[Map] Truckland by NC
#1

Hello guys, this is my new map.

SCREEN:






DOWNLOAD:

Код HTML:
AddStaticVehicleEx(559,-1645.5999800,1830.0000000,25.6000000,0.0000000,48,79,15); //Jester
AddStaticVehicleEx(559,-2262.3000500,2343.1999500,4.6000000,0.0000000,109,24,15); //Jester
AddStaticVehicleEx(514,-2209.6999500,2069.5000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(584,-2317.5000000,2070.3000500,2.2000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(584,-2317.5000000,2062.1001000,2.2000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(435,-2316.6999500,2054.6999500,1.7000000,270.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(435,-2316.6001000,2046.6999500,1.7000000,270.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(435,-2316.3999000,2038.9000200,1.7000000,270.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(435,-2316.1999500,2031.0000000,1.7000000,270.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(435,-2316.1001000,2023.1999500,1.7000000,270.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(591,-2316.5000000,2014.1999500,1.7000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(591,-2316.3999000,2008.0000000,1.7000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(591,-2316.3000500,2001.8000500,1.7000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(591,-2316.3000500,1995.4000200,1.7000000,270.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(450,-2316.0000000,1987.6999500,1.7000000,270.0000000,245,245,15); //Trailer 2
AddStaticVehicleEx(450,-2315.8999000,1981.4000200,1.7000000,270.0000000,245,245,15); //Trailer 2
AddStaticVehicleEx(450,-2315.8000500,1975.0999800,1.7000000,270.0000000,245,245,15); //Trailer 2
AddStaticVehicleEx(450,-2315.8000500,1968.4000200,1.7000000,270.0000000,245,245,15); //Trailer 2
AddStaticVehicleEx(450,-2316.1001000,1961.4000200,1.7000000,270.0000000,245,245,15); //Trailer 2
AddStaticVehicleEx(514,-2209.8000500,2061.8000500,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2209.3999000,2054.5000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2209.5000000,2047.8000500,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2209.6001000,2041.0000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2209.6999500,2034.0000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2209.8000500,2027.0000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2209.8999000,2019.8000500,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.0000000,2013.3000500,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,2006.5000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,2000.5000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,1994.3000500,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,1988.0000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,1981.5000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,1974.3000500,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(514,-2210.1001000,1966.5000000,1.8000000,90.0000000,70,89,15); //Tanker
AddStaticVehicleEx(578,-2239.5000000,2016.4000200,1.8000000,0.0000000,245,245,15); //DFT-30
AddStaticVehicleEx(578,-2246.5000000,2016.3000500,1.8000000,0.0000000,245,245,15); //DFT-30
AddStaticVehicleEx(578,-2253.8999000,2016.3000500,1.8000000,0.0000000,245,245,15); //DFT-30
AddStaticVehicleEx(578,-2261.6999500,2016.3000500,1.8000000,0.0000000,245,245,15); //DFT-30
AddStaticVehicleEx(530,-2261.8999000,1983.5000000,0.9000000,0.0000000,91,93,15); //Forklift
AddStaticVehicleEx(530,-2259.5000000,1983.5999800,0.9000000,0.0000000,91,93,15); //Forklift
AddStaticVehicleEx(524,-2244.8000500,2068.1001000,2.1000000,180.2500000,156,156,15); //Cement Truck
AddStaticVehicleEx(524,-2250.6001000,2068.1999500,2.1000000,180.2470000,156,156,15); //Cement Truck
CreateObject(3515,1088.1999500,1074.4000200,10.8000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(6964,1088.5000000,1074.3000500,9.0000000,0.0000000,0.0000000,0.0000000); //object(venefountwat02) (1)
CreateObject(3472,1055.9000200,1037.5000000,9.2000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
CreateObject(3472,1044.1999500,1050.5999800,9.2000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
CreateObject(10815,-2262.8000500,2191.8000500,0.0000000,0.0000000,0.0000000,134.7500000); //object(airprtgnd_02_sfse) (1)
