[Ajuda] ME AJUDEM POR FAVOR
#1

Bom galera , eu baixei um gamemode aqui na internet ... eu testei tudo certinho mais , quando uma бrea й dominada

Nao aparece aquelas mensagens tipo : " O Player (nome do player) Dominou mais um territorio para os (gang que dominou) "



Isso aparece na maioria dos servers que tem sistema de gangzones, entao queria arrumar para o meu tambйm

se possivel eu postarei um print dessas mensagens , obrigado

Me ajudem



Код:
#pragma tabsize 0
//==============================================================================
#include <a_samp>
#include <Y_Objects>
#include <cpstream>
//==============================================================================
#define MAX_GZS                                                                 8
#define COLOR_INDIGO  	                                                        0x4B00B0AA
#define COLOR_CORAL                                                         	0xFF7F50AA
#define COLOR_NOVO	                                                            0x33CCFFAA
#define COLOR_YELLOW                          	                                0xFFFF00AA
#define COLOR_WHITE                                                          	0xFFFFFFAA
#define COLOR_BLUE	                                                            0x0000BBAA
#define COLOR_ORANGE                                   	                        0xFF9900AA
#define COLOR_LIMON	                                                            0x33FF33AA
#define COLOR_GREEN	                                                            0x33AA33AA
#define COLOR_RED                                                               0xFF0000AA
#define COLOR_YELLOW	                                                        0xFFFF00AA
#define COLOR_WHITE	                                                            0xFFFFFFAA
#define COLOR_BLUE                                                	            0x0000BBAA
#define COLOR_LIGHTBLUE                                                         0x33CCFFAA
#define COLOR_ORANGE                                               	            0xFF9900AA
#define COLOR_LIME 	                                                            0x10F441AA
#define COLOR_MAGENTA                                           	            0xFF00FFFF
#define COLOR_BLACK                                                             0x000000AA
#define COLOR_ABACATE                                                           0x808000AA
//==============================================================================
new Mafia;
new Vasgo;
new Policia;
new Exercito;
new Fbi;
new Meninas;
new Boyzinhos;
new Empresarios;


new CPmafia;
new CPvasgo;
new CPpolicia;
new CPexercito;
new CPfbi;
new CPmeninas;
new CPboyzinhos;
new CPempresarios;


new cpzone[MAX_PLAYERS][MAX_GZS+1];
new lastcp[MAX_PLAYERS];

new gzcolor[10] =
{
0xFF0000AA , 0xCDA427AA ,  0x0000FFAA  , 0x808040AA ,  0x000000AA , 0xFF0080AA ,0xFFFF00AA ,0x80FF00AA
};

//==============================================================================
forward ZoneCheckpointChecker();//



//==============================================================================
main()
{
print(" ________________________________________");
print("|                                        |");
print("| Gamemode criado por: [SiP]imposible    |");
print("|                                        |");
print("|  SF TDM                                |");
print("|                                        |");
print("|                                        |");
print("|                                        |");
print("|________________________________________|");
}
//==============================================================================

//==============================================================================
public OnGameModeInit()
{
SetTimer("ZoneCheckpointChecker", 1000, 1);

//gang zonas
Mafia = GangZoneCreate(-2020.002, -920.8046, -1035.018, 116.7211);
Vasgo = GangZoneCreate(-2274.939, 124.611, -1888.671, 388.9236);
Policia = GangZoneCreate(-1904.122, 653.2363, -1471.501, 814.9798);
Exercito = GangZoneCreate(-1935.023, 270.5747, -1201.113, 645.3463);
Fbi = GangZoneCreate(-2927.733, -826.1254, -2020.002, -415.8491);
Meninas = GangZoneCreate(-2892.969, -364.5646, -2077.942, 18.09698);
Boyzinhos = GangZoneCreate(-2981.811, 203.5103, -2553.053, 645.3463);
Empresarios = GangZoneCreate(-2819.578, 1177.917, -2456.486, 1584.248);


//checkpoints
CPmafia = CPS_AddCheckpoint(-1872.6832,-219.2289,18.3750,3,100);
CPvasgo = CPS_AddCheckpoint (-2122.7212,146.6438,40.9955,3,100);
CPpolicia =  CPS_AddCheckpoint(-1615.9851,685.6144,7,3,100);
CPexercito =  CPS_AddCheckpoint(-1289.1608,490.4597,11.1953,3,100);
CPfbi = CPS_AddCheckpoint(-2538.4890,-612.0343,132.7109,3,100);
CPmeninas = CPS_AddCheckpoint(-2648.2546,-309.3503,7.1941,4,100);
CPboyzinhos = CPS_AddCheckpoint(-2885.8745,475.9443,4.9141,4,100);
CPempresarios = CPS_AddCheckpoint(-2656.3462,1357.8810,7.0405,3,100);

#pragma unused CPmafia ,CPvasgo ,CPpolicia,CPexercito,CPfbi,CPmeninas,CPboyzinhos,CPempresarios // digite aqui os nomes dos checkpoints usados separados com virgulas




UsePlayerPedAnims();
Object_Object
SetGameModeText("SF-TDM");
SendRconCommand("mapname Oficial Server");

