29.06.2013, 06:22
(
Последний раз редактировалось drichie; 29.06.2013 в 07:57.
)
can someone help me with this i cant determine what is to be done when a player press esc the pointer will not disappear and he will force to choose one of the option
NOTE: CancelSelectTextDraw will automatically call OnPlayerClickTextDraw
pressing ESC will automatically call CancelSelectTextDraw
here is my code
NOTE: CancelSelectTextDraw will automatically call OnPlayerClickTextDraw
pressing ESC will automatically call CancelSelectTextDraw
here is my code
pawn Код:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(clickedid != Text:INVALID_TEXT_DRAW)
{
if(clickedid == Textdraw9)
{
SCM(playerid,-1,"click 1");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw10)
{
SCM(playerid,-1,"click 2");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw11)
{
SCM(playerid,-1,"click 3");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw12)
{
SCM(playerid,-1,"click 4");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw13)
{
SCM(playerid,-1,"click 5");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw14)
{
SCM(playerid,-1,"click 6");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw15)
{
SCM(playerid,-1,"click 7");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw16)
{
SCM(playerid,-1,"click 8");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw17)
{
SCM(playerid,-1,"click 9");
//HideSelectSkill(playerid);
}
else if(clickedid == Textdraw18)
{
SCM(playerid,-1,"click 10");
//HideSelectSkill(playerid);
}
CancelSelectTextDraw(playerid);
HideSelectSkill(playerid);
}
return 1;
}