CreateObject(6959,-2263.5000000,2056.1001000,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
CreateObject(6959,-2222.3000500,2056.1001000,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (2)
CreateObject(6959,-2304.8000500,2056.1001000,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (3)
CreateObject(9623,-2263.1001000,2082.5000000,5.1000000,0.0000000,0.0000000,0.0000000); //object(toll_sfw) (1)
CreateObject(8656,-2254.8000500,2087.8999000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (1)
CreateObject(8656,-2253.5000000,2087.8999000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (2)
CreateObject(8656,-2253.8999000,2087.8999000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (3)
CreateObject(8656,-2262.8999000,2088.0000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (4)
CreateObject(8656,-2264.3000500,2088.0000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (5)
CreateObject(8656,-2263.6001000,2088.0000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (6)
CreateObject(8656,-2272.8999000,2088.1001000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (7)
CreateObject(8656,-2271.6999500,2088.1001000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (8)
CreateObject(8656,-2272.6001000,2088.1001000,1.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (9)
CreateObject(997,-2274.5000000,2086.8999000,2.3000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (1)
CreateObject(997,-2255.1999500,2087.0000000,2.3000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (2)
CreateObject(6959,-2304.8000500,2016.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (4)
CreateObject(6959,-2263.6001000,2016.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (5)
CreateObject(6959,-2222.3000500,2016.0999800,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (6)
CreateObject(6959,-2222.3000500,1976.1999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (7)
CreateObject(6959,-2263.6001000,1976.1999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (8)
CreateObject(6959,-2304.8000500,1976.1999500,0.1000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (9)
CreateObject(1251,-2259.0000000,2074.8000500,0.0000000,0.0000000,0.0000000,270.0000000); //object(smashbar) (1)
CreateObject(1251,-2268.5000000,2074.8000500,0.0000000,0.0000000,0.0000000,269.7500000); //object(smashbar) (3)
CreateObject(8656,-2238.0000000,2075.8000500,1.2000000,0.0000000,0.0000000,90.0000000); //object(shbbyhswall09_lvs) (10)
CreateObject(8656,-2216.8999000,2075.8000500,1.2000000,0.0000000,0.0000000,90.0000000); //object(shbbyhswall09_lvs) (11)
CreateObject(8656,-2202.1001000,2060.1001000,1.2000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (12)
CreateObject(8656,-2202.1001000,2029.5999800,1.2000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (13)
CreateObject(8656,-2202.1001000,1999.0999800,1.2000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (14)
CreateObject(8656,-2202.1001000,1971.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall09_lvs) (15)
CreateObject(8656,-2217.8000500,1956.8000500,1.2000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall09_lvs) (16)
CreateObject(8656,-2248.3000500,1956.8000500,1.2000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall09_lvs) (17)
CreateObject(8656,-2248.2998000,1956.7998000,1.2000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall09_lvs) (18)
CreateObject(8656,-2278.8000500,1956.8000500,1.2000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall09_lvs) (19)
CreateObject(8656,-2309.3000500,1956.8000500,1.2000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall09_lvs) (20)
CreateObject(8656,-2310.1999500,1956.8000500,1.2000000,0.0000000,0.0000000,270.0000000); //object(shbbyhswall09_lvs) (21)
CreateObject(8656,-2325.0000000,1972.5999800,1.2000000,0.0000000,0.0000000,180.0000000); //object(shbbyhswall09_lvs) (22)
CreateObject(8656,-2325.0000000,2003.0999800,1.2000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall09_lvs) (23)
CreateObject(8656,-2325.0000000,2033.5999800,1.2000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall09_lvs) (24)
CreateObject(8656,-2325.0000000,2060.8000500,1.2000000,0.0000000,0.0000000,179.9950000); //object(shbbyhswall09_lvs) (25)
