help with teleport menu
#1

I need to make a teleport menu, but i don't know how to do it,whole filterscript with Includes, defines and all
pawn Код:
CMD:drift( playerid , params [ ] )
{
    if ( Specting   [ playerid ] == 1    ) return SCM ( playerid , 0xFFFFFFFF , ""Y"•"W" You can't use this command when you "Y"spectate"W" someone." ) ;
    if ( InSpawn    [ playerid ] == true ) return SCM ( playerid , 0xFFFFFFFF , ""Y"•"W" You can't use this command while being at "Y"class selection"W"." ) ;
    if ( InMinigame [ playerid ] == true ) return GameTextForPlayer ( playerid , "~w~Use ~h~~y~/leave~w~ to exit the minigame!" , 3000 , 5 ) ;
    if ( sscanf ( params , "i" , params [ 0 ] ) ) return SCM ( playerid , 0xFFFFFFFF , ""Y"USAGE:"W" /drift [1-53]" ) ;
    switch ( params [ 0 ] )
    {
        case 1:   SetPlayerPosEx  ( playerid , -329.3348  , 1536.3771  , 76.6117  , 276.8851 , 0 , 0 ) ;
        case 2:   SetPlayerPosEx  ( playerid , 2265.3010  , 1399.5085  , 42.8203  , 110.5445 , 0 , 0 ) ;
        case 3:   SetPlayerPosEx  ( playerid , -2489.8352 , -616.3492  , 132.5658 , 110.5445 , 0 , 0 ) ;
        case 4:   SetPlayerPosEx  ( playerid , 2243.2185  , 1963.3853  , 31.7797  , 110.5445 , 0 , 0 ) ;
        case 6:   SetPlayerPosEx  ( playerid , 1886.9543  , 1813.2212  , 18.9339  , 110.5445 , 0 , 0 ) ;
        case 7:   SetPlayerPosEx  ( playerid , -766.7427  , -1730.1228 , 95.9759  , 110.5445 , 0 , 0 ) ;
        case 8:   SetPlayerPosEx  ( playerid , 711.8475   , 2581.5981  , 25.2460  , 110.5445 , 0 , 0 ) ;
        case 9:   SetPlayerPosEx  ( playerid , -2418.8452 , 81.8775    , 34.6797  , 110.5445 , 0 , 0 ) ;
        case 10:  SetPlayerPosEx  ( playerid , 915.9879   , -685.1018  , 116.0321 , 148.8388 , 0 , 0 ) ;
        case 11:  SetPlayerPosEx  ( playerid , -771.1682  , -100.2281  , 64.8293  , 290.6883 , 0 , 0 ) ;
        case 12:  SetPlayerPosEx  ( playerid , 2847.8616  , -758.0251  , 10.4511  , 357.8184 , 0 , 0 ) ;
        case 13:  SetPlayerPosEx  ( playerid , 1239.8492  , -2037.4199 , 59.9314  , 260.3887 , 0 , 0 ) ;
        case 14:  SetPlayerPosEx  ( playerid , 1636.9423  , -1154.2665 , 23.6056  , 357.5793 , 0 , 0 ) ;
        case 15:  SetPlayerPosEx  ( playerid , 1978.7637  , 2238.7798  , 26.8968  , 269.8691 , 0 , 0 ) ;
        case 16:  SetPlayerPosEx  ( playerid , -116.2590  , 819.2222   , 20.0582  , 199.9199 , 0 , 0 ) ;
        case 17:  SetPlayerPosEx  ( playerid , 2620.0789  , -2406.7498 , 13.1992  , 269.8561 , 0 , 0 ) ;
        case 18:  SetPlayerPosEx  ( playerid , -318.4155  , 2518.4719  , 34.4178  , 276.3857 , 0 , 0 ) ;
        case 19:  SetPlayerPosEx  ( playerid , -1994.6610 , 343.1967   , 34.7129  , 266.1237 , 0 , 0 ) ;
        case 20:  SetPlayerPosEx  ( playerid , -536.4901  , 1985.9124  , 59.8858  , 54.5365  , 0 , 0 ) ;
        case 21:  SetPlayerPosEx  ( playerid , 2560.1799  , -1054.5699 , 69.1088  , 174.5037 , 0 , 0 ) ;
        case 22:  SetPlayerPosEx  ( playerid , 2744.8188  , -1259.8951 , 59.2429  , 268.8653 , 0 , 0 ) ;
        case 23:  SetPlayerPosEx  ( playerid , 664.9158   , -1317.3036 , 13.1367  , 1.9902   , 0 , 0 ) ;
        case 24:  SetPlayerPosEx  ( playerid , 293.9851   , -561.8304  , 40.3055  , 89.1122  , 0 , 0 ) ;
