28.10.2013, 12:03
I've been facing some Problem,
and i can't fix it myself, i try and try and try until i fix it, but i can't,
Hope you help me,
The Problem is,
The Attached Object To Player show up for a millisecond(s) / second(s), and it disappeared,
Thank You, +REP if you help
and i can't fix it myself, i try and try and try until i fix it, but i can't,
Hope you help me,
The Problem is,
The Attached Object To Player show up for a millisecond(s) / second(s), and it disappeared,
pawn Code:
if(response)
{
switch( dialogid )
{
case VToys:
{
switch( listitem )
{
case 0:
{
for ( new i = 0; i < 5; i++ )
{
if ( IsPlayerAttachedObjectSlotUsed( playerid, i ) )
RemovePlayerAttachedObject( playerid, i );
}
SetPlayerAttachedObject(playerid, OBJECTSLOT1, 19086, 8, -0.049768, -0.014062, -0.108385, 87.458297, 263.478149, 184.123764, 0.622413, 1.041609, 1.012785); //Line 35268
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}You have Holded a {FF0000}Dick {EEEEEE}!" );
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}Use {FF0000}/stophold{EEEEEE}, If you wish to stop Holding Objects." );
}
case 1:
{
for ( new i = 0; i < 5; i++ )
{
if ( IsPlayerAttachedObjectSlotUsed( playerid, i ) )
RemovePlayerAttachedObject( playerid, i );
}
SetPlayerAttachedObject(playerid, OBJECTSLOT0, 1114, 1, 0.138007, 0.002714, -0.157366, 350.942352, 16.794704, 32.683506, 0.791829, 0.471535, 1.032759); //Line 35278
SetPlayerAttachedObject(playerid, OBJECTSLOT1, 1114, 1, 0.138007, 0.002714, 0.064523, 342.729064, 354.099456, 32.369094, 0.791829, 0.471535, 1.032759);
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}You have Holded an {FF0000}Iron {EEEEEE}!" );
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}Use {FF0000}/stophold{EEEEEE}, If you wish to stop Holding Objects." );
}
case 2:
{
for ( new i = 0; i < 5; i++ )
{
if ( IsPlayerAttachedObjectSlotUsed( playerid, i ) )
RemovePlayerAttachedObject( playerid, i );
}
SetPlayerAttachedObject(playerid, OBJECTSLOT0, 18645, 2, 0.017478, 0.051500, 0.003912, 285.055511, 90.860740, 171.179550, 1.780549, 0.912008, 1.208514);
SetPlayerAttachedObject(playerid, OBJECTSLOT1, 18690, 2, -2.979508, 0.306475, -0.388553, 285.055511, 90.860740, 171.179550, 1.780549, 0.912008, 1.208514);
SetPlayerAttachedObject(playerid, OBJECTSLOT2, 18716, 2, -2.979508, 0.306475, -0.388553, 285.055511, 90.860740, 171.179550, 1.780549, 0.912008, 1.208514);
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}You have Holded as {FF0000}Alien {EEEEEE}!" );
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}Use {FF0000}/stophold{EEEEEE}, If you wish to stop Holding Objects." );
}
case 3:
{
for ( new i = 0; i < 5; i++ )
{
if ( IsPlayerAttachedObjectSlotUsed( playerid, i ) )
RemovePlayerAttachedObject( playerid, i );
}
SetPlayerAttachedObject(playerid, OBJECTSLOT0, 18693, 5, 1.983503, 1.558882, -0.129482, 86.705787, 308.978118, 268.198822, 1.500000, 1.500000, 1.500000);
SetPlayerAttachedObject(playerid, OBJECTSLOT1, 18693, 6, 1.983503, 1.558882, -0.129482, 86.705787, 308.978118, 268.198822, 1.500000, 1.500000, 1.500000);
SetPlayerAttachedObject(playerid, OBJECTSLOT2, 18703, 6, 1.983503, 1.558882, -0.129482, 86.705787, 308.978118, 268.198822, 1.500000, 1.500000, 1.500000);
SetPlayerAttachedObject(playerid, OBJECTSLOT3, 18703, 5, 1.983503, 1.558882, -0.129482, 86.705787, 308.978118, 268.198822, 1.500000, 1.500000, 1.500000);
SetPlayerAttachedObject(playerid, OBJECTSLOT4, 18965, 2, 0.111052, 0.021643, -0.000846, 92.280899, 92.752510, 358.071044, 1.200000, 1.283168, 1.200000);
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}You have Holded as {FF0000}Incred {EEEEEE}!" );
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}Use {FF0000}/stophold{EEEEEE}, If you wish to stop Holding Objects." );
}
case 4:
{
SetPlayerSpecialAction( playerid, 2 ); //Jetpack!
SendClientMessage( playerid, -1, "{FF0000}<!> {EEEEEE}You have Spawned a {FF0000}JetPack {EEEEEE}!" );
}
}
}
}
}
return 1;
}
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