CreateObject(8656,-2309.1999500,2075.6001000,1.2000000,0.0000000,0.0000000,90.0000000); //object(shbbyhswall09_lvs) (26)
CreateObject(8656,-2286.6001000,2075.6001000,1.2000000,0.0000000,0.0000000,89.9950000); //object(shbbyhswall09_lvs) (27)
CreateObject(3578,-2236.6999500,1962.1999500,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (3)
CreateObject(3578,-2236.6999500,1972.4000200,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (4)
CreateObject(3578,-2236.6999500,1982.5999800,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (5)
CreateObject(3578,-2236.6999500,1992.9000200,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (6)
CreateObject(3578,-2236.6999500,2003.0999800,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (9)
CreateObject(3578,-2236.6999500,2013.1999500,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (10)
CreateObject(3578,-2236.6999500,2023.4000200,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (11)
CreateObject(3578,-2236.6999500,2033.5000000,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (12)
CreateObject(3578,-2236.6999500,2043.5999800,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (13)
CreateObject(3578,-2263.6999500,2085.8999000,19.5000000,90.0000000,90.0000000,90.0000000); //object(dockbarr1_la) (14)
CreateObject(3578,-2236.6001000,2070.8000500,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (15)
CreateObject(16326,-2258.3000500,1965.6999500,0.0000000,0.0000000,0.0000000,90.0000000); //object(des_byoffice) (1)
CreateObject(1491,-2254.8000500,1964.5999800,-0.4000000,0.0000000,0.0000000,269.7500000); //object(gen_doorint01) (1)
CreateObject(1742,-2259.0000000,1963.6999500,0.1000000,0.0000000,0.0000000,90.0000000); //object(med_bookshelf) (1)
CreateObject(1742,-2265.6999500,1964.6999500,2.6000000,0.0000000,0.0000000,90.0000000); //object(med_bookshelf) (2)
CreateObject(1742,-2265.6999500,1963.3000500,2.6000000,0.0000000,0.0000000,90.0000000); //object(med_bookshelf) (3)
CreateObject(1754,-2261.8000500,1958.1999500,2.6000000,0.0000000,0.0000000,240.0000000); //object(swank_single_1) (1)
CreateObject(2007,-2261.6001000,1965.3000500,2.6000000,0.0000000,0.0000000,0.0000000); //object(filing_cab_nu01) (1)
CreateObject(16000,-2263.6001000,2086.8999000,8.3000000,0.0000000,0.0000000,0.0000000); //object(drvin_screen) (1)
CreateObject(3877,-2254.1999500,2091.0000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
CreateObject(3877,-2263.6001000,2091.0000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2)
CreateObject(3877,-2272.3000500,2091.0000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (3)
CreateObject(3578,-2236.5996100,2063.5996100,0.8000000,0.0000000,0.0000000,90.0000000); //object(dockbarr1_la) (16)
CreateObject(3578,-2263.8000500,2086.3999000,14.8000000,0.0000000,90.0000000,90.0000000); //object(dockbarr1_la) (17)
CreateObject(3397,-2261.5000000,1961.1999500,2.5000000,0.0000000,0.0000000,0.0000000); //object(a51_sdsk_1_) (1)
CreateObject(13489,-2275.8999000,1961.5999800,2.7000000,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (1)
CreateObject(13489,-2282.8999000,1961.6999500,2.7000000,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (2)
CreateObject(14612,-2244.1999500,1996.0999800,2.8000000,0.0000000,0.0000000,0.0000000); //object(ab_abattoir_box2) (1)
CreateObject(10831,-2251.1001000,1992.5000000,5.0000000,0.0000000,0.0000000,270.0000000); //object(drydock3_sfse) (1)
CreateObject(3255,-2287.3000500,2069.8999000,0.0000000,0.0000000,0.0000000,270.0000000); //object(ref_oiltank01) (1)
CreateObject(2491,-2262.5000000,2087.1001000,11.9000000,0.0000000,0.0000000,344.0000000); //object(model_stand) (1)
CreateObject(2491,-2264.6001000,2087.1999500,11.9000000,0.0000000,0.0000000,343.9980000); //object(model_stand) (2)
Comment and rate! BYE
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#2

Aww. Where are you going?

I like that map, but i'm viewing via my phone. Do you know how many objects are used?
Reply
#3

Vehicle: 42
Object: 78
^^
Reply
#4

Hey, that's nice. Not too big at all.

I think I'll look at it for sure when I get on the computer. Cheers for sharing dude!
Reply
#5

Thanks guy ^^
Reply
#6

good effort!
Reply
#7

Uh thx ..
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