//==============================================================================
//empresario
AddStaticVehicleEx(560,-2645.80346680,1333.42016602,6.97898579,0.00000000,14,14,15); //Sultan
AddStaticVehicleEx(559,-2633.16577148,1333.56591797,6.94937611,0.00000000,14,14,15); //Jester
AddStaticVehicleEx(451,-2645.26098633,1356.70410156,6.92937469,273.99902344,14,14,15); //Turismo
AddStaticVehicleEx(411,-2642.16577148,1377.06518555,6.95215321,0.00000000,14,14,15); //Infernus
AddStaticVehicleEx(522,-2632.15747070,1378.15563965,6.80113077,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2629.72534180,1378.06054688,6.80031824,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2626.49291992,1378.14001465,6.80099726,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(471,-2646.26977539,1367.33178711,6.74419117,270.00000000,14,1,15); //Quad
AddStaticVehicleEx(451,-2644.89013672,1351.46374512,6.92783546,273.99902344,14,14,15); //Turismo
AddStaticVehicleEx(451,-2645.05615234,1346.13208008,6.92852449,273.99902344,14,14,15); //Turismo
AddStaticVehicleEx(560,-2640.68823242,1333.36059570,7.00028753,0.00000000,14,14,15); //Sultan
AddStaticVehicleEx(560,-2637.00219727,1333.45568848,7.00028753,0.00000000,14,14,15); //Sultan
AddStaticVehicleEx(559,-2628.73388672,1333.51782227,6.94937611,0.00000000,14,14,15); //Jester
AddStaticVehicleEx(559,-2624.07788086,1336.98901367,6.94937611,52.00000000,14,14,15); //Jester
AddStaticVehicleEx(471,-2646.37329102,1364.81164551,6.74462032,270.00000000,14,1,15); //Quad
AddStaticVehicleEx(471,-2646.28784180,1369.86743164,6.74426556,270.00000000,14,1,15); //Quad
AddStaticVehicleEx(411,-2646.06884766,1377.08618164,6.96835661,0.00000000,14,14,15); //Infernus
AddStaticVehicleEx(411,-2638.63403320,1377.11242676,6.93749142,0.00000000,14,14,15); //Infernus
CreateObject(3115,-2061.13305664,1200.80151367,968.36694336,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (1)
CreateObject(3115,-2078.45581055,1200.76379395,968.34124756,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (2)
CreateObject(3115,-2078.24218750,1182.73657227,968.31689453,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (3)
CreateObject(3115,-2061.01367188,1182.91503906,968.29504395,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (5)
CreateObject(987,-2647.16308594,1326.84436035,6.18001747,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(987,-2659.17187500,1326.72998047,6.22918129,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
CreateObject(987,-2636.90795898,1326.94470215,6.19531345,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
CreateObject(987,-2625.25488281,1326.86035156,6.19531250,0.00000000,0.00000000,44.00000000); //object(elecfence_bar) (4)
CreateObject(987,-2620.52636719,1331.44567871,6.11006927,0.00000000,0.00000000,43.99475098); //object(elecfence_bar) (6)
CreateObject(987,-2612.00219727,1339.73571777,6.18814754,0.00000000,0.00000000,87.99475098); //object(elecfence_bar) (7)
CreateObject(987,-2612.29760742,1372.67333984,6.18357658,0.00000000,0.00000000,89.98950195); //object(elecfence_bar) (8)
CreateObject(987,-2612.40551758,1384.53430176,6.19148445,0.00000000,0.00000000,177.98901367); //object(elecfence_bar) (9)
CreateObject(987,-2624.25439453,1384.96264648,6.18290520,0.00000000,0.00000000,177.98400879); //object(elecfence_bar) (10)
CreateObject(987,-2636.11889648,1385.30224609,6.17635536,0.00000000,0.00000000,177.98400879); //object(elecfence_bar) (11)
CreateObject(987,-2639.36865234,1385.28820801,6.18551350,0.00000000,0.00000000,177.98400879); //object(elecfence_bar) (12)
CreateObject(987,-2650.99414062,1386.68872070,6.16888809,0.00000000,0.00000000,269.98400879); //object(elecfence_bar) (13)
//==============================================================================
 //boyzinhos

