183, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 9:
{
SetPlayerCheckpoint(playerid,3119.9966,-815.8932,-0.1494, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 10:
{
SetPlayerCheckpoint(playerid,3077.6621,-740.9439,0.4551, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 11:
{
SetPlayerCheckpoint(playerid,3057.6277,-795.7910,-0.3434, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 12:
{
SetPlayerCheckpoint(playerid,3080.1938,-845.4276,-0.2364, 5.0);
SetTimerEx("busstoptimer", 10000, false, "i", playerid);
TogglePlayerControllable(playerid, 0);
SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros.");
}
case 13:
{
//new conta = gPlayerTerminal[playerid]*700;
format(gstring, 128, "Vocк completou a rota do фnibus, use /terminais para iniciar novamente a rota.");
SendClientMessage(playerid, COLOR_YELLOW, gstring);
SendClientMessage(playerid, COLOR_YELLOW, "Use /sair para sair do фnibus.");
BusrouteEnd(playerid);
}
}
gPlayerTerminal[playerid]++;
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
return 1;
}
}
DisablePlayerCheckpoint(playerid);
return 1;
}
pawn Код:
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18760) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18762) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18764) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18766) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18773) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18780) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18787) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18794) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18801) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18808) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18815) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18822) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18829) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18836) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18843) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18850) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18853) : error 021: symbol already defined: "format"
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18857) : error 054: unmatched closing brace ("}")
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18861) : error 010: invalid function or declaration
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA2.pwn(18865) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
20 Errors.