29.09.2013, 16:54
1. When sa-mp client run, it checks the place where gta san is install for cheats. Now when player try to connect to server, it checks if server allows cheats or not, if server does not allow cheats and player has cheat program then client does not allow player to connect to server.
2. In client, don't show old servers. (eg. a 0.3e server on 0.3x client.)
3. Add a recent tab to sa-mp client.
4. Maybe a tag system, but limit number of tags, as it would get abused.
5. SetPlayerGameSpeed - to increase game play speed.
6. what i would really like, a in-game map editor, like in MTA, add we should be able to edit with friends and only host can save map.
Post your ideas here.
2. In client, don't show old servers. (eg. a 0.3e server on 0.3x client.)
3. Add a recent tab to sa-mp client.
4. Maybe a tag system, but limit number of tags, as it would get abused.
5. SetPlayerGameSpeed - to increase game play speed.
6. what i would really like, a in-game map editor, like in MTA, add we should be able to edit with friends and only host can save map.
Post your ideas here.