AddStaticVehicleEx(487,-2900.15966797,455.66986084,18.77969360,272.00000000,6,3,15); //Maverick
AddStaticVehicleEx(487,-2899.34497070,441.99209595,18.77969360,271.99951172,6,3,15); //Maverick
AddStaticVehicleEx(487,-2907.42993164,448.24176025,18.77969360,271.99951172,6,3,15); //Maverick
AddStaticVehicleEx(521,-2926.64184570,454.07482910,4.84124756,280.00000000,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,-2926.79541016,455.96932983,4.84124756,279.99755859,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,-2926.93310547,457.74957275,4.84124756,279.99755859,-1,-1,15); //FCR-900
AddStaticVehicleEx(521,-2926.49902344,452.55722046,4.84124756,279.99755859,-1,-1,15); //FCR-900
AddStaticVehicleEx(522,-2927.28613281,460.68124390,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.22729492,462.44851685,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.32446289,464.19036865,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.40209961,465.94030762,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2927.46386719,467.99279785,4.84124756,270.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(560,-2925.04589844,445.58886719,4.98584509,273.99902344,6,-1,15); //Sultan
AddStaticVehicleEx(451,-2907.67285156,441.02343750,4.94524193,267.99499512,6,-1,15); //Turismo
AddStaticVehicleEx(411,-2907.42480469,459.16796875,4.98086977,271.99951172,6,-1,15); //Infernus
AddStaticVehicleEx(411,-2903.02148438,478.75976562,4.99767733,271.99951172,-1,6,15); //Infernus
AddStaticVehicleEx(559,-2907.96923828,462.35131836,4.95174122,273.99853516,6,-1,15); //Jester
AddStaticVehicleEx(429,-2908.66284180,465.28250122,5.36245728,277.99499512,6,-1,15); //Banshee
AddStaticVehicleEx(411,-2912.90161133,478.50558472,4.99767733,271.99951172,-1,6,15); //Infernus
AddStaticVehicleEx(411,-2924.36181641,478.51712036,4.99767733,271.99951172,-1,6,15); //Infernus
AddStaticVehicleEx(451,-2914.68750000,441.06094360,4.96204948,267.99499512,6,-1,15); //Turismo
AddStaticVehicleEx(451,-2900.75244141,440.82888794,4.96204948,267.99499512,6,-1,15); //Turismo
AddStaticVehicleEx(560,-2924.95581055,449.06958008,5.00265265,273.99902344,6,-1,15); //Sultan
AddStaticVehicleEx(560,-2924.70971680,441.96646118,5.00265265,273.99902344,6,-1,15); //Sultan
AddStaticVehicleEx(493,-2981.89428711,497.11480713,0.00000000,0.00000000,-1,1,15); //Jetmax
AddStaticVehicleEx(446,-2954.08740234,498.89477539,0.00000000,0.00000000,-1,1,15); //Squalo
CreateObject(9241,-2904.61132812,448.46875000,16.68656921,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (1)
CreateObject(12950,-2920.43139648,432.44039917,5.59535122,0.00000000,0.00000000,268.00000000); //object(cos_sbanksteps03) (1)
CreateObject(12985,-2912.24462891,432.08099365,12.06238842,0.00000000,0.00000000,86.00000000); //object(cos_sbanksteps05) (1)
CreateObject(3267,-2890.01416016,483.72207642,12.57044601,0.00000000,0.00000000,268.00000000); //object(mil_samsite) (1)
CreateObject(3267,-2892.37890625,484.44580078,12.57044601,0.00000000,0.00000000,353.99499512); //object(mil_samsite) (2)
CreateObject(3267,-2889.97216797,433.39685059,14.95219421,0.00000000,0.00000000,267.99499512); //object(mil_samsite) (3)
CreateObject(3267,-2892.59301758,433.39492798,14.95219421,0.00000000,0.00000000,169.99499512); //object(mil_samsite) (4)
CreateObject(2985,-2866.13940430,447.33776855,3.83560181,0.00000000,0.00000000,292.00000000); //object(minigun_base) (1)
CreateObject(2985,-2861.81445312,488.32852173,3.96480560,0.00000000,0.00000000,41.99401855); //object(minigun_base) (3)
CreateObject(2892,-2844.51269531,465.92126465,3.07829666,0.00000000,0.00000000,0.00000000); //object(temp_stinger) (1)
CreateObject(2892,-2851.72875977,474.57150269,3.12265778,0.00000000,0.00000000,92.00000000); //object(temp_stinger) (2)
CreateObject(2892,-2853.66088867,456.34841919,3.34329224,0.00000000,0.00000000,91.99951172); //object(temp_stinger) (3)
CreateObject(3279,-2865.08715820,504.61877441,3.91406250,0.00000000,0.00000000,178.00000000); //object(a51_spottower) (1)
CreateObject(3279,-2925.46435547,507.76443481,3.91406250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
CreateObject(3279,-2867.25781250,418.94265747,3.92846680,0.00000000,0.00000000,182.00000000); //object(a51_spottower) (3)
CreateObject(6964,-2900.04711914,385.57592773,5.56019974,0.00000000,0.00000000,0.00000000); //object(venefountwat02) (1)
CreateObject(16771,-2909.18554688,460.34082031,10.75236511,0.00000000,0.00000000,271.98852539); //object(des_savhangr) (3)
CreateObject(3660,-2874.27465820,445.14425659,6.45084286,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (1)
CreateObject(3660,-2865.64599609,434.18322754,6.59927273,0.00000000,0.00000000,90.00000000); //object(lasairfbed_las) (2)
CreateObject(3660,-2865.60327148,430.48385620,6.61216640,0.00000000,0.00000000,90.00000000); //object(lasairfbed_las) (3)
CreateObject(3660,-2874.27197266,476.73666382,6.56713009,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (4)
CreateObject(3660,-2863.93041992,485.17855835,6.56713009,0.00000000,0.00000000,88.00000000); //object(lasairfbed_las) (6)
CreateObject(3660,-2863.64624023,492.28588867,6.58002377,0.00000000,0.00000000,87.99499512); //object(lasairfbed_las) (8)