        case 25:  SetPlayerPosEx  ( playerid , -1257.1068 , -1355.8252 , 119.8318 , 110.5793 , 0 , 0 ) ;
        case 26:  SetPlayerPosEx  ( playerid , 1277.5319  , -601.2232  , 100.9038 , 353.0812 , 0 , 0 ) ;
        case 27:  SetPlayerPosEx  ( playerid , -1810.9692 , 2685.8086  , 55.8367  , 76.9332  , 0 , 0 ) ;
        case 28:  SetPlayerPosEx  ( playerid , -1822.0422 , 2670.2593  , 54.7437  , 144.0571 , 0 , 0 ) ;
        case 29:  SetPlayerPosEx  ( playerid , 1104.5126  , 815.3459   , 10.4263  , 305.2941 , 0 , 0 ) ;
        case 30:  SetPlayerPosEx  ( playerid , 2509.8716  , 1606.4781  , 10.4566  , 158.8041 , 0 , 0 ) ;
        case 31:  SetPlayerPosEx  ( playerid , -1421.2139 , -816.0684  , 80.1159  , 93.0473  , 0 , 0 ) ;
        case 32:  SetPlayerPosEx  ( playerid , -1697.0072 , 991.5380   , 17.2838  , 357.3751 , 0 , 0 ) ;
        case 33:  SetPlayerPosEx  ( playerid , -2136.3975 , 919.4185   , 79.5486  , 268.2998 , 0 , 0 ) ;
        case 34:  SetPlayerPosEx  ( playerid , -1400.5747 , -291.2898  , 5.7002   , 353.6805 , 0 , 0 ) ;
        case 35:  SetPlayerPosEx  ( playerid , 1615.3378  , -1659.0410 , 13.2405  , 184.4336 , 0 , 0 ) ;
        case 36:  SetPlayerPosEx  ( playerid , 1651.2620  , -2599.9829 , 13.2465  , 269.8469 , 0 , 0 ) ;
        case 37:  SetPlayerPosEx  ( playerid , 291.6453   , -1489.1570 , 32.3365  , 50.8979  , 0 , 0 ) ;
        case 38:  SetPlayerPosEx  ( playerid , 1591.4022  , -2192.9214 , 13.0724  , 88.7810  , 0 , 0 ) ;
        case 39:  SetPlayerPosEx  ( playerid , 1360.9453  , -2465.1997 , 7.3572   , 269.3084 , 0 , 0 ) ;
        case 40:  SetPlayerPosEx  ( playerid , -2265.7798 , 1158.4409  , 57.0986  , 0.1581   , 0 , 0 ) ;
        case 41:  SetPlayerPosEx  ( playerid , -2119.4114 , -349.4402  , 34.8226  , 270.5172 , 0 , 0 ) ;
        case 42:  SetPlayerPosEx  ( playerid , 1476.5244  , 1758.5297  , 10.5100  , 181.3618 , 0 , 0 ) ;
        case 43:  SetPlayerPosEx  ( playerid , 137.5619   , 1946.4087  , 19.0599  , 181.3618 , 0 , 0 ) ;
        case 44:  SetPlayerPosEx  ( playerid , 2589.9761  , 2800.7749  , 10.3423  , 90.1578  , 0 , 0 ) ;
        case 45:  SetPlayerPosEx  ( playerid , 1000.0231  , 2545.3728  , 10.3403  , 235.6451 , 0 , 0 ) ;
        case 46:  SetPlayerPosEx  ( playerid , 1322.6106  , 2236.8350  , 10.4909  , 2.3974   , 0 , 0 ) ;
        case 47:  SetPlayerPosEx  ( playerid , 1500.5153  , 994.9993   , 10.4639  , 90.1991  , 0 , 0 ) ;
        case 48:  SetPlayerPosEx  ( playerid , 2050.2854  , 864.9113   , 6.4736   , 182.3646 , 0 , 0 ) ;
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#2

Did you write this are you asking someone to write something similar for you?
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#3

Quote:
Originally Posted by Keyhead
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Did you write this are you asking someone to write something similar for you?
I write this, just i don't know how to make whole menu with include and all...
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#4

If you wrote it, You should know how to use it. I suggest using a dialog for it. It's easier to use in the game.
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