Posts: 2,262
Threads: 260
Joined: Mar 2009
Reputation:
0
Title:
[ame]http://www.youtube.com/watch?v=dPBO3vXnk2U[/ame]
Not my video, one of my players.
Posts: 1,504
Threads: 109
Joined: Jan 2012
Spam + Fakekill
For the record it is s0b3it, the new edition.
Posts: 1,020
Threads: 38
Joined: May 2011
Reputation:
0
It was Danil_Brasill doing it (as you can see him being constantly killed) using a fake-kill hack.
EDIT: Just noticed I bumped this.. sorry.
Posts: 10,066
Threads: 38
Joined: Sep 2007
Reputation:
0
Check the distance between killer and victim, or the time between subsequent deaths of the victim. In normal circumstances you don't die more than once per second.
Posts: 399
Threads: 9
Joined: Dec 2010
Reputation:
0
Get the id of the player that was recently killed and get his time of death. When he dies again, compare his time and if it's below a second or something that close, he's the hacker.. or you could use a distance check like Vince said. Or a combination of both.
Posts: 78
Threads: 17
Joined: Oct 2012
Reputation:
0
Stop bullshiting, that isn't any s0b.
That is TVOpcode's cleo hack pack, don't say what you don't know.
Posts: 11,827
Threads: 33
Joined: Dec 2011
Reputation:
0
The distance does not matter so much, because I can shoot you 1 bullet of Deagle, teleport away and you type /kill. I will get the kill and I will be detected as a cheater.. The time a player dies is all you need to detect it.