Setting Name
#1

I'll go straight to the point. I have an admin command for going on-duty (/adminduty) which changes the admin's name to a single name stored on Player[playerid][pAdminName], it works fine and all that. But I've noticed that when an admin goes on-duty for like 3 minutes or more and goes off-duty, their name doesn't go back to the role-play name.

Here's my code:
pawn Код:
command(adminduty, playerid, params[])
{
    if(IsConnected(playerid) && Player[playerid][pAdminLevel] >= 1)
    {
        if(!Player[playerid][pAdminDuty])
        {
            if(!Player[playerid][pAdminName]) return SCM(playerid, DARKGREY, "Your admin name hasn't been set yet.");
           
            Player[playerid][pAdminDuty] = 1;
            strmid(Player[playerid][pName], GetName(playerid), 0, strlen(GetName(playerid)), 24);
            SetPlayerName(playerid, Player[playerid][pAdminName]);
           
            format(cmdstring, sizeof(cmdstring), "You're now ON duty as a level %d administrator.", Player[playerid][pAdminLevel]);
            SCM(playerid, YELLOW, cmdstring);
        }
        else
        {
            new name[24];
            format(name, sizeof(name), "%s", Player[playerid][pName]);
           
            Player[playerid][pAdminDuty] = 0;
            SetPlayerName(playerid, name);
           
            SCM(playerid, 0xCCCCCCFF, "You're no longer on duty as an administrator.");
        }
    }
    return 1;
}
I tried to do some tweaks by formatting and storing the role-play name once again before changing it but still didn't work. I'd appreciate any help or suggestion. Thanks!
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