//==============================================================================
//base meninas
AddStaticVehicleEx(411,-2652.67285156,-296.34896851,7.30313444,46.00000000,126,126,15); //Infernus
AddStaticVehicleEx(411,-2659.45361328,-288.93377686,7.28854513,45.99975586,126,126,15); //Infernus
AddStaticVehicleEx(451,-2656.30834961,-277.99136353,7.26540279,46.00000000,126,5,15); //Turismo
AddStaticVehicleEx(451,-2646.03051758,-288.66967773,7.26774693,45.99975586,126,5,15); //Turismo
AddStaticVehicleEx(522,-2650.23437500,-283.90036011,7.15239811,132.00000000,5,126,15); //NRG-500
AddStaticVehicleEx(522,-2651.22656250,-282.79095459,7.15116692,131.99523926,126,5,15); //NRG-500
AddStaticVehicleEx(522,-2652.37329102,-281.65396118,7.15126896,131.99523926,5,126,15); //NRG-500
AddStaticVehicleEx(487,-2632.07128906,-277.68505859,8.05484772,0.00000000,126,126,15); //Maverick
AddStaticVehicleEx(487,-2637.12207031,-261.82031250,7.42807579,203.99963379,126,126,15); //Maverick
AddStaticVehicleEx(560,-2670.81323242,-278.40216064,6.98202848,0.00000000,126,126,15); //Sultan
AddStaticVehicleEx(560,-2677.59399414,-280.30850220,6.97566414,0.00000000,126,126,15); //Sultan
AddStaticVehicleEx(560,-2674.45263672,-279.66845703,6.97843456,0.00000000,126,126,15); //Sultan
AddStaticVehicleEx(487,-2696.03906250,-245.52044678,8.90787411,0.00000000,126,126,15); //Cargobob
//==============================================================================
//pqd

CreateObject(3115,-2061.13305664,1200.80151367,968.36694336,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (1)
CreateObject(3115,-2078.45581055,1200.76379395,968.34124756,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (2)
CreateObject(3115,-2078.24218750,1182.73657227,968.31689453,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (3)
CreateObject(3115,-2061.01367188,1182.91503906,968.29504395,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (5)
//==============================================================================
//mafia
AddStaticVehicleEx(522,-1881.55456543,-210.59738159,18.04555893,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1881.75268555,-207.30700684,18.04511833,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1887.51867676,-210.40698242,18.05356789,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1887.57324219,-207.74052429,18.05364799,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(522,-1883.15478516,-194.93873596,18.05659866,270.00000000,3,3,15); //NRG-500
AddStaticVehicleEx(468,-1888.52673340,-194.55868530,18.15631294,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1888.42639160,-186.55654907,18.15826797,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1883.76232910,-186.55957031,18.15826607,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1888.49096680,-190.62901306,18.15727234,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(468,-1883.40258789,-190.77790833,18.15723610,267.99499512,3,3,15); //Sanchez
AddStaticVehicleEx(411,-1867.26989746,-219.31259155,18.17499924,272.00000000,3,3,15); //Infernus
AddStaticVehicleEx(411,-1858.69348145,-218.91970825,18.17499924,271.99951172,3,3,15); //Infernus
AddStaticVehicleEx(550,-1855.64685059,-188.11112976,18.29975700,180.00000000,3,3,15); //Sunrise
AddStaticVehicleEx(560,-1852.17553711,-193.49139404,18.17997551,180.00000000,3,3,15); //Sultan
AddStaticVehicleEx(482,-1848.78295898,-188.72590637,18.62500000,178.00000000,3,3,15); //Burrito
AddStaticVehicleEx(487,-1815.06628418,-220.77667236,30.61656189,270.00000000,3,3,15); //Maverick
AddStaticVehicleEx(417,-1818.18627930,-204.24874878,29.35156250,270.00000000,3,3,15); //Leviathan
CreateObject(5816,-1814.13171387,-227.90101624,26.06627846,0.00000000,0.00000000,180.00000000); //object(odrampbit) (1)
//==============================================================================
//FBI

