[Map] Ganton Custom House
#1

This is just some of my new work this is a custom house I created.









Код:
CreateDynamicObject(4724, 2361.88, -1714.83, 14.39,   0.00, 0.00, -88.26);
CreateDynamicObject(1651, 2362.57, -1718.63, 14.32,   0.00, 0.00, -361.26);
CreateDynamicObject(19403, 2362.55, -1718.41, 14.17,   0.00, 0.00, 0.00);
CreateDynamicObject(19403, 2365.74, -1715.61, 14.27,   0.00, 0.00, -89.64);
CreateDynamicObject(1651, 2365.76, -1715.60, 14.32,   0.00, 0.00, -447.84);
CreateDynamicObject(19398, 2363.68, -1716.59, 14.24,   0.00, 0.00, -49.62);
CreateDynamicObject(1504, 2363.17, -1717.13, 12.58,   0.00, 0.00, 42.12);
CreateDynamicObject(4724, 2361.87, -1714.85, 14.40,   0.00, 0.00, -267.90);
CreateDynamicObject(4724, 2362.06, -1715.06, 14.39,   0.00, 0.00, -358.38);
CreateDynamicObject(19438, 2356.32, -1719.67, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.24, -1718.09, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.17, -1716.61, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.11, -1715.09, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.06, -1713.65, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.99, -1712.31, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.92, -1710.89, 15.79,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.89, -1710.15, 15.81,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.66, -1709.41, 15.80,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2358.13, -1709.32, 15.81,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2359.70, -1709.26, 15.81,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2361.26, -1709.21, 15.80,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2362.76, -1709.14, 15.81,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2364.14, -1709.06, 15.81,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2365.36, -1708.99, 15.81,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2366.83, -1708.95, 15.79,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2366.83, -1708.95, 15.82,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2367.58, -1709.68, 15.82,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.67, -1711.23, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.76, -1712.71, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.83, -1714.29, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.92, -1715.91, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.94, -1717.45, 15.84,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.98, -1719.00, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2368.03, -1720.09, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2357.07, -1720.40, 15.81,   0.00, 0.00, -89.34);
CreateDynamicObject(19438, 2358.61, -1720.37, 15.81,   0.00, 0.00, -89.34);
CreateDynamicObject(19438, 2359.92, -1720.35, 15.81,   0.00, 0.00, -89.34);
CreateDynamicObject(19438, 2361.48, -1720.32, 15.81,   0.00, 0.00, -89.34);
CreateDynamicObject(19438, 2362.12, -1720.30, 15.81,   0.00, 0.00, -89.34);
CreateDynamicObject(19438, 2367.89, -1720.08, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.82, -1718.86, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.77, -1717.58, 15.81,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2355.86, -1710.18, 14.28,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.92, -1710.89, 13.55,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.99, -1712.31, 13.53,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.06, -1713.65, 13.53,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.87, -1711.24, 14.30,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.99, -1712.89, 14.30,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2355.97, -1713.27, 14.30,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2366.83, -1708.95, 15.77,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2367.89, -1720.08, 14.23,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2368.03, -1720.09, 14.17,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.98, -1719.00, 13.44,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.94, -1717.45, 13.45,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.92, -1715.91, 14.38,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.83, -1714.29, 13.95,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.76, -1712.71, 13.57,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.67, -1711.23, 13.63,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2367.58, -1709.68, 14.12,   0.00, 0.00, -177.18);
CreateDynamicObject(19438, 2366.83, -1708.95, 14.20,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2365.36, -1708.99, 14.21,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2364.14, -1709.06, 14.16,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2362.76, -1709.14, 14.01,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2361.26, -1709.21, 13.46,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2356.66, -1709.41, 12.84,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2359.70, -1709.33, 14.29,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2358.13, -1709.32, 13.38,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2359.70, -1709.26, 13.45,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2356.64, -1709.36, 13.84,   0.00, 0.00, -87.72);
CreateDynamicObject(19438, 2356.02, -1714.71, 14.70,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.02, -1714.71, 13.70,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.04, -1716.31, 14.70,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.13, -1717.91, 14.72,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.12, -1719.51, 14.70,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.04, -1716.31, 13.29,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.13, -1717.91, 12.38,   0.00, 0.00, 2.22);
CreateDynamicObject(19438, 2356.12, -1719.51, 13.08,   0.00, 0.00, 2.22);
CreateDynamicObject(16773, 2362.37, -1719.30, 17.55,   94.08, 0.12, 0.00);
CreateDynamicObject(16773, 2362.38, -1711.46, 17.55,   94.08, 0.12, -180.54);
Reply
#2

No offense, but it's ugly, it doesn't even look like a house
Reply
#3

I'll have to agree to the statement. It is indeed ugly. Sorry chap, better luck next time.
Reply
#4

What is that ?
Reply
#5

Well its my first try at custom house I never auctualy done any so...
Reply
#6

Well.. You tried. Just do your best and try to improve on each map.
Reply
#7

Quote:
Originally Posted by Djean
Посмотреть сообщение
Well.. You tried. Just do your best and try to improve on each map.
Thanks.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)