Assigning variables to vehicles
#1

I'm trying to make a system, to where when you click a dialog list button, it spawns that selected vehicle on a certain spot.. But I'm trying to think of a way where I can assign it to a variable so I can despawn/destroy it later with a command.
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#2

When you create a vehicle, it returns the vehicle ID. Ex:

pawn Код:
new mySpawnedVehicle;

public OnGameModeInit()
{
    mySpawnedVehicle = CreateVehicle(411, ...);
    return 1;
}

DestroyVehicle(mySpawnedVehicle);
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