AddStaticVehicleEx(490,-2531.88110352,-602.41143799,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2527.92626953,-602.31658936,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2524.78393555,-602.54876709,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(490,-2521.18432617,-602.74804688,132.88262939,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(522,-2526.91113281,-601.87139893,131.56250000,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2516.90380859,-603.00671387,132.22286987,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2513.85766602,-603.08374023,132.22286987,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,-2509.26586914,-602.90484619,132.22286987,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(469,-2402.92065430,-588.22564697,132.74844360,306.00000000,-1,-1,15); //Sparrow
AddStaticVehicleEx(469,-2394.00146484,-599.93957520,132.74844360,305.99670410,-1,-1,15); //Sparrow
AddStaticVehicleEx(563,-2393.21752930,-577.19836426,133.00292969,0.00000000,-1,-1,15); //Raindance
AddStaticVehicleEx(563,-2378.40917969,-590.36437988,133.00292969,0.00000000,-1,-1,15); //Raindance
CreateObject(3816,-2512.93505859,-618.11462402,138.97009277,358.00000000,0.00000000,90.00000000); //object(bighangar1_sfx) (3)
CreateObject(980,-2480.90087891,-621.67163086,134.31697083,0.00000000,0.00000000,350.00000000); //object(airportgate) (1)
CreateObject(980,-2469.74291992,-623.67834473,134.32867432,0.00000000,0.00000000,349.99694824); //object(airportgate) (2)
CreateObject(980,-2458.42114258,-625.61975098,134.35507202,0.00000000,0.00000000,349.99694824); //object(airportgate) (3)
CreateObject(980,-2447.10229492,-626.04675293,134.44746399,0.00000000,0.00000000,5.99694824); //object(airportgate) (4)
CreateObject(980,-2436.23754883,-623.13671875,134.53837585,0.00000000,0.00000000,23.99304199); //object(airportgate) (5)
CreateObject(980,-2429.07421875,-619.78552246,134.34698486,0.00000000,0.00000000,23.98864746); //object(airportgate) (6)
CreateObject(980,-2479.63452148,-610.74047852,134.31591797,0.00000000,0.00000000,169.99694824); //object(airportgate) (7)
CreateObject(980,-2468.98510742,-612.61627197,134.36981201,0.00000000,0.00000000,169.99145508); //object(airportgate) (8)
CreateObject(980,-2460.49194336,-614.11871338,134.35874939,0.00000000,0.00000000,169.99145508); //object(airportgate) (9)
CreateObject(980,-2449.42919922,-614.71069336,134.32128906,0.00000000,0.00000000,183.99145508); //object(airportgate) (10)
CreateObject(980,-2438.62451172,-612.29370117,134.31965637,0.00000000,0.00000000,201.98803711); //object(airportgate) (11)
//==============================================================================
//exercito
AddStaticVehicleEx(468,-1298.26916504,400.38363647,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1299.72607422,400.30239868,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1301.71948242,400.18173218,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1303.28234863,400.29214478,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(468,-1305.37805176,400.45297241,6.59990931,0.00000000,9,9,15); //Sanchez
AddStaticVehicleEx(521,-1309.85693359,400.73406982,6.50028706,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(521,-1311.76940918,400.85778809,6.50028706,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(521,-1314.20471191,400.77127075,6.49455452,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(521,-1317.00329590,400.59078979,6.49455452,0.00000000,9,9,15); //FCR-900
AddStaticVehicleEx(471,-1316.89135742,405.14630127,6.40917683,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1314.51721191,404.74942017,6.40917683,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1307.78344727,400.48449707,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1310.33923340,405.01251221,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1312.40759277,405.09378052,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(471,-1306.28686523,405.01571655,6.41490936,0.00000000,65,65,15); //Quad
AddStaticVehicleEx(433,-1262.10534668,405.18530273,8.03511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1256.64111328,405.53326416,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1251.05529785,405.94223022,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1245.22753906,406.59970093,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,-1239.07348633,405.30230713,7.78511333,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(507,-1236.96765137,430.83978271,7.15938091,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(507,-1237.06506348,423.67190552,7.16511345,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(507,-1265.85156250,433.78720093,7.15938091,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(507,-1265.45886230,425.72860718,7.15938091,0.00000000,65,65,15); //Elegant
AddStaticVehicleEx(548,-1265.60144043,504.59115601,20.12950134,0.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(548,-1284.94763184,504.81585693,20.13443756,0.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(548,-1308.07714844,493.98815918,20.13443756,90.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(548,-1410.24365234,497.22460938,20.13443756,90.00000000,-1,-1,15); //Cargobob
CreateObject(3816,-1262.83374023,424.71511841,14.73281860,0.00000000,0.00000000,180.00000000); //object(bighangar1_sfx) (1)
CreateObject(3816,-1304.13732910,424.78170776,14.35761452,0.00000000,0.00000000,179.99450684); //object(bighangar1_sfx) (2)
CreateObject(993,-1338.48925781,480.18487549,8.55128574,63.92852783,274.09277344,173.44555664); //object(bar_barrier10) (1)
CreateObject(993,-1336.58142090,480.14324951,8.55128574,63.92395020,274.09240723,173.44116211); //object(bar_barrier10) (2)
CreateObject(993,-1334.38977051,480.05313110,8.54470158,63.92395020,274.09240723,173.44116211); //object(bar_barrier10) (3)
CreateObject(993,-1332.27233887,479.84561157,8.54470158,63.92395020,274.09240723,173.44116211); //object(bar_barrier10) (4)
//==============================================================================
//policia
