#1

Hello this is kinda of a Newb Question, But when I compile my script with PAWNO no AMX Appears, Could any of you help. Thanks
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#2

I do not understand.
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#3

Quote:
Originally Posted by DanDRT
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I do not understand.
Same here.
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#4

This may not be the reason, but is it because you have errors in your script?
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#5

Well, We do have one error in the script. Its "fatal error 100: cannot read from file: "a_zones", But when I Compile the script From F5 Or when I hit Compile/Run no AMX Comes up just A .PWN Not .AMX
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#6

Did you ever think that the FATAL error might be the reason why the AMX isn't showing up?

The directory you're opening Pawno from should have a subdirectory called include and inside there should be a_zones.inc.
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#7

think that I am confused at is this : #include <a_zones> Its already there and error is still coming up
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#8

Quote:
Originally Posted by Pillsbury536554
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think that I am confused at is this : #include <a_zones> Its already there and error is still coming up
Do you actually have the file in your include folder though? (See post #6)
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#9

Wow I am dumb. Totally forgot to take the folder with me when I was compiling. You guys are smart - thank you so much
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#10

Goto the main package of your server. The gamemode file must be in gamemodes folder. Goto pawno\include directory and paste the a_zones.inc file there. Make sure it's .inc and not any other such as .txt (I've seen that before by clicking download at pastebin). Go to the up folder and run pawno.exe
Browse to the main package server you used and get in the gamemodes folder. Open the file you use for the gamemode and re-compile.

EDIT: You just solved it.
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