AddStaticVehicleEx(597,-1600.71655273,674.67095947,7.05749989,0.00000000,-1,-1,15); //Police Car (SFPD)
AddStaticVehicleEx(597,-1595.06140137,674.61016846,7.05749989,0.00000000,-1,-1,15); //Police Car (SFPD)
AddStaticVehicleEx(601,-1588.57141113,674.30126953,7.11770868,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(601,-1582.47912598,674.10717773,7.11770868,0.00000000,-1,-1,15); //S.W.A.T. Van
AddStaticVehicleEx(523,-1581.45446777,651.26110840,6.84787750,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,-1587.13085938,651.32910156,6.84787750,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,-1594.46179199,651.11657715,6.84787750,0.00000000,-1,-1,15); //HPV1000
AddStaticVehicleEx(528,-1616.16027832,651.02343750,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-1610.64782715,650.89202881,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-1604.57421875,650.96673584,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(528,-1600.11828613,651.22253418,7.37249994,0.00000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(497,-1680.08593750,706.78692627,30.86656189,270.00000000,-1,1,15); //Police Maverick
CreateObject(5837,-1639.31213379,661.84802246,7.90499496,0.00000000,0.00000000,269.99450684); //object(ci_guardhouse1) (1)
CreateObject(3279,-1636.68884277,651.50592041,6.18750000,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
CreateObject(3279,-1576.86828613,649.44842529,6.18750000,0.00000000,0.00000000,180.00000000); //object(a51_spottower) (2)
//==============================================================================
//VASGO
AddStaticVehicleEx(411,2031.71960449,-310.16198730,308.62716675,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,2035.42431641,-310.10180664,308.62716675,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,2040.34167480,-310.08071899,308.62142944,0.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(451,2043.91625977,-309.96401978,308.58581543,0.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(451,2047.26135254,-310.08871460,308.59155273,0.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(451,2050.86083984,-310.26809692,308.59155273,0.00000000,-1,-1,15); //Turismo
AddStaticVehicleEx(429,2055.58715820,-310.67965698,308.57717896,0.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(429,2059.79638672,-310.78158569,308.57717896,0.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(429,2063.90087891,-310.68151855,308.57717896,0.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(522,2067.57812500,-310.69201660,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2069.49536133,-311.07116699,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2071.37939453,-311.11944580,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(522,2073.49658203,-311.02023315,308.48754883,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(557,2076.91406250,-310.90768433,309.32717896,0.00000000,-1,-1,15); //Monster B
AddStaticVehicleEx(540,-2132.02319336,182.16348267,35.18500900,268.00000000,61,61,15); //Vincent
AddStaticVehicleEx(558,-2132.35644531,175.32003784,35.00350189,268.00000000,61,61,15); //Uranus
AddStaticVehicleEx(486,-2064.27978516,225.97142029,36.19599533,0.00000000,61,1,15); //Dozer
AddStaticVehicleEx(573,-2132.08496094,253.41450500,35.60938263,264.00000000,61,61,15); //Duneride
AddStaticVehicleEx(468,-2058.02563477,248.81416321,34.90808487,0.00000000,61,61,15); //Sanchez
AddStaticVehicleEx(468,-2063.01879883,245.58303833,35.20759583,0.00000000,61,61,15); //Sanchez
AddStaticVehicleEx(540,-2132.30908203,178.82571411,35.22898102,267.99499512,61,61,15); //Vincent
AddStaticVehicleEx(487,-2103.80004883,187.12628174,35.33528900,0.00000000,61,61,15); //Maverick
CreateObject(8171,2056.15332031,756.43658447,41.98305893,344.00000000,0.00000000,0.00000000); //object(vgssairportland06) (1)
CreateObject(8171,2056.15478516,627.87274170,88.78534698,335.99841309,0.00000000,0.00000000); //object(vgssairportland06) (2)
CreateObject(8171,2055.99584961,508.01156616,142.01362610,335.99487305,0.00000000,0.00000000); //object(vgssairportland06) (3)
CreateObject(8171,2056.43750000,376.62619019,182.64202881,349.99487305,0.00000000,0.00000000); //object(vgssairportland06) (4)
CreateObject(8171,2056.44091797,242.68878174,206.18368530,349.99145508,0.00000000,0.00000000); //object(vgssairportland06) (5)
CreateObject(8171,2056.56811523,113.84481049,233.55592346,345.99145508,0.00000000,0.00000000); //object(vgssairportland06) (6)
CreateObject(8171,2056.68872070,2.78888416,261.44644165,345.98693848,0.00000000,0.00000000); //object(vgssairportland06) (7)
CreateObject(8171,2056.51879883,-115.83567810,291.06900024,345.98693848,0.00000000,0.00000000); //object(vgssairportland06) (8)
CreateObject(8171,2056.44677734,-251.16842651,307.79956055,0.00000000,0.00000000,0.00000000); //object(vgssairportland06) (10)
CreateObject(3816,2056.17089844,-287.28808594,316.34487915,0.00000000,0.00000000,177.99499512); //object(bighangar1_sfx) (1)
CreateObject(1634,2038.33654785,826.94519043,24.28565025,0.00000000,0.00000000,0.00000000); //object(landjump2) (1)
CreateObject(1634,2042.13293457,827.01837158,24.31209755,0.00000000,0.00000000,0.00000000); //object(landjump2) (3)
CreateObject(1634,2045.83239746,827.04370117,24.32099915,0.00000000,0.00000000,0.00000000); //object(landjump2) (4)
CreateObject(1634,2049.86865234,826.95715332,24.30095863,0.00000000,0.00000000,0.00000000); //object(landjump2) (10)
CreateObject(1634,2053.94482422,826.95794678,24.24120331,0.00000000,0.00000000,0.00000000); //object(landjump2) (12)
CreateObject(1634,2058.13232422,826.92108154,24.29236412,0.00000000,0.00000000,0.00000000); //object(landjump2) (13)
CreateObject(1634,2061.89306641,826.92376709,24.31212807,0.00000000,0.00000000,0.00000000); //object(landjump2) (14)
CreateObject(1634,2065.82470703,826.91241455,24.36209679,0.00000000,0.00000000,0.00000000); //object(landjump2) (16)
CreateObject(1634,2069.85156250,826.76354980,24.26142502,0.00000000,0.00000000,0.00000000); //object(landjump2) (18)
CreateObject(1634,2073.85668945,826.85742188,24.30560493,0.00000000,0.00000000,0.00000000); //object(landjump2) (19)

//==============================================================================
//skin

AddPlayerClass(124,-1875.7273,-213.8190,18.4526,265.8557,26,31,0,0,0,0); //
AddPlayerClass(287,-1320.6627,500.1019,11.1953,121.9511,0,0,0,0,0,0); //
AddPlayerClass(280,-1639.6040,662.6748,7.4753,265.3724,0,0,0,0,0,0); //
AddPlayerClass(165,-2533.9900,-611.5209,132.5625,277.9830,0,0,0,0,0,0); //
AddPlayerClass(12,-2643.8428,-297.6411,7.5391,38.9542,0,0,0,0,0,0); //
AddPlayerClass(217,-2898.5286,463.3640,5.2039,279.5055,0,0,0,0,0,0); //
AddPlayerClass(59,-2632.7551,1357.1627,7.1131,268.1031,0,0,0,0,0,0); //
AddPlayerClass(108,-2135.0735,168.8589,42.2500,206.0089,0,0,0,0,0,0); //
//******************************************************************************

//==============================================================================
return 1;
}
//==============================================================================

public OnPlayerRequestClass(playerid, classid)
{

//==============================================================================
if(classid == 0)
    {

    GameTextForPlayer(playerid,"~y~MAFIA",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0xFF0000AA);
    }
//==============================================================================
if(classid == 1)
    {

    GameTextForPlayer(playerid,"~y~EXERCITO",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0x808040AA);

    }
//==============================================================================
if(classid == 2)
    {

    GameTextForPlayer(playerid,"~y~POLICIA",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0x0000FFAA);
    }
//==============================================================================
if(classid == 3)
    {

    GameTextForPlayer(playerid,"~y~F.B.I",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0x000000AA);
    }
//==============================================================================
if(classid == 4)
    {

    GameTextForPlayer(playerid,"~y~MENINAS",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0xFF0080AA);
    }
//==============================================================================
if(classid == 5)
    {

    GameTextForPlayer(playerid,"~y~BOYZINHOS",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0xFFFF00AA);
    }

//==============================================================================

if(classid == 6)
    {

    GameTextForPlayer(playerid,"~y~EMPRESARIOS",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0x80FF00AA);
    }
//==============================================================================
if(classid == 7)
    {

    GameTextForPlayer(playerid,"~y~VASGO",6000,6);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1397.4138,670.7628,84.0078);
    SetPlayerFacingAngle(playerid, 100.7496);
    SetPlayerCameraPos(playerid, -1405.4138,670.7628,84.0078);
    SetPlayerCameraLookAt(playerid, -1399.4138,670.7628,84.0078);
    SetPlayerColor(playerid, 0xCDA427AA);
    }

return 1;
}
//==============================================================================
public OnPlayerConnect(playerid)
{
GangZoneShowForPlayer(playerid, Mafia, gzcolor[0]);
GangZoneShowForPlayer(playerid, Vasgo, gzcolor[1]);
GangZoneShowForPlayer(playerid, Policia, gzcolor[2]);
GangZoneShowForPlayer(playerid, Exercito, gzcolor[3]);
GangZoneShowForPlayer(playerid, Fbi, gzcolor[4]);
GangZoneShowForPlayer(playerid, Meninas, gzcolor[5]);
GangZoneShowForPlayer(playerid, Boyzinhos, gzcolor[6]);
GangZoneShowForPlayer(playerid, Empresarios, gzcolor[7]);
//==============================================================================
SendDeathMessage(playerid,INVALID_PLAYER_ID,200);
//==============================================================================
new stringx[500];
new Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx,sizeof(stringx),"*** %s (id:%d) entrou no sevidor",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
GameTextForPlayer(playerid, "~y~seja bem ~g~vindo ", 1000, 0);
GameTextForPlayer(playerid,"~p~Bem vindo ",10000,8);
SendClientMessage(playerid, COLOR_YELLOW,"                                   ");
SendClientMessage(playerid, COLOR_RED,"   GameMode criado por :[SiP]imposible");
SendClientMessage(playerid, COLOR_RED,"                                      ");
SendClientMessage(playerid, COLOR_RED,"   acessem www.clan-sip.com           ");
SendClientMessage(playerid, COLOR_RED,"                                      ");
SendClientMessage(playerid, COLOR_RED,"                                      ");
SendClientMessage(playerid, COLOR_RED,"                                      ");
SendClientMessage(playerid, COLOR_YELLOW,"                                   ");
return 1;
}

//==============================================================================
public OnPlayerDisconnect(playerid, reason)
{
//==============================================================================
SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
//==============================================================================
new stringx[500];
new Nome[MAX_PLAYER_NAME];
GetPlayerName(playerid,Nome,sizeof Nome);
switch(reason)
{
case 0: format(stringx, sizeof(stringx), "*** %s (id:%d) saiu do servidor. | Motivo: Problemas de conexгo",Nome,playerid);
case 1: format(stringx, sizeof(stringx), "*** %s (id:%d) saiu do servidor. | Motivo: Resolveu sair",Nome,playerid);
case 2: format(stringx, sizeof(stringx), "*** %s (id:%d) saiu do servidor. | Motivo: Kickado/Banido",Nome,playerid);
}
SendClientMessageToAll(0xFF0000AA,stringx);
// SendDeathMessage(INVALID_PLAYER_ID,playerid,201)
Object_OnPlayerDisconnect(playerid,reason);
return 1;
}
//==============================================================================
public OnPlayerSpawn(playerid)
{

SetPlayerInterior(playerid,0);



return 1;
}

//==============================================================================
 public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid,playerid,reason);
return 1;
}


//==============================================================================

public OnPlayerCommandText(playerid, cmdtext[])
{


if(strcmp(cmdtext, "/kill", true) == 0)
{
new Nome[MAX_PLAYER_NAME];
new stringx[256];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx, sizeof stringx,  "%s  Se matou ",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
SetPlayerHealth(playerid,0.0);


return 1;
}



//******************************************************************************

if (strcmp("/mudar", cmdtext, true, 10) == 0)
{
new Nome[MAX_PLAYER_NAME];
new stringx[256];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx, sizeof stringx,  "%s Vai mudar de gang  | Comando /mudar ",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
ForceClassSelection(playerid);
SetPlayerHealth(playerid, 0);
return 1;
}
//==============================================================================
if (strcmp(cmdtext,"/creditos", true)==0)
{
SendClientMessage(playerid, COLOR_RED,"GameMode Criado por DkC]posible[SiP");
SendClientMessage(playerid,COLOR_RED,"                                    ");
SendClientMessage(playerid,COLOR_RED, " Agradecimentos a [SiP]Friends_");
return 1;
}

//==============================================================================


if (strcmp(cmdtext,"/pqd", true)==0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2065.3997,1190.2402,969.6183 );
new Nome[MAX_PLAYER_NAME];
new stringx[256];
GetPlayerName(playerid,Nome,sizeof Nome);
format(stringx, sizeof stringx, "%s (id:%d)Foi Saltar deparaquedas |Comando  /pqd ",Nome,playerid);
SendClientMessageToAll(0xFF0000AA,stringx);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);

return 1;
}
return 0;
 }
//==============================================================================
public OnPlayerRequestSpawn(playerid)
{

	return 1;
}
//==============================================================================
public OnPlayerEnterCheckpoint(playerid)
{
lastcp[playerid] = CPS_GetPlayerCheckpoint(playerid);
return 1;
}
//==============================================================================
public OnPlayerLeaveCheckpoint(playerid)
{
new checkpointid = lastcp[playerid];
if(checkpointid > 0 && checkpointid <= MAX_GZS+1)
{
cpzone[playerid][checkpointid] = 0; //saiu do CP...
GangZoneStopFlashForAll(checkpointid-1);
}
return 1;
}
//==============================================================================
public ZoneCheckpointChecker()
{
new string[MAX_PLAYERS];
for(new i; i < MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i))continue;
if(CPS_GetPlayerCheckpoint(i) > 0 && CPS_GetPlayerCheckpoint(i) <= MAX_GZS+1 &&
gzcolor[CPS_GetPlayerCheckpoint(i)-1] != GetPlayerColor(i))
// se a cor do player fo igual da gz a gz naum sera dominada
{
if(cpzone[i][CPS_GetPlayerCheckpoint(i)] < 15)
{
cpzone[i][CPS_GetPlayerCheckpoint(i)]++;
new tmp[11];
format(tmp, sizeof tmp, "~y~%2d/15", cpzone[i][CPS_GetPlayerCheckpoint(i)]);
GameTextForPlayer(i, tmp, 1001, 4);
GangZoneFlashForAll(CPS_GetPlayerCheckpoint(i)-1, GetPlayerColor(i));
}else if(cpzone[i][CPS_GetPlayerCheckpoint(i)] == 15)
{
GivePlayerMoney(i, 200);
GameTextForPlayer(i, "~b~Gang zona dominada!", 4000, 1);
gzcolor[CPS_GetPlayerCheckpoint(i)-1] = GetPlayerColor(i);
GangZoneStopFlashForAll(CPS_GetPlayerCheckpoint(i)-1);
GangZoneHideForAll(CPS_GetPlayerCheckpoint(i)-1);
GangZoneShowForAll(CPS_GetPlayerCheckpoint(i)-1, GetPlayerColor(i));//a gz fica da cor do player
// que dominou

}
}
}
}

//==============================================================================
//==============================FIM=============================================
//==============================================================================
Reply
#2

Desculpe post muito mal feito, sem condiзхes..
Reply
#3

vo da uma editada pera ae
Reply
#4

A MENSAGEM QUE EU FALO PRA VOCES Й ESTA DA IMAGEM EM CIMA DO RADAR



Reply
#5

Procure a mensagem Area Domidada. Adicione um SendClientMessageToAll. Isto й, se eu percebi bem...
Reply
#6

Vou tentar aqui , se der certo vc ganha 1 rep
Reply
#7

Sу quero saber qual a posiзгo pra ela aparecer ali em cima do radar e daquele tamanho
Reply
#8

Se alguem puder me ajuda postando um codigo completo eu ficaria agradecido pois sou iniciante em pawno
Reply
#9

usa o fs zamaroth para textdraws..
Reply
#10

Quote:
Originally Posted by N3XTMapper
Посмотреть сообщение
Sу quero saber qual a posiзгo pra ela aparecer ali em cima do radar e daquele tamanho
com isto aqui

https://sampforum.blast.hk/showthread.php?tid=376758

fara facilmente

Quote:
Originally Posted by N3XTMapper
Посмотреть сообщение
Se alguem puder me ajuda postando um codigo completo eu ficaria agradecido pois sou iniciante em pawno
nao peзa nada feito, pois na vida nunca farao nada por vc, tera de trabalhar para chegar a